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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SERVICES_UI_WS_FRAME_GENERATOR_H_ | 5 #ifndef SERVICES_UI_WS_FRAME_GENERATOR_H_ |
6 #define SERVICES_UI_WS_FRAME_GENERATOR_H_ | 6 #define SERVICES_UI_WS_FRAME_GENERATOR_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 | 9 |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
11 #include "base/timer/timer.h" | 11 #include "base/timer/timer.h" |
12 #include "ui/gfx/geometry/rect.h" | 12 #include "ui/gfx/geometry/rect.h" |
13 #include "ui/gfx/native_widget_types.h" | 13 #include "ui/gfx/native_widget_types.h" |
14 | 14 |
15 namespace cc { | 15 namespace cc { |
16 class CompositorFrame; | 16 class CompositorFrame; |
17 class CopyOutputRequest; | 17 class CopyOutputRequest; |
18 class RenderPass; | 18 class RenderPass; |
19 enum class SurfaceDrawStatus; | |
20 } | 19 } |
21 | 20 |
22 namespace ui { | 21 namespace ui { |
23 | 22 |
24 class DisplayCompositor; | 23 class DisplayCompositor; |
25 class GpuState; | 24 class GpuState; |
26 class SurfacesState; | 25 class SurfacesState; |
27 | 26 |
28 namespace ws { | 27 namespace ws { |
29 | 28 |
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57 void WantToDraw(); | 56 void WantToDraw(); |
58 | 57 |
59 // This method initiates a top level redraw of the display. | 58 // This method initiates a top level redraw of the display. |
60 // TODO(fsamuel): This should use vblank as a signal rather than a timer | 59 // TODO(fsamuel): This should use vblank as a signal rather than a timer |
61 // http://crbug.com/533042 | 60 // http://crbug.com/533042 |
62 void Draw(); | 61 void Draw(); |
63 | 62 |
64 // This is called after the DisplayCompositor has completed generating a new | 63 // This is called after the DisplayCompositor has completed generating a new |
65 // frame for the display. TODO(fsamuel): Idle time processing should happen | 64 // frame for the display. TODO(fsamuel): Idle time processing should happen |
66 // here if there is budget for it. | 65 // here if there is budget for it. |
67 void DidDraw(cc::SurfaceDrawStatus status); | 66 void DidDraw(); |
68 | 67 |
69 // Generates the CompositorFrame for the current |dirty_rect_|. | 68 // Generates the CompositorFrame for the current |dirty_rect_|. |
70 cc::CompositorFrame GenerateCompositorFrame(); | 69 cc::CompositorFrame GenerateCompositorFrame(); |
71 | 70 |
72 // DrawWindowTree recursively visits ServerWindows, creating a SurfaceDrawQuad | 71 // DrawWindowTree recursively visits ServerWindows, creating a SurfaceDrawQuad |
73 // for each that lacks one. | 72 // for each that lacks one. |
74 void DrawWindowTree(cc::RenderPass* pass, | 73 void DrawWindowTree(cc::RenderPass* pass, |
75 ServerWindow* window, | 74 ServerWindow* window, |
76 const gfx::Vector2d& parent_to_root_origin_offset, | 75 const gfx::Vector2d& parent_to_root_origin_offset, |
77 float opacity); | 76 float opacity); |
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91 base::WeakPtrFactory<FrameGenerator> weak_factory_; | 90 base::WeakPtrFactory<FrameGenerator> weak_factory_; |
92 | 91 |
93 DISALLOW_COPY_AND_ASSIGN(FrameGenerator); | 92 DISALLOW_COPY_AND_ASSIGN(FrameGenerator); |
94 }; | 93 }; |
95 | 94 |
96 } // namespace ws | 95 } // namespace ws |
97 | 96 |
98 } // namespace ui | 97 } // namespace ui |
99 | 98 |
100 #endif // SERVICES_UI_WS_FRAME_GENERATOR_H_ | 99 #endif // SERVICES_UI_WS_FRAME_GENERATOR_H_ |
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