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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SERVICES_UI_WS_FRAME_GENERATOR_H_ | 5 #ifndef SERVICES_UI_WS_FRAME_GENERATOR_H_ |
| 6 #define SERVICES_UI_WS_FRAME_GENERATOR_H_ | 6 #define SERVICES_UI_WS_FRAME_GENERATOR_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
| 11 #include "base/timer/timer.h" | 11 #include "base/timer/timer.h" |
| 12 #include "ui/gfx/geometry/rect.h" | 12 #include "ui/gfx/geometry/rect.h" |
| 13 #include "ui/gfx/native_widget_types.h" | 13 #include "ui/gfx/native_widget_types.h" |
| 14 | 14 |
| 15 namespace cc { | 15 namespace cc { |
| 16 class CompositorFrame; | 16 class CompositorFrame; |
| 17 class CopyOutputRequest; | 17 class CopyOutputRequest; |
| 18 class RenderPass; | 18 class RenderPass; |
| 19 enum class SurfaceDrawStatus; | |
| 20 } | 19 } |
| 21 | 20 |
| 22 namespace ui { | 21 namespace ui { |
| 23 | 22 |
| 24 class DisplayCompositor; | 23 class DisplayCompositor; |
| 25 class GpuState; | 24 class GpuState; |
| 26 class SurfacesState; | 25 class SurfacesState; |
| 27 | 26 |
| 28 namespace ws { | 27 namespace ws { |
| 29 | 28 |
| (...skipping 27 matching lines...) Expand all Loading... |
| 57 void WantToDraw(); | 56 void WantToDraw(); |
| 58 | 57 |
| 59 // This method initiates a top level redraw of the display. | 58 // This method initiates a top level redraw of the display. |
| 60 // TODO(fsamuel): This should use vblank as a signal rather than a timer | 59 // TODO(fsamuel): This should use vblank as a signal rather than a timer |
| 61 // http://crbug.com/533042 | 60 // http://crbug.com/533042 |
| 62 void Draw(); | 61 void Draw(); |
| 63 | 62 |
| 64 // This is called after the DisplayCompositor has completed generating a new | 63 // This is called after the DisplayCompositor has completed generating a new |
| 65 // frame for the display. TODO(fsamuel): Idle time processing should happen | 64 // frame for the display. TODO(fsamuel): Idle time processing should happen |
| 66 // here if there is budget for it. | 65 // here if there is budget for it. |
| 67 void DidDraw(cc::SurfaceDrawStatus status); | 66 void DidDraw(); |
| 68 | 67 |
| 69 // Generates the CompositorFrame for the current |dirty_rect_|. | 68 // Generates the CompositorFrame for the current |dirty_rect_|. |
| 70 cc::CompositorFrame GenerateCompositorFrame(); | 69 cc::CompositorFrame GenerateCompositorFrame(); |
| 71 | 70 |
| 72 // DrawWindowTree recursively visits ServerWindows, creating a SurfaceDrawQuad | 71 // DrawWindowTree recursively visits ServerWindows, creating a SurfaceDrawQuad |
| 73 // for each that lacks one. | 72 // for each that lacks one. |
| 74 void DrawWindowTree(cc::RenderPass* pass, | 73 void DrawWindowTree(cc::RenderPass* pass, |
| 75 ServerWindow* window, | 74 ServerWindow* window, |
| 76 const gfx::Vector2d& parent_to_root_origin_offset, | 75 const gfx::Vector2d& parent_to_root_origin_offset, |
| 77 float opacity); | 76 float opacity); |
| (...skipping 13 matching lines...) Expand all Loading... |
| 91 base::WeakPtrFactory<FrameGenerator> weak_factory_; | 90 base::WeakPtrFactory<FrameGenerator> weak_factory_; |
| 92 | 91 |
| 93 DISALLOW_COPY_AND_ASSIGN(FrameGenerator); | 92 DISALLOW_COPY_AND_ASSIGN(FrameGenerator); |
| 94 }; | 93 }; |
| 95 | 94 |
| 96 } // namespace ws | 95 } // namespace ws |
| 97 | 96 |
| 98 } // namespace ui | 97 } // namespace ui |
| 99 | 98 |
| 100 #endif // SERVICES_UI_WS_FRAME_GENERATOR_H_ | 99 #endif // SERVICES_UI_WS_FRAME_GENERATOR_H_ |
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