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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "device/vr/vr_device_manager.h" | 5 #include "device/vr/vr_device_manager.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/memory/singleton.h" | 10 #include "base/memory/singleton.h" |
| 11 #include "build/build_config.h" | 11 #include "build/build_config.h" |
| 12 | 12 |
| 13 #if defined(OS_ANDROID) | 13 #if defined(OS_ANDROID) |
| 14 #include "device/vr/android/cardboard/cardboard_vr_device_provider.h" | 14 #include "device/vr/android/cardboard/cardboard_vr_device_provider.h" |
| 15 #endif | 15 #endif |
| 16 | 16 |
| 17 namespace device { | 17 namespace device { |
| 18 | 18 |
| 19 namespace { | 19 namespace { |
| 20 VRDeviceManager* g_vr_device_manager = nullptr; | 20 VRDeviceManager* g_vr_device_manager = nullptr; |
| 21 } | 21 } |
| 22 | 22 |
| 23 VRDeviceManager::VRDeviceManager() | 23 VRDeviceManager::VRDeviceManager() |
| 24 : vr_initialized_(false), keep_alive_(false) { | 24 : vr_initialized_(false), keep_alive_(false) { |
| 25 bindings_.set_connection_error_handler( | |
| 26 base::Bind(&VRDeviceManager::OnConnectionError, base::Unretained(this))); | |
| 27 // Register VRDeviceProviders for the current platform | 25 // Register VRDeviceProviders for the current platform |
| 28 #if defined(OS_ANDROID) | 26 #if defined(OS_ANDROID) |
| 29 std::unique_ptr<VRDeviceProvider> cardboard_provider( | 27 std::unique_ptr<VRDeviceProvider> cardboard_provider( |
| 30 new CardboardVRDeviceProvider()); | 28 new CardboardVRDeviceProvider()); |
| 31 RegisterProvider(std::move(cardboard_provider)); | 29 RegisterProvider(std::move(cardboard_provider)); |
| 32 #endif | 30 #endif |
| 33 } | 31 } |
| 34 | 32 |
| 35 VRDeviceManager::VRDeviceManager(std::unique_ptr<VRDeviceProvider> provider) | 33 VRDeviceManager::VRDeviceManager(std::unique_ptr<VRDeviceProvider> provider) |
| 36 : vr_initialized_(false), keep_alive_(true) { | 34 : vr_initialized_(false), keep_alive_(true) { |
| 37 thread_checker_.DetachFromThread(); | 35 thread_checker_.DetachFromThread(); |
| 38 RegisterProvider(std::move(provider)); | 36 RegisterProvider(std::move(provider)); |
| 39 SetInstance(this); | 37 SetInstance(this); |
| 40 } | 38 } |
| 41 | 39 |
| 42 VRDeviceManager::~VRDeviceManager() { | 40 VRDeviceManager::~VRDeviceManager() { |
| 43 DCHECK(thread_checker_.CalledOnValidThread()); | 41 DCHECK(thread_checker_.CalledOnValidThread()); |
| 44 g_vr_device_manager = nullptr; | 42 g_vr_device_manager = nullptr; |
| 45 } | 43 } |
| 46 | 44 |
| 47 void VRDeviceManager::BindRequest(mojo::InterfaceRequest<VRService> request) { | |
| 48 VRDeviceManager* device_manager = GetInstance(); | |
| 49 device_manager->bindings_.AddBinding(device_manager, std::move(request)); | |
| 50 } | |
| 51 | |
| 52 void VRDeviceManager::OnConnectionError() { | |
| 53 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 54 if (bindings_.empty() && !keep_alive_) { | |
| 55 // Delete the device manager when it has no active connections. | |
| 56 delete g_vr_device_manager; | |
| 57 } | |
| 58 } | |
| 59 | |
| 60 VRDeviceManager* VRDeviceManager::GetInstance() { | 45 VRDeviceManager* VRDeviceManager::GetInstance() { |
| 61 if (!g_vr_device_manager) | 46 if (!g_vr_device_manager) |
| 62 g_vr_device_manager = new VRDeviceManager(); | 47 g_vr_device_manager = new VRDeviceManager(); |
| 63 return g_vr_device_manager; | 48 return g_vr_device_manager; |
| 64 } | 49 } |
| 65 | 50 |
| 66 void VRDeviceManager::SetInstance(VRDeviceManager* instance) { | 51 void VRDeviceManager::SetInstance(VRDeviceManager* instance) { |
| 67 // Unit tests can create multiple instances but only one should exist at any | 52 // Unit tests can create multiple instances but only one should exist at any |
| 68 // given time so g_vr_device_manager should only go from nullptr to | 53 // given time so g_vr_device_manager should only go from nullptr to |
| 69 // non-nullptr and vica versa. | 54 // non-nullptr and vica versa. |
| 70 CHECK_NE(!!instance, !!g_vr_device_manager); | 55 CHECK_NE(!!instance, !!g_vr_device_manager); |
| 71 g_vr_device_manager = instance; | 56 g_vr_device_manager = instance; |
| 72 } | 57 } |
| 73 | 58 |
| 74 bool VRDeviceManager::HasInstance() { | 59 bool VRDeviceManager::HasInstance() { |
| 75 // For testing. Checks to see if a VRDeviceManager instance is active. | 60 // For testing. Checks to see if a VRDeviceManager instance is active. |
| 76 return !!g_vr_device_manager; | 61 return !!g_vr_device_manager; |
| 77 } | 62 } |
| 78 | 63 |
| 64 void VRDeviceManager::AddService(VRServiceImpl* service) { |
| 65 services_.push_back(service); |
| 66 |
| 67 // Ensure that the device providers are initialized |
| 68 InitializeProviders(); |
| 69 } |
| 70 |
| 71 void VRDeviceManager::RemoveService(VRServiceImpl* service) { |
| 72 services_.erase(std::remove(services_.begin(), services_.end(), service), |
| 73 services_.end()); |
| 74 |
| 75 if (services_.empty() && !keep_alive_) { |
| 76 // Delete the device manager when it has no active connections. |
| 77 delete g_vr_device_manager; |
| 78 } |
| 79 } |
| 80 |
| 79 mojo::Array<VRDisplayPtr> VRDeviceManager::GetVRDevices() { | 81 mojo::Array<VRDisplayPtr> VRDeviceManager::GetVRDevices() { |
| 80 DCHECK(thread_checker_.CalledOnValidThread()); | 82 DCHECK(thread_checker_.CalledOnValidThread()); |
| 81 | 83 |
| 82 InitializeProviders(); | 84 InitializeProviders(); |
| 83 | 85 |
| 84 std::vector<VRDevice*> devices; | 86 std::vector<VRDevice*> devices; |
| 85 for (const auto& provider : providers_) | 87 for (const auto& provider : providers_) |
| 86 provider->GetDevices(&devices); | 88 provider->GetDevices(&devices); |
| 87 | 89 |
| 88 mojo::Array<VRDisplayPtr> out_devices; | 90 mojo::Array<VRDisplayPtr> out_devices; |
| (...skipping 22 matching lines...) Expand all Loading... |
| 111 return NULL; | 113 return NULL; |
| 112 } | 114 } |
| 113 | 115 |
| 114 DeviceMap::iterator iter = devices_.find(index); | 116 DeviceMap::iterator iter = devices_.find(index); |
| 115 if (iter == devices_.end()) { | 117 if (iter == devices_.end()) { |
| 116 return nullptr; | 118 return nullptr; |
| 117 } | 119 } |
| 118 return iter->second; | 120 return iter->second; |
| 119 } | 121 } |
| 120 | 122 |
| 123 // These dispatchers must use Clone() instead of std::move to ensure that |
| 124 // if there are multiple registered services they all get a copy of the data. |
| 125 void VRDeviceManager::OnDeviceChanged(VRDisplayPtr device) { |
| 126 for (const auto& service : services_) |
| 127 service->client()->OnDisplayChanged(device.Clone()); |
| 128 } |
| 129 |
| 121 void VRDeviceManager::InitializeProviders() { | 130 void VRDeviceManager::InitializeProviders() { |
| 122 if (vr_initialized_) { | 131 if (vr_initialized_) { |
| 123 return; | 132 return; |
| 124 } | 133 } |
| 125 | 134 |
| 126 for (const auto& provider : providers_) | 135 for (const auto& provider : providers_) |
| 127 provider->Initialize(); | 136 provider->Initialize(); |
| 128 | 137 |
| 129 vr_initialized_ = true; | 138 vr_initialized_ = true; |
| 130 } | 139 } |
| 131 | 140 |
| 132 void VRDeviceManager::RegisterProvider( | 141 void VRDeviceManager::RegisterProvider( |
| 133 std::unique_ptr<VRDeviceProvider> provider) { | 142 std::unique_ptr<VRDeviceProvider> provider) { |
| 134 providers_.push_back(make_linked_ptr(provider.release())); | 143 providers_.push_back(make_linked_ptr(provider.release())); |
| 135 } | 144 } |
| 136 | 145 |
| 137 void VRDeviceManager::GetDisplays(const GetDisplaysCallback& callback) { | |
| 138 callback.Run(GetVRDevices()); | |
| 139 } | |
| 140 | |
| 141 void VRDeviceManager::GetPose(uint32_t index, const GetPoseCallback& callback) { | |
| 142 VRDevice* device = GetDevice(index); | |
| 143 if (device) { | |
| 144 callback.Run(device->GetPose()); | |
| 145 } else { | |
| 146 callback.Run(nullptr); | |
| 147 } | |
| 148 } | |
| 149 | |
| 150 void VRDeviceManager::ResetPose(uint32_t index) { | |
| 151 VRDevice* device = GetDevice(index); | |
| 152 if (device) | |
| 153 device->ResetPose(); | |
| 154 } | |
| 155 | |
| 156 } // namespace device | 146 } // namespace device |
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