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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
| 6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
| 7 | 7 |
| 8 #include "src/compiler/common-operator.h" | 8 #include "src/compiler/common-operator.h" |
| 9 #include "src/compiler/node.h" | 9 #include "src/compiler/node.h" |
| 10 #include "src/compiler/simplified-operator.h" | 10 #include "src/compiler/simplified-operator.h" |
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| 96 ValueEffectControl LowerCheckedTaggedSignedToInt32(Node* node, | 96 ValueEffectControl LowerCheckedTaggedSignedToInt32(Node* node, |
| 97 Node* frame_state, | 97 Node* frame_state, |
| 98 Node* effect, | 98 Node* effect, |
| 99 Node* control); | 99 Node* control); |
| 100 ValueEffectControl LowerCheckedTaggedToInt32(Node* node, Node* frame_state, | 100 ValueEffectControl LowerCheckedTaggedToInt32(Node* node, Node* frame_state, |
| 101 Node* effect, Node* control); | 101 Node* effect, Node* control); |
| 102 ValueEffectControl LowerCheckedTaggedToFloat64(Node* node, Node* frame_state, | 102 ValueEffectControl LowerCheckedTaggedToFloat64(Node* node, Node* frame_state, |
| 103 Node* effect, Node* control); | 103 Node* effect, Node* control); |
| 104 ValueEffectControl LowerChangeTaggedToFloat64(Node* node, Node* effect, | 104 ValueEffectControl LowerChangeTaggedToFloat64(Node* node, Node* effect, |
| 105 Node* control); | 105 Node* control); |
| 106 ValueEffectControl LowerTruncateTaggedToBit(Node* node, Node* effect, |
| 107 Node* control); |
| 106 ValueEffectControl LowerTruncateTaggedToFloat64(Node* node, Node* effect, | 108 ValueEffectControl LowerTruncateTaggedToFloat64(Node* node, Node* effect, |
| 107 Node* control); | 109 Node* control); |
| 108 ValueEffectControl LowerTruncateTaggedToWord32(Node* node, Node* effect, | 110 ValueEffectControl LowerTruncateTaggedToWord32(Node* node, Node* effect, |
| 109 Node* control); | 111 Node* control); |
| 110 ValueEffectControl LowerCheckedTruncateTaggedToWord32(Node* node, | 112 ValueEffectControl LowerCheckedTruncateTaggedToWord32(Node* node, |
| 111 Node* frame_state, | 113 Node* frame_state, |
| 112 Node* effect, | 114 Node* effect, |
| 113 Node* control); | 115 Node* control); |
| 114 ValueEffectControl LowerObjectIsCallable(Node* node, Node* effect, | 116 ValueEffectControl LowerObjectIsCallable(Node* node, Node* effect, |
| 115 Node* control); | 117 Node* control); |
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| 196 RegionObservability region_observability_ = RegionObservability::kObservable; | 198 RegionObservability region_observability_ = RegionObservability::kObservable; |
| 197 | 199 |
| 198 SetOncePointer<Operator const> to_number_operator_; | 200 SetOncePointer<Operator const> to_number_operator_; |
| 199 }; | 201 }; |
| 200 | 202 |
| 201 } // namespace compiler | 203 } // namespace compiler |
| 202 } // namespace internal | 204 } // namespace internal |
| 203 } // namespace v8 | 205 } // namespace v8 |
| 204 | 206 |
| 205 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 207 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
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