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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
7 | 7 |
8 #include "src/compiler/common-operator.h" | 8 #include "src/compiler/common-operator.h" |
9 #include "src/compiler/node.h" | 9 #include "src/compiler/node.h" |
10 #include "src/compiler/simplified-operator.h" | 10 #include "src/compiler/simplified-operator.h" |
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96 ValueEffectControl LowerCheckedTaggedSignedToInt32(Node* node, | 96 ValueEffectControl LowerCheckedTaggedSignedToInt32(Node* node, |
97 Node* frame_state, | 97 Node* frame_state, |
98 Node* effect, | 98 Node* effect, |
99 Node* control); | 99 Node* control); |
100 ValueEffectControl LowerCheckedTaggedToInt32(Node* node, Node* frame_state, | 100 ValueEffectControl LowerCheckedTaggedToInt32(Node* node, Node* frame_state, |
101 Node* effect, Node* control); | 101 Node* effect, Node* control); |
102 ValueEffectControl LowerCheckedTaggedToFloat64(Node* node, Node* frame_state, | 102 ValueEffectControl LowerCheckedTaggedToFloat64(Node* node, Node* frame_state, |
103 Node* effect, Node* control); | 103 Node* effect, Node* control); |
104 ValueEffectControl LowerChangeTaggedToFloat64(Node* node, Node* effect, | 104 ValueEffectControl LowerChangeTaggedToFloat64(Node* node, Node* effect, |
105 Node* control); | 105 Node* control); |
| 106 ValueEffectControl LowerTruncateTaggedToBit(Node* node, Node* effect, |
| 107 Node* control); |
106 ValueEffectControl LowerTruncateTaggedToFloat64(Node* node, Node* effect, | 108 ValueEffectControl LowerTruncateTaggedToFloat64(Node* node, Node* effect, |
107 Node* control); | 109 Node* control); |
108 ValueEffectControl LowerTruncateTaggedToWord32(Node* node, Node* effect, | 110 ValueEffectControl LowerTruncateTaggedToWord32(Node* node, Node* effect, |
109 Node* control); | 111 Node* control); |
110 ValueEffectControl LowerCheckedTruncateTaggedToWord32(Node* node, | 112 ValueEffectControl LowerCheckedTruncateTaggedToWord32(Node* node, |
111 Node* frame_state, | 113 Node* frame_state, |
112 Node* effect, | 114 Node* effect, |
113 Node* control); | 115 Node* control); |
114 ValueEffectControl LowerObjectIsCallable(Node* node, Node* effect, | 116 ValueEffectControl LowerObjectIsCallable(Node* node, Node* effect, |
115 Node* control); | 117 Node* control); |
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196 RegionObservability region_observability_ = RegionObservability::kObservable; | 198 RegionObservability region_observability_ = RegionObservability::kObservable; |
197 | 199 |
198 SetOncePointer<Operator const> to_number_operator_; | 200 SetOncePointer<Operator const> to_number_operator_; |
199 }; | 201 }; |
200 | 202 |
201 } // namespace compiler | 203 } // namespace compiler |
202 } // namespace internal | 204 } // namespace internal |
203 } // namespace v8 | 205 } // namespace v8 |
204 | 206 |
205 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 207 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
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