| Index: remoting/host/security_key/security_key_ipc_client.cc
|
| diff --git a/remoting/host/security_key/security_key_ipc_client.cc b/remoting/host/security_key/security_key_ipc_client.cc
|
| deleted file mode 100644
|
| index 98dcaf1fcf5c6fa900a1d65a91b463a0d863cca1..0000000000000000000000000000000000000000
|
| --- a/remoting/host/security_key/security_key_ipc_client.cc
|
| +++ /dev/null
|
| @@ -1,221 +0,0 @@
|
| -// Copyright 2016 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "remoting/host/security_key/security_key_ipc_client.h"
|
| -
|
| -#include <string>
|
| -
|
| -#include "base/bind.h"
|
| -#include "base/callback.h"
|
| -#include "base/callback_helpers.h"
|
| -#include "base/threading/thread_task_runner_handle.h"
|
| -#include "ipc/ipc_channel.h"
|
| -#include "ipc/ipc_listener.h"
|
| -#include "ipc/ipc_message.h"
|
| -#include "ipc/ipc_message_macros.h"
|
| -#include "remoting/host/chromoting_messages.h"
|
| -#include "remoting/host/ipc_constants.h"
|
| -#include "remoting/host/security_key/security_key_ipc_constants.h"
|
| -
|
| -namespace remoting {
|
| -
|
| -SecurityKeyIpcClient::SecurityKeyIpcClient()
|
| - : initial_ipc_channel_name_(remoting::GetSecurityKeyIpcChannelName()),
|
| - weak_factory_(this) {}
|
| -
|
| -SecurityKeyIpcClient::~SecurityKeyIpcClient() {}
|
| -
|
| -bool SecurityKeyIpcClient::WaitForSecurityKeyIpcServerChannel() {
|
| - DCHECK(thread_checker_.CalledOnValidThread());
|
| -
|
| - // The retry loop is needed as the IPC Servers we connect to are reset (torn
|
| - // down and recreated) and we should be resilient in that case. We need to
|
| - // strike a balance between resilience and speed as we do not want to add
|
| - // un-necessary delay to the local scenario when no session is active.
|
| - // 500ms was chosen as a reasonable balance between reliability of remote
|
| - // session detection and overhead added to the local security key operation
|
| - // when no remote session is present.
|
| - const base::TimeDelta kTotalWaitTime = base::TimeDelta::FromMilliseconds(500);
|
| - const base::TimeDelta kPerIterationWaitTime =
|
| - base::TimeDelta::FromMilliseconds(10);
|
| - const int kLoopIterations = kTotalWaitTime / kPerIterationWaitTime;
|
| - for (int i = 0; i < kLoopIterations; i++) {
|
| - if (IPC::Channel::IsNamedServerInitialized(initial_ipc_channel_name_)) {
|
| - return true;
|
| - }
|
| -
|
| - base::PlatformThread::Sleep(kPerIterationWaitTime);
|
| - }
|
| -
|
| - return false;
|
| -}
|
| -
|
| -void SecurityKeyIpcClient::EstablishIpcConnection(
|
| - const base::Closure& connection_ready_callback,
|
| - const base::Closure& connection_error_callback) {
|
| - DCHECK(thread_checker_.CalledOnValidThread());
|
| - DCHECK(!connection_ready_callback.is_null());
|
| - DCHECK(!connection_error_callback.is_null());
|
| - DCHECK(!ipc_channel_);
|
| -
|
| - connection_ready_callback_ = connection_ready_callback;
|
| - connection_error_callback_ = connection_error_callback;
|
| -
|
| - ConnectToIpcChannel(initial_ipc_channel_name_);
|
| -}
|
| -
|
| -bool SecurityKeyIpcClient::SendSecurityKeyRequest(
|
| - const std::string& request_payload,
|
| - const ResponseCallback& response_callback) {
|
| - DCHECK(thread_checker_.CalledOnValidThread());
|
| - DCHECK(!request_payload.empty());
|
| - DCHECK(!response_callback.is_null());
|
| -
|
| - if (!ipc_channel_) {
|
| - LOG(ERROR) << "Request made before IPC connection was established.";
|
| - return false;
|
| - }
|
| -
|
| - if (!response_callback_.is_null()) {
|
| - LOG(ERROR)
|
| - << "Request made while waiting for a response to a previous request.";
|
| - return false;
|
| - }
|
| -
|
| - response_callback_ = response_callback;
|
| - return ipc_channel_->Send(
|
| - new ChromotingRemoteSecurityKeyToNetworkMsg_Request(request_payload));
|
| -}
|
| -
|
| -void SecurityKeyIpcClient::CloseIpcConnection() {
|
| - DCHECK(thread_checker_.CalledOnValidThread());
|
| - ipc_channel_.reset();
|
| -}
|
| -
|
| -void SecurityKeyIpcClient::SetInitialIpcChannelNameForTest(
|
| - const std::string& initial_ipc_channel_name) {
|
| - initial_ipc_channel_name_ = initial_ipc_channel_name;
|
| -}
|
| -
|
| -void SecurityKeyIpcClient::SetExpectedIpcServerSessionIdForTest(
|
| - uint32_t expected_session_id) {
|
| - expected_ipc_server_session_id_ = expected_session_id;
|
| -}
|
| -
|
| -bool SecurityKeyIpcClient::OnMessageReceived(const IPC::Message& message) {
|
| - DCHECK(thread_checker_.CalledOnValidThread());
|
| -
|
| - bool handled = true;
|
| - IPC_BEGIN_MESSAGE_MAP(SecurityKeyIpcClient, message)
|
| - IPC_MESSAGE_HANDLER(
|
| - ChromotingNetworkToRemoteSecurityKeyMsg_ConnectionDetails,
|
| - OnConnectionDetails)
|
| - IPC_MESSAGE_HANDLER(ChromotingNetworkToRemoteSecurityKeyMsg_Response,
|
| - OnSecurityKeyResponse)
|
| - IPC_MESSAGE_UNHANDLED(handled = false)
|
| - IPC_END_MESSAGE_MAP()
|
| -
|
| - CHECK(handled) << "Received unexpected IPC type: " << message.type();
|
| - return handled;
|
| -}
|
| -
|
| -void SecurityKeyIpcClient::OnChannelConnected(int32_t peer_pid) {
|
| - DCHECK(thread_checker_.CalledOnValidThread());
|
| -
|
| -#if defined(OS_WIN)
|
| - DWORD peer_session_id;
|
| - if (!ProcessIdToSessionId(peer_pid, &peer_session_id)) {
|
| - uint32_t last_error = GetLastError();
|
| - LOG(ERROR) << "ProcessIdToSessionId failed with error code: " << last_error;
|
| - base::ResetAndReturn(&connection_error_callback_).Run();
|
| - return;
|
| - }
|
| -
|
| - if (peer_session_id != expected_ipc_server_session_id_) {
|
| - LOG(ERROR)
|
| - << "Cannot establish connection with IPC server running in session: "
|
| - << peer_session_id;
|
| - base::ResetAndReturn(&connection_error_callback_).Run();
|
| - return;
|
| - }
|
| -#endif // defined(OS_WIN)
|
| -
|
| - // If we have received the connection details already (i.e.
|
| - // |ipc_channel_name_| is populated) then we signal that the connection is
|
| - // ready for use. Otherwise this is the initial connection and we will wait
|
| - // to receive the ConnectionDetails message before proceeding.
|
| - if (!ipc_channel_name_.empty()) {
|
| - base::ResetAndReturn(&connection_ready_callback_).Run();
|
| - }
|
| -}
|
| -
|
| -void SecurityKeyIpcClient::OnChannelError() {
|
| - DCHECK(thread_checker_.CalledOnValidThread());
|
| -
|
| - if (!connection_error_callback_.is_null()) {
|
| - base::ResetAndReturn(&connection_error_callback_).Run();
|
| - }
|
| -}
|
| -
|
| -void SecurityKeyIpcClient::OnConnectionDetails(
|
| - const std::string& channel_name) {
|
| - DCHECK(thread_checker_.CalledOnValidThread());
|
| - ipc_channel_name_ = channel_name;
|
| -
|
| - // Now that we have received the name for the IPC channel we will use for our
|
| - // security key request, we want to disconnect from the intial IPC channel
|
| - // and then connect to the new one.
|
| - // NOTE: We do not want to perform these tasks now as we are in the middle of
|
| - // existing IPC message handler, thus we post the tasks so they will be
|
| - // handled after this method completes.
|
| - base::ThreadTaskRunnerHandle::Get()->PostTask(
|
| - FROM_HERE, base::Bind(&SecurityKeyIpcClient::ConnectToIpcChannel,
|
| - weak_factory_.GetWeakPtr(),
|
| - base::ConstRef(ipc_channel_name_)));
|
| -}
|
| -
|
| -void SecurityKeyIpcClient::OnSecurityKeyResponse(
|
| - const std::string& response_data) {
|
| - DCHECK(thread_checker_.CalledOnValidThread());
|
| - DCHECK(!connection_error_callback_.is_null());
|
| -
|
| - if (!response_data.empty()) {
|
| - base::ResetAndReturn(&response_callback_).Run(response_data);
|
| - } else {
|
| - LOG(ERROR) << "Invalid response received";
|
| - base::ResetAndReturn(&connection_error_callback_).Run();
|
| - }
|
| -}
|
| -
|
| -void SecurityKeyIpcClient::ConnectToIpcChannel(
|
| - const std::string& channel_name) {
|
| - DCHECK(thread_checker_.CalledOnValidThread());
|
| -
|
| - // Verify that any existing IPC connection has been closed.
|
| - CloseIpcConnection();
|
| -
|
| - // The retry loop is needed as the IPC Servers we connect to are reset (torn
|
| - // down and recreated) and we should be resilient in that case.
|
| - const base::TimeDelta kTotalWaitTime =
|
| - base::TimeDelta::FromMilliseconds(1000);
|
| - const base::TimeDelta kPerIterationWaitTime =
|
| - base::TimeDelta::FromMilliseconds(25);
|
| - const int kLoopIterations = kTotalWaitTime / kPerIterationWaitTime;
|
| - IPC::ChannelHandle channel_handle(channel_name);
|
| - for (int i = 0; i < kLoopIterations; i++) {
|
| - ipc_channel_ = IPC::Channel::CreateNamedClient(channel_handle, this);
|
| - if (ipc_channel_->Connect()) {
|
| - return;
|
| - }
|
| -
|
| - ipc_channel_.reset();
|
| - base::PlatformThread::Sleep(kPerIterationWaitTime);
|
| - }
|
| -
|
| - if (!connection_error_callback_.is_null()) {
|
| - base::ResetAndReturn(&connection_error_callback_).Run();
|
| - }
|
| -}
|
| -
|
| -} // namespace remoting
|
|
|