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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrVkCommandBuffer_DEFINED | 8 #ifndef GrVkCommandBuffer_DEFINED |
9 #define GrVkCommandBuffer_DEFINED | 9 #define GrVkCommandBuffer_DEFINED |
10 | 10 |
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110 uint32_t firstVertex, | 110 uint32_t firstVertex, |
111 uint32_t firstInstance) const; | 111 uint32_t firstInstance) const; |
112 | 112 |
113 // Add ref-counted resource that will be tracked and released when this | 113 // Add ref-counted resource that will be tracked and released when this |
114 // command buffer finishes execution | 114 // command buffer finishes execution |
115 void addResource(const GrVkResource* resource) { | 115 void addResource(const GrVkResource* resource) { |
116 resource->ref(); | 116 resource->ref(); |
117 fTrackedResources.push_back(resource); | 117 fTrackedResources.push_back(resource); |
118 } | 118 } |
119 | 119 |
| 120 // Add ref-counted resource that will be tracked and released when this comm
and buffer finishes |
| 121 // execution. When it is released, it will signal that the resource can be r
ecycled for reuse. |
| 122 void addRecycledResource(const GrVkRecycledResource* resource) { |
| 123 resource->ref(); |
| 124 fTrackedRecycledResources.push_back(resource); |
| 125 } |
| 126 |
120 void reset(GrVkGpu* gpu); | 127 void reset(GrVkGpu* gpu); |
121 | 128 |
122 protected: | 129 protected: |
123 GrVkCommandBuffer(VkCommandBuffer cmdBuffer, const GrVkRenderPass* rp =
VK_NULL_HANDLE) | 130 GrVkCommandBuffer(VkCommandBuffer cmdBuffer, const GrVkRenderPass* rp =
VK_NULL_HANDLE) |
124 : fTrackedResources(kInitialTrackedResourcesCount) | 131 : fTrackedResources(kInitialTrackedResourcesCount) |
| 132 , fTrackedRecycledResources(kInitialTrackedResourcesCount) |
125 , fIsActive(false) | 133 , fIsActive(false) |
126 , fActiveRenderPass(rp) | 134 , fActiveRenderPass(rp) |
127 , fCmdBuffer(cmdBuffer) | 135 , fCmdBuffer(cmdBuffer) |
128 , fBoundVertexBufferIsValid(false) | 136 , fBoundVertexBufferIsValid(false) |
129 , fBoundIndexBufferIsValid(false) { | 137 , fBoundIndexBufferIsValid(false) { |
130 this->invalidateState(); | 138 this->invalidateState(); |
131 } | 139 } |
132 SkTArray<const GrVkResource*, true> fTrackedResources; | 140 SkTArray<const GrVkResource*, true> fTrackedResources; |
| 141 SkTArray<const GrVkRecycledResource*, true> fTrackedRecycledResources; |
133 | 142 |
134 // Tracks whether we are in the middle of a command buffer begin/end cal
ls and thus can add | 143 // Tracks whether we are in the middle of a command buffer begin/end cal
ls and thus can add |
135 // new commands to the buffer; | 144 // new commands to the buffer; |
136 bool fIsActive; | 145 bool fIsActive; |
137 | 146 |
138 // Stores a pointer to the current active render pass (i.e. begin has be
en called but not | 147 // Stores a pointer to the current active render pass (i.e. begin has be
en called but not |
139 // end). A nullptr means there is no active render pass. The GrVKCommand
Buffer does not own | 148 // end). A nullptr means there is no active render pass. The GrVKCommand
Buffer does not own |
140 // the render pass. | 149 // the render pass. |
141 const GrVkRenderPass* fActiveRenderPass; | 150 const GrVkRenderPass* fActiveRenderPass; |
142 | 151 |
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305 } | 314 } |
306 | 315 |
307 void onFreeGPUData(const GrVkGpu* gpu) const override {} | 316 void onFreeGPUData(const GrVkGpu* gpu) const override {} |
308 | 317 |
309 friend class GrVkPrimaryCommandBuffer; | 318 friend class GrVkPrimaryCommandBuffer; |
310 | 319 |
311 typedef GrVkCommandBuffer INHERITED; | 320 typedef GrVkCommandBuffer INHERITED; |
312 }; | 321 }; |
313 | 322 |
314 #endif | 323 #endif |
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