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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_WASM_COMPILER_H_ | 5 #ifndef V8_COMPILER_WASM_COMPILER_H_ |
| 6 #define V8_COMPILER_WASM_COMPILER_H_ | 6 #define V8_COMPILER_WASM_COMPILER_H_ |
| 7 | 7 |
| 8 // Clients of this interface shouldn't depend on lots of compiler internals. | 8 // Clients of this interface shouldn't depend on lots of compiler internals. |
| 9 // Do not include anything from src/compiler here! | 9 // Do not include anything from src/compiler here! |
| 10 #include "src/compiler.h" | 10 #include "src/compiler.h" |
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| 284 Node* BuildF32NearestInt(Node* input); | 284 Node* BuildF32NearestInt(Node* input); |
| 285 Node* BuildF64Trunc(Node* input); | 285 Node* BuildF64Trunc(Node* input); |
| 286 Node* BuildF64Floor(Node* input); | 286 Node* BuildF64Floor(Node* input); |
| 287 Node* BuildF64Ceil(Node* input); | 287 Node* BuildF64Ceil(Node* input); |
| 288 Node* BuildF64NearestInt(Node* input); | 288 Node* BuildF64NearestInt(Node* input); |
| 289 Node* BuildI32Rol(Node* left, Node* right); | 289 Node* BuildI32Rol(Node* left, Node* right); |
| 290 Node* BuildI64Rol(Node* left, Node* right); | 290 Node* BuildI64Rol(Node* left, Node* right); |
| 291 | 291 |
| 292 Node* BuildF64Acos(Node* input); | 292 Node* BuildF64Acos(Node* input); |
| 293 Node* BuildF64Asin(Node* input); | 293 Node* BuildF64Asin(Node* input); |
| 294 Node* BuildF64Pow(Node* left, Node* right); |
| 294 Node* BuildF64Mod(Node* left, Node* right); | 295 Node* BuildF64Mod(Node* left, Node* right); |
| 295 | 296 |
| 296 Node* BuildIntToFloatConversionInstruction( | 297 Node* BuildIntToFloatConversionInstruction( |
| 297 Node* input, ExternalReference ref, | 298 Node* input, ExternalReference ref, |
| 298 MachineRepresentation parameter_representation, | 299 MachineRepresentation parameter_representation, |
| 299 const MachineType result_type); | 300 const MachineType result_type); |
| 300 Node* BuildF32SConvertI64(Node* input); | 301 Node* BuildF32SConvertI64(Node* input); |
| 301 Node* BuildF32UConvertI64(Node* input); | 302 Node* BuildF32UConvertI64(Node* input); |
| 302 Node* BuildF64SConvertI64(Node* input); | 303 Node* BuildF64SConvertI64(Node* input); |
| 303 Node* BuildF64UConvertI64(Node* input); | 304 Node* BuildF64UConvertI64(Node* input); |
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| 362 } | 363 } |
| 363 | 364 |
| 364 // Simd helper functions | 365 // Simd helper functions |
| 365 MachineOperatorBuilder* simd(); | 366 MachineOperatorBuilder* simd(); |
| 366 }; | 367 }; |
| 367 } // namespace compiler | 368 } // namespace compiler |
| 368 } // namespace internal | 369 } // namespace internal |
| 369 } // namespace v8 | 370 } // namespace v8 |
| 370 | 371 |
| 371 #endif // V8_COMPILER_WASM_COMPILER_H_ | 372 #endif // V8_COMPILER_WASM_COMPILER_H_ |
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