Index: trunk/src/gpu/command_buffer/client/gles2_implementation.h |
=================================================================== |
--- trunk/src/gpu/command_buffer/client/gles2_implementation.h (revision 260192) |
+++ trunk/src/gpu/command_buffer/client/gles2_implementation.h (working copy) |
@@ -596,38 +596,6 @@ |
void OnSwapBuffersComplete(); |
- // Remove the transfer buffer from the buffer tracker. For buffers used |
- // asynchronously the memory is free:ed if the upload has completed. For |
- // other buffers, the memory is either free:ed immediately or free:ed pending |
- // a token. |
- void RemoveTransferBuffer(BufferTracker::Buffer* buffer); |
- |
- // Returns true if the async upload token has passed. |
- // |
- // NOTE: This will detect wrapped async tokens by checking if the most |
- // significant bit of async token to check is 1 but the last read is 0, i.e. |
- // the uint32 wrapped. |
- bool HasAsyncUploadTokenPassed(uint32 token) const { |
- return async_upload_sync_->HasAsyncUploadTokenPassed(token); |
- } |
- |
- // Get the next async upload token. |
- uint32 NextAsyncUploadToken(); |
- |
- // Ensure that the shared memory used for synchronizing async upload tokens |
- // has been mapped. |
- // |
- // Returns false on error, true on success. |
- bool EnsureAsyncUploadSync(); |
- |
- // Checks the last read asynchronously upload token and frees any unmanaged |
- // transfer buffer that has its async token passed. |
- void PollAsyncUploads(); |
- |
- // Free every async upload buffer. If some async upload buffer is still in use |
- // wait for them to finish before freeing. |
- void FreeAllAsyncUploadBuffers(); |
- |
bool GetBoundPixelTransferBuffer( |
GLenum target, const char* function_name, GLuint* buffer_id); |
BufferTracker::Buffer* GetBoundPixelUnpackTransferBufferIfValid( |
@@ -700,18 +668,6 @@ |
GLuint bound_pixel_pack_transfer_buffer_id_; |
GLuint bound_pixel_unpack_transfer_buffer_id_; |
- // The current asynchronous pixel buffer upload token. |
- uint32 async_upload_token_; |
- |
- // The shared memory used for synchronizing asynchronous upload tokens. |
- AsyncUploadSync* async_upload_sync_; |
- int32 async_upload_sync_shm_id_; |
- unsigned int async_upload_sync_shm_offset_; |
- |
- // Unmanaged pixel transfer buffer memory pending asynchronous upload token. |
- typedef std::list<std::pair<void*, uint32> > DetachedAsyncUploadMemoryList; |
- DetachedAsyncUploadMemoryList detached_async_upload_memory_; |
- |
// Client side management for vertex array objects. Needed to correctly |
// track client side arrays. |
scoped_ptr<VertexArrayObjectManager> vertex_array_object_manager_; |