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Side by Side Diff: trunk/src/gpu/command_buffer/client/fenced_allocator.h

Issue 216673006: Revert 260177 "By keeping track of transfer buffer usage (both s..." (Closed) Base URL: svn://svn.chromium.org/chrome/
Patch Set: Created 6 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the definition of the FencedAllocator class. 5 // This file contains the definition of the FencedAllocator class.
6 6
7 #ifndef GPU_COMMAND_BUFFER_CLIENT_FENCED_ALLOCATOR_H_ 7 #ifndef GPU_COMMAND_BUFFER_CLIENT_FENCED_ALLOCATOR_H_
8 #define GPU_COMMAND_BUFFER_CLIENT_FENCED_ALLOCATOR_H_ 8 #define GPU_COMMAND_BUFFER_CLIENT_FENCED_ALLOCATOR_H_
9 9
10 #include <vector> 10 #include <vector>
11 11
12 #include "base/bind.h"
13 #include "base/logging.h" 12 #include "base/logging.h"
14 #include "gpu/command_buffer/common/types.h" 13 #include "gpu/command_buffer/common/types.h"
15 #include "gpu/gpu_export.h" 14 #include "gpu/gpu_export.h"
16 15
17 namespace gpu { 16 namespace gpu {
18 class CommandBufferHelper; 17 class CommandBufferHelper;
19 18
20 // FencedAllocator provides a mechanism to manage allocations within a fixed 19 // FencedAllocator provides a mechanism to manage allocations within a fixed
21 // block of memory (storing the book-keeping externally). Furthermore this 20 // block of memory (storing the book-keeping externally). Furthermore this
22 // class allows to free data "pending" the passage of a command buffer token, 21 // class allows to free data "pending" the passage of a command buffer token,
23 // that is, the memory won't be reused until the command buffer has processed 22 // that is, the memory won't be reused until the command buffer has processed
24 // that token. 23 // that token.
25 // 24 //
26 // NOTE: Although this class is intended to be used in the command buffer 25 // NOTE: Although this class is intended to be used in the command buffer
27 // environment which is multi-process, this class isn't "thread safe", because 26 // environment which is multi-process, this class isn't "thread safe", because
28 // it isn't meant to be shared across modules. It is thread-compatible though 27 // it isn't meant to be shared across modules. It is thread-compatible though
29 // (see http://www.corp.google.com/eng/doc/cpp_primer.html#thread_safety). 28 // (see http://www.corp.google.com/eng/doc/cpp_primer.html#thread_safety).
30 class GPU_EXPORT FencedAllocator { 29 class GPU_EXPORT FencedAllocator {
31 public: 30 public:
32 typedef unsigned int Offset; 31 typedef unsigned int Offset;
33 // Invalid offset, returned by Alloc in case of failure. 32 // Invalid offset, returned by Alloc in case of failure.
34 static const Offset kInvalidOffset = 0xffffffffU; 33 static const Offset kInvalidOffset = 0xffffffffU;
35 34
36 // Creates a FencedAllocator. Note that the size of the buffer is passed, but 35 // Creates a FencedAllocator. Note that the size of the buffer is passed, but
37 // not its base address: everything is handled as offsets into the buffer. 36 // not its base address: everything is handled as offsets into the buffer.
38 FencedAllocator(unsigned int size, 37 FencedAllocator(unsigned int size,
39 CommandBufferHelper *helper, 38 CommandBufferHelper *helper);
40 const base::Closure& poll_callback);
41 39
42 ~FencedAllocator(); 40 ~FencedAllocator();
43 41
44 // Allocates a block of memory. If the buffer is out of directly available 42 // Allocates a block of memory. If the buffer is out of directly available
45 // memory, this function may wait until memory that was freed "pending a 43 // memory, this function may wait until memory that was freed "pending a
46 // token" can be re-used. 44 // token" can be re-used.
47 // 45 //
48 // Parameters: 46 // Parameters:
49 // size: the size of the memory block to allocate. 47 // size: the size of the memory block to allocate.
50 // 48 //
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131 BlockIndex WaitForTokenAndFreeBlock(BlockIndex index); 129 BlockIndex WaitForTokenAndFreeBlock(BlockIndex index);
132 130
133 // Allocates a block of memory inside a given block, splitting it in two 131 // Allocates a block of memory inside a given block, splitting it in two
134 // (unless that block is of the exact requested size). 132 // (unless that block is of the exact requested size).
135 // NOTE: this will invalidate block indices. 133 // NOTE: this will invalidate block indices.
136 // Returns the offset of the allocated block (NOTE: this is different from 134 // Returns the offset of the allocated block (NOTE: this is different from
137 // the other functions that return a block index). 135 // the other functions that return a block index).
138 Offset AllocInBlock(BlockIndex index, unsigned int size); 136 Offset AllocInBlock(BlockIndex index, unsigned int size);
139 137
140 CommandBufferHelper *helper_; 138 CommandBufferHelper *helper_;
141 base::Closure poll_callback_;
142 Container blocks_; 139 Container blocks_;
143 size_t bytes_in_use_; 140 size_t bytes_in_use_;
144 141
145 DISALLOW_IMPLICIT_CONSTRUCTORS(FencedAllocator); 142 DISALLOW_IMPLICIT_CONSTRUCTORS(FencedAllocator);
146 }; 143 };
147 144
148 // This class functions just like FencedAllocator, but its API uses pointers 145 // This class functions just like FencedAllocator, but its API uses pointers
149 // instead of offsets. 146 // instead of offsets.
150 class FencedAllocatorWrapper { 147 class FencedAllocatorWrapper {
151 public: 148 public:
152 FencedAllocatorWrapper(unsigned int size, 149 FencedAllocatorWrapper(unsigned int size,
153 CommandBufferHelper* helper, 150 CommandBufferHelper* helper,
154 const base::Closure& poll_callback,
155 void* base) 151 void* base)
156 : allocator_(size, helper, poll_callback), 152 : allocator_(size, helper),
157 base_(base) { } 153 base_(base) { }
158 154
159 // Allocates a block of memory. If the buffer is out of directly available 155 // Allocates a block of memory. If the buffer is out of directly available
160 // memory, this function may wait until memory that was freed "pending a 156 // memory, this function may wait until memory that was freed "pending a
161 // token" can be re-used. 157 // token" can be re-used.
162 // 158 //
163 // Parameters: 159 // Parameters:
164 // size: the size of the memory block to allocate. 160 // size: the size of the memory block to allocate.
165 // 161 //
166 // Returns: 162 // Returns:
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255 251
256 private: 252 private:
257 FencedAllocator allocator_; 253 FencedAllocator allocator_;
258 void* base_; 254 void* base_;
259 DISALLOW_IMPLICIT_CONSTRUCTORS(FencedAllocatorWrapper); 255 DISALLOW_IMPLICIT_CONSTRUCTORS(FencedAllocatorWrapper);
260 }; 256 };
261 257
262 } // namespace gpu 258 } // namespace gpu
263 259
264 #endif // GPU_COMMAND_BUFFER_CLIENT_FENCED_ALLOCATOR_H_ 260 #endif // GPU_COMMAND_BUFFER_CLIENT_FENCED_ALLOCATOR_H_
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