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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ | 5 #ifndef CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ |
| 6 #define CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ | 6 #define CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include "base/feature_list.h" | 9 #include "base/feature_list.h" |
| 10 #include "content/common/content_export.h" | 10 #include "content/common/content_export.h" |
| (...skipping 12 matching lines...) Expand all Loading... | |
| 23 class EventWithDispatchType : public ScopedWebInputEventWithLatencyInfo { | 23 class EventWithDispatchType : public ScopedWebInputEventWithLatencyInfo { |
| 24 public: | 24 public: |
| 25 EventWithDispatchType(ui::ScopedWebInputEvent event, | 25 EventWithDispatchType(ui::ScopedWebInputEvent event, |
| 26 const ui::LatencyInfo& latency, | 26 const ui::LatencyInfo& latency, |
| 27 InputEventDispatchType dispatch_type); | 27 InputEventDispatchType dispatch_type); |
| 28 ~EventWithDispatchType(); | 28 ~EventWithDispatchType(); |
| 29 bool CanCoalesceWith(const EventWithDispatchType& other) const | 29 bool CanCoalesceWith(const EventWithDispatchType& other) const |
| 30 WARN_UNUSED_RESULT; | 30 WARN_UNUSED_RESULT; |
| 31 void CoalesceWith(const EventWithDispatchType& other); | 31 void CoalesceWith(const EventWithDispatchType& other); |
| 32 | 32 |
| 33 const std::deque<uint32_t>& eventsToAck() const { return eventsToAck_; } | 33 const std::deque<uint32_t>& coalescedEventIds() const { |
| 34 return coalesced_event_ids_; | |
| 35 } | |
| 34 InputEventDispatchType dispatchType() const { return dispatch_type_; } | 36 InputEventDispatchType dispatchType() const { return dispatch_type_; } |
| 37 base::TimeTicks creationTimestamp() const { return creation_timestamp_; } | |
| 38 base::TimeTicks lastCoalescedTimestamp() const { | |
| 39 return last_coalesced_timestamp_; | |
| 40 } | |
| 35 | 41 |
| 36 private: | 42 private: |
| 37 InputEventDispatchType dispatch_type_; | 43 InputEventDispatchType dispatch_type_; |
| 38 | 44 |
| 39 // |eventsToAck_| contains the unique touch event id to be acked. If | 45 // |coalesced_event_ids_| contains the unique touch event ids to be acked. If |
| 40 // the events are TouchEvents the value will be 0. More importantly for | 46 // the events are not TouchEvents the values will be 0. More importantly for |
| 41 // those cases the deque ends up containing how many additional ACKs | 47 // those cases the deque ends up containing how many additional ACKs |
| 42 // need to be sent. | 48 // need to be sent. |
| 43 std::deque<uint32_t> eventsToAck_; | 49 std::deque<uint32_t> coalesced_event_ids_; |
| 50 base::TimeTicks creation_timestamp_; | |
| 51 base::TimeTicks last_coalesced_timestamp_; | |
| 44 }; | 52 }; |
| 45 | 53 |
| 46 class CONTENT_EXPORT MainThreadEventQueueClient { | 54 class CONTENT_EXPORT MainThreadEventQueueClient { |
| 47 public: | 55 public: |
| 48 // Handle an |event| that was previously queued (possibly | 56 // Handle an |event| that was previously queued (possibly |
| 49 // coalesced with another event) to the |routing_id|'s | 57 // coalesced with another event) to the |routing_id|'s |
| 50 // channel. Implementors must implement this callback. | 58 // channel. Implementors must implement this callback. |
| 51 virtual void HandleEventOnMainThread( | 59 virtual void HandleEventOnMainThread( |
| 52 int routing_id, | 60 int routing_id, |
| 53 const blink::WebInputEvent* event, | 61 const blink::WebInputEvent* event, |
| 54 const ui::LatencyInfo& latency, | 62 const ui::LatencyInfo& latency, |
| 55 InputEventDispatchType dispatch_type) = 0; | 63 InputEventDispatchType dispatch_type) = 0; |
| 56 | 64 |
| 57 virtual void SendInputEventAck(int routing_id, | 65 virtual void SendInputEventAck(int routing_id, |
| 58 blink::WebInputEvent::Type type, | 66 blink::WebInputEvent::Type type, |
| 59 InputEventAckState ack_result, | 67 InputEventAckState ack_result, |
| 60 uint32_t touch_event_id) = 0; | 68 uint32_t touch_event_id) = 0; |
| 69 virtual void NeedsMainFrame(int routing_id) = 0; | |
| 61 }; | 70 }; |
| 62 | 71 |
| 63 // MainThreadEventQueue implements a queue for events that need to be | 72 // MainThreadEventQueue implements a queue for events that need to be |
| 64 // queued between the compositor and main threads. This queue is managed | 73 // queued between the compositor and main threads. This queue is managed |
| 65 // by a lock where events are enqueued by the compositor thread | 74 // by a lock where events are enqueued by the compositor thread |
| 66 // and dequeued by the main thread. | 75 // and dequeued by the main thread. |
| 67 // | 76 // |
| 68 // Below some example flows are how the code behaves. | 77 // Below some example flows are how the code behaves. |
| 69 // Legend: B=Browser, C=Compositor, M=Main Thread, NB=Non-blocking | 78 // Legend: B=Browser, C=Compositor, M=Main Thread, NB=Non-blocking |
| 70 // BL=Blocking, PT=Post Task, ACK=Acknowledgement | 79 // BL=Blocking, PT=Post Task, ACK=Acknowledgement |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 104 MainThreadEventQueueClient* client, | 113 MainThreadEventQueueClient* client, |
| 105 const scoped_refptr<base::SingleThreadTaskRunner>& main_task_runner, | 114 const scoped_refptr<base::SingleThreadTaskRunner>& main_task_runner, |
| 106 blink::scheduler::RendererScheduler* renderer_scheduler); | 115 blink::scheduler::RendererScheduler* renderer_scheduler); |
| 107 | 116 |
| 108 // Called once the compositor has handled |event| and indicated that it is | 117 // Called once the compositor has handled |event| and indicated that it is |
| 109 // a non-blocking event to be queued to the main thread. | 118 // a non-blocking event to be queued to the main thread. |
| 110 bool HandleEvent(ui::ScopedWebInputEvent event, | 119 bool HandleEvent(ui::ScopedWebInputEvent event, |
| 111 const ui::LatencyInfo& latency, | 120 const ui::LatencyInfo& latency, |
| 112 InputEventDispatchType dispatch_type, | 121 InputEventDispatchType dispatch_type, |
| 113 InputEventAckState ack_result); | 122 InputEventAckState ack_result); |
| 123 void DispatchRafAlignedInput(); | |
| 114 | 124 |
| 115 // Call once the main thread has handled an outstanding |type| event | 125 // Call once the main thread has handled an outstanding |type| event |
| 116 // in flight. | 126 // in flight. |
| 117 void EventHandled(blink::WebInputEvent::Type type, | 127 void EventHandled(blink::WebInputEvent::Type type, |
| 118 InputEventAckState ack_result); | 128 InputEventAckState ack_result); |
| 119 | 129 |
| 120 void set_is_flinging(bool is_flinging) { is_flinging_ = is_flinging; } | 130 void set_is_flinging(bool is_flinging) { is_flinging_ = is_flinging; } |
| 121 | 131 |
| 122 private: | 132 private: |
| 123 friend class base::RefCountedThreadSafe<MainThreadEventQueue>; | 133 friend class base::RefCountedThreadSafe<MainThreadEventQueue>; |
| 124 ~MainThreadEventQueue(); | 134 ~MainThreadEventQueue(); |
| 125 void QueueEvent(std::unique_ptr<EventWithDispatchType> event); | 135 void QueueEvent(std::unique_ptr<EventWithDispatchType> event); |
| 126 void SendEventNotificationToMainThread(); | 136 void SendEventNotificationToMainThread(); |
| 127 void PopEventOnMainThread(); | 137 void DispatchSingleEvent(); |
| 138 void DispatchInFlightEvent(); | |
| 139 void PossiblyScheduleMainFrame(); | |
| 140 | |
| 128 void SendEventToMainThread(const blink::WebInputEvent* event, | 141 void SendEventToMainThread(const blink::WebInputEvent* event, |
| 129 const ui::LatencyInfo& latency, | 142 const ui::LatencyInfo& latency, |
| 130 InputEventDispatchType original_dispatch_type); | 143 InputEventDispatchType original_dispatch_type); |
| 131 | 144 |
| 132 friend class MainThreadEventQueueTest; | 145 friend class MainThreadEventQueueTest; |
| 133 int routing_id_; | 146 int routing_id_; |
| 134 MainThreadEventQueueClient* client_; | 147 MainThreadEventQueueClient* client_; |
| 135 WebInputEventQueue<EventWithDispatchType> events_; | |
| 136 std::unique_ptr<EventWithDispatchType> in_flight_event_; | 148 std::unique_ptr<EventWithDispatchType> in_flight_event_; |
| 137 bool is_flinging_; | 149 bool is_flinging_; |
| 138 bool last_touch_start_forced_nonblocking_due_to_fling_; | 150 bool last_touch_start_forced_nonblocking_due_to_fling_; |
| 139 bool enable_fling_passive_listener_flag_; | 151 bool enable_fling_passive_listener_flag_; |
| 152 bool handle_raf_aligned_input_; | |
| 140 | 153 |
| 141 base::Lock event_queue_lock_; | 154 // Contains data to be shared between main thread and compositor thread. |
| 155 struct SharedState { | |
| 156 SharedState(); | |
| 157 ~SharedState(); | |
| 158 | |
| 159 WebInputEventQueue<EventWithDispatchType> events_; | |
| 160 bool sent_main_frame_request_; | |
| 161 }; | |
| 162 | |
| 163 // Lock used to serailize |shared_state_|. | |
|
tdresser
2016/08/25 14:38:41
serialize
dtapuska
2016/08/25 15:01:36
Done.
| |
| 164 base::Lock shared_state_lock_; | |
| 165 SharedState shared_state_; | |
| 166 | |
| 142 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; | 167 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; |
| 143 blink::scheduler::RendererScheduler* renderer_scheduler_; | 168 blink::scheduler::RendererScheduler* renderer_scheduler_; |
| 144 | 169 |
| 145 DISALLOW_COPY_AND_ASSIGN(MainThreadEventQueue); | 170 DISALLOW_COPY_AND_ASSIGN(MainThreadEventQueue); |
| 146 }; | 171 }; |
| 147 | 172 |
| 148 } // namespace content | 173 } // namespace content |
| 149 | 174 |
| 150 #endif // CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ | 175 #endif // CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ |
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