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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_SURFACES_SURFACE_ID_ALLOCATOR_H_ | 5 #ifndef CC_SURFACES_SURFACE_ID_ALLOCATOR_H_ |
| 6 #define CC_SURFACES_SURFACE_ID_ALLOCATOR_H_ | 6 #define CC_SURFACES_SURFACE_ID_ALLOCATOR_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
| 11 #include "cc/surfaces/surface_id.h" | 11 #include "cc/surfaces/surface_id.h" |
| 12 #include "cc/surfaces/surfaces_export.h" | 12 #include "cc/surfaces/surfaces_export.h" |
| 13 | 13 |
| 14 namespace cc { | 14 namespace cc { |
| 15 | 15 |
| 16 class SurfaceManager; | 16 class SurfaceManager; |
| 17 | 17 |
| 18 // This is a helper class for generating surface IDs within a specified | 18 // This is a helper class for generating surface IDs within a specified |
| 19 // namespace. This is not threadsafe, to use from multiple threads wrap this | 19 // namespace. This is not threadsafe, to use from multiple threads wrap this |
| 20 // class in a mutex. | 20 // class in a mutex. |
| 21 class CC_SURFACES_EXPORT SurfaceIdAllocator { | 21 class CC_SURFACES_EXPORT SurfaceIdAllocator { |
| 22 public: | 22 public: |
| 23 explicit SurfaceIdAllocator(uint32_t client_id); | 23 explicit SurfaceIdAllocator(uint32_t client_id); |
| 24 ~SurfaceIdAllocator(); | 24 ~SurfaceIdAllocator(); |
| 25 | 25 |
| 26 SurfaceId GenerateId(); | 26 SurfaceId GenerateId(); |
| 27 | 27 |
| 28 // This needs to be called before any sequences with this allocator's | |
| 29 // namespace will be used to enforce destruction dependencies. | |
| 30 // When this SurfaceIdAllocator is destroyed, its namespace is | |
| 31 // automatically invalidated and any remaining sequences with that | |
| 32 // namespace will be ignored. This method does not need to be called in | |
| 33 // contexts where there is no SurfaceManager (e.g. a renderer process). | |
| 34 void RegisterSurfaceClientId(SurfaceManager* manager); | |
| 35 | |
| 36 uint32_t client_id() const { return client_id_; } | 28 uint32_t client_id() const { return client_id_; } |
| 37 | 29 |
| 38 // SurfaceIdAllocator's owner can call this when it find out that | |
| 39 // SurfaceManager is no longer alive during destruction. | |
| 40 void DidDestroySurfaceManager() { manager_ = nullptr; } | |
| 41 | |
| 42 private: | 30 private: |
| 43 const uint32_t client_id_; | 31 const uint32_t client_id_; |
| 44 uint32_t next_id_; | 32 uint32_t next_id_; |
| 45 SurfaceManager* manager_; | |
| 46 | 33 |
| 47 DISALLOW_COPY_AND_ASSIGN(SurfaceIdAllocator); | 34 DISALLOW_COPY_AND_ASSIGN(SurfaceIdAllocator); |
| 48 }; | 35 }; |
| 49 | 36 |
| 50 } // namespace cc | 37 } // namespace cc |
| 51 | 38 |
| 52 #endif // CC_SURFACES_SURFACE_ID_ALLOCATOR_H_ | 39 #endif // CC_SURFACES_SURFACE_ID_ALLOCATOR_H_ |
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