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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/compositor/test/in_process_context_factory.h" | 5 #include "ui/compositor/test/in_process_context_factory.h" |
6 | 6 |
7 #include <utility> | 7 #include <utility> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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240 | 240 |
241 gpu::GpuMemoryBufferManager* | 241 gpu::GpuMemoryBufferManager* |
242 InProcessContextFactory::GetGpuMemoryBufferManager() { | 242 InProcessContextFactory::GetGpuMemoryBufferManager() { |
243 return &gpu_memory_buffer_manager_; | 243 return &gpu_memory_buffer_manager_; |
244 } | 244 } |
245 | 245 |
246 cc::TaskGraphRunner* InProcessContextFactory::GetTaskGraphRunner() { | 246 cc::TaskGraphRunner* InProcessContextFactory::GetTaskGraphRunner() { |
247 return &task_graph_runner_; | 247 return &task_graph_runner_; |
248 } | 248 } |
249 | 249 |
250 std::unique_ptr<cc::SurfaceIdAllocator> | 250 uint32_t InProcessContextFactory::AllocateSurfaceClientId() { |
251 InProcessContextFactory::CreateSurfaceIdAllocator() { | 251 return next_surface_client_id_++; |
252 std::unique_ptr<cc::SurfaceIdAllocator> allocator( | |
253 new cc::SurfaceIdAllocator(next_surface_client_id_++)); | |
254 if (surface_manager_) | |
255 allocator->RegisterSurfaceClientId(surface_manager_); | |
256 return allocator; | |
257 } | 252 } |
258 | 253 |
259 cc::SurfaceManager* InProcessContextFactory::GetSurfaceManager() { | 254 cc::SurfaceManager* InProcessContextFactory::GetSurfaceManager() { |
260 return surface_manager_; | 255 return surface_manager_; |
261 } | 256 } |
262 | 257 |
263 void InProcessContextFactory::ResizeDisplay(ui::Compositor* compositor, | 258 void InProcessContextFactory::ResizeDisplay(ui::Compositor* compositor, |
264 const gfx::Size& size) { | 259 const gfx::Size& size) { |
265 if (!per_compositor_data_.count(compositor)) | 260 if (!per_compositor_data_.count(compositor)) |
266 return; | 261 return; |
267 per_compositor_data_[compositor]->Resize(size); | 262 per_compositor_data_[compositor]->Resize(size); |
268 } | 263 } |
269 | 264 |
270 void InProcessContextFactory::AddObserver(ContextFactoryObserver* observer) { | 265 void InProcessContextFactory::AddObserver(ContextFactoryObserver* observer) { |
271 observer_list_.AddObserver(observer); | 266 observer_list_.AddObserver(observer); |
272 } | 267 } |
273 | 268 |
274 void InProcessContextFactory::RemoveObserver(ContextFactoryObserver* observer) { | 269 void InProcessContextFactory::RemoveObserver(ContextFactoryObserver* observer) { |
275 observer_list_.RemoveObserver(observer); | 270 observer_list_.RemoveObserver(observer); |
276 } | 271 } |
277 | 272 |
278 } // namespace ui | 273 } // namespace ui |
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