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Side by Side Diff: cc/surfaces/surface_id_allocator.h

Issue 2166423002: ui::ContextFactory should not create SurfaceIdAllocators (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Addressed Dana's nit Created 4 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SURFACES_SURFACE_ID_ALLOCATOR_H_ 5 #ifndef CC_SURFACES_SURFACE_ID_ALLOCATOR_H_
6 #define CC_SURFACES_SURFACE_ID_ALLOCATOR_H_ 6 #define CC_SURFACES_SURFACE_ID_ALLOCATOR_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "cc/surfaces/surface_id.h" 11 #include "cc/surfaces/surface_id.h"
12 #include "cc/surfaces/surfaces_export.h" 12 #include "cc/surfaces/surfaces_export.h"
13 13
14 namespace cc { 14 namespace cc {
15 15
16 class SurfaceManager; 16 class SurfaceManager;
17 17
18 // This is a helper class for generating surface IDs within a specified 18 // This is a helper class for generating surface IDs within a specified
19 // namespace. This is not threadsafe, to use from multiple threads wrap this 19 // namespace. This is not threadsafe, to use from multiple threads wrap this
20 // class in a mutex. 20 // class in a mutex.
21 class CC_SURFACES_EXPORT SurfaceIdAllocator { 21 class CC_SURFACES_EXPORT SurfaceIdAllocator {
22 public: 22 public:
23 explicit SurfaceIdAllocator(uint32_t client_id); 23 explicit SurfaceIdAllocator(uint32_t client_id);
24 ~SurfaceIdAllocator(); 24 ~SurfaceIdAllocator();
25 25
26 SurfaceId GenerateId(); 26 SurfaceId GenerateId();
27 27
28 // This needs to be called before any sequences with this allocator's
29 // namespace will be used to enforce destruction dependencies.
30 // When this SurfaceIdAllocator is destroyed, its namespace is
31 // automatically invalidated and any remaining sequences with that
32 // namespace will be ignored. This method does not need to be called in
33 // contexts where there is no SurfaceManager (e.g. a renderer process).
34 void RegisterSurfaceClientId(SurfaceManager* manager);
35
36 uint32_t client_id() const { return client_id_; } 28 uint32_t client_id() const { return client_id_; }
37 29
38 // SurfaceIdAllocator's owner can call this when it find out that
39 // SurfaceManager is no longer alive during destruction.
40 void DidDestroySurfaceManager() { manager_ = nullptr; }
41
42 private: 30 private:
43 const uint32_t client_id_; 31 const uint32_t client_id_;
44 uint32_t next_id_; 32 uint32_t next_id_;
45 SurfaceManager* manager_;
46 33
47 DISALLOW_COPY_AND_ASSIGN(SurfaceIdAllocator); 34 DISALLOW_COPY_AND_ASSIGN(SurfaceIdAllocator);
48 }; 35 };
49 36
50 } // namespace cc 37 } // namespace cc
51 38
52 #endif // CC_SURFACES_SURFACE_ID_ALLOCATOR_H_ 39 #endif // CC_SURFACES_SURFACE_ID_ALLOCATOR_H_
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