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Issue 2165873002: Validate UniformBlocks being backed by sufficient data (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix a bug Created 4 years, 5 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path): 9 def __init__(self, conformance_path):
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path)
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39 ['linux'], bug=483282) 39 ['linux'], bug=483282)
40 40
41 # All platforms. 41 # All platforms.
42 42
43 self.Fail('deqp/data/gles3/shaders/linkage.html', bug=601821) 43 self.Fail('deqp/data/gles3/shaders/linkage.html', bug=601821)
44 44
45 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) 45 self.Flaky('conformance2/query/occlusion-query.html', bug=603168)
46 46
47 self.Fail('conformance2/rendering/attrib-type-match.html', bug=627193) 47 self.Fail('conformance2/rendering/attrib-type-match.html', bug=627193)
48 48
49 self.Fail('conformance2/rendering/uniform-block-buffer-size.html',
50 bug=628863)
51
52 self.Fail('conformance2/transform_feedback/' + 49 self.Fail('conformance2/transform_feedback/' +
53 'unwritten-output-defaults-to-zero.html', bug=1441) # ANGLE bug 50 'unwritten-output-defaults-to-zero.html', bug=1441) # ANGLE bug
54 51
55 # Avoid a conflict with a Mac expectation by setting 52 # Avoid a conflict with a Mac expectation by setting
56 self.Fail('conformance2/textures/misc/tex-input-validation.html', 53 self.Fail('conformance2/textures/misc/tex-input-validation.html',
57 ['d3d9', 'd3d11', 'opengl'], bug=483282) 54 ['d3d9', 'd3d11', 'opengl'], bug=483282)
58 55
59 # All platforms with AMD GPU. 56 # All platforms with AMD GPU.
60 self.Fail('deqp/functional/gles3/multisample.html', 57 self.Fail('deqp/functional/gles3/multisample.html',
61 ['amd'], bug=617290) 58 ['amd'], bug=617290)
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930 # self.Fail(page_name, 927 # self.Fail(page_name,
931 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 928 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
932 # self.Fail(page_name, 929 # self.Fail(page_name,
933 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 930 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
934 931
935 # Conflicts if between a generic os condition and a specific version 932 # Conflicts if between a generic os condition and a specific version
936 # self.Fail(page_name, 933 # self.Fail(page_name,
937 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 934 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
938 # self.Fail(page_name, 935 # self.Fail(page_name,
939 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 936 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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