Index: src/builtins/builtins-math.cc |
diff --git a/src/builtins/builtins-math.cc b/src/builtins/builtins-math.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..e8d429ebac92d969e09d5fc6b7dbeee056627e2b |
--- /dev/null |
+++ b/src/builtins/builtins-math.cc |
@@ -0,0 +1,561 @@ |
+// Copyright 2016 the V8 project authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "src/builtins/builtins.h" |
+#include "src/builtins/builtins-utils.h" |
+ |
+#include "src/code-factory.h" |
+ |
+namespace v8 { |
+namespace internal { |
+ |
+// ----------------------------------------------------------------------------- |
+// ES6 section 20.2.2 Function Properties of the Math Object |
+ |
+// ES6 section - 20.2.2.1 Math.abs ( x ) |
+void Builtins::Generate_MathAbs(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Abs(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.2 Math.acos ( x ) |
+void Builtins::Generate_MathAcos(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Acos(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.3 Math.acosh ( x ) |
+void Builtins::Generate_MathAcosh(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Acosh(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.4 Math.asin ( x ) |
+void Builtins::Generate_MathAsin(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Asin(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.5 Math.asinh ( x ) |
+void Builtins::Generate_MathAsinh(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Asinh(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.6 Math.atan ( x ) |
+void Builtins::Generate_MathAtan(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Atan(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.7 Math.atanh ( x ) |
+void Builtins::Generate_MathAtanh(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Atanh(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.8 Math.atan2 ( y, x ) |
+void Builtins::Generate_MathAtan2(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* y = assembler->Parameter(1); |
+ Node* x = assembler->Parameter(2); |
+ Node* context = assembler->Parameter(5); |
+ Node* y_value = assembler->TruncateTaggedToFloat64(context, y); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Atan2(y_value, x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+namespace { |
+ |
+void Generate_MathRoundingOperation( |
+ CodeStubAssembler* assembler, |
+ compiler::Node* (CodeStubAssembler::*float64op)(compiler::Node*)) { |
+ typedef CodeStubAssembler::Label Label; |
+ typedef compiler::Node Node; |
+ typedef CodeStubAssembler::Variable Variable; |
+ |
+ Node* context = assembler->Parameter(4); |
+ |
+ // We might need to loop once for ToNumber conversion. |
+ Variable var_x(assembler, MachineRepresentation::kTagged); |
+ Label loop(assembler, &var_x); |
+ var_x.Bind(assembler->Parameter(1)); |
+ assembler->Goto(&loop); |
+ assembler->Bind(&loop); |
+ { |
+ // Load the current {x} value. |
+ Node* x = var_x.value(); |
+ |
+ // Check if {x} is a Smi or a HeapObject. |
+ Label if_xissmi(assembler), if_xisnotsmi(assembler); |
+ assembler->Branch(assembler->WordIsSmi(x), &if_xissmi, &if_xisnotsmi); |
+ |
+ assembler->Bind(&if_xissmi); |
+ { |
+ // Nothing to do when {x} is a Smi. |
+ assembler->Return(x); |
+ } |
+ |
+ assembler->Bind(&if_xisnotsmi); |
+ { |
+ // Check if {x} is a HeapNumber. |
+ Label if_xisheapnumber(assembler), |
+ if_xisnotheapnumber(assembler, Label::kDeferred); |
+ assembler->Branch( |
+ assembler->WordEqual(assembler->LoadMap(x), |
+ assembler->HeapNumberMapConstant()), |
+ &if_xisheapnumber, &if_xisnotheapnumber); |
+ |
+ assembler->Bind(&if_xisheapnumber); |
+ { |
+ Node* x_value = assembler->LoadHeapNumberValue(x); |
+ Node* value = (assembler->*float64op)(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+ } |
+ |
+ assembler->Bind(&if_xisnotheapnumber); |
+ { |
+ // Need to convert {x} to a Number first. |
+ Callable callable = |
+ CodeFactory::NonNumberToNumber(assembler->isolate()); |
+ var_x.Bind(assembler->CallStub(callable, context, x)); |
+ assembler->Goto(&loop); |
+ } |
+ } |
+ } |
+} |
+ |
+} // namespace |
+ |
+// ES6 section 20.2.2.10 Math.ceil ( x ) |
+void Builtins::Generate_MathCeil(CodeStubAssembler* assembler) { |
+ Generate_MathRoundingOperation(assembler, &CodeStubAssembler::Float64Ceil); |
+} |
+ |
+// ES6 section 20.2.2.9 Math.cbrt ( x ) |
+void Builtins::Generate_MathCbrt(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Cbrt(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.11 Math.clz32 ( x ) |
+void Builtins::Generate_MathClz32(CodeStubAssembler* assembler) { |
+ typedef CodeStubAssembler::Label Label; |
+ typedef compiler::Node Node; |
+ typedef CodeStubAssembler::Variable Variable; |
+ |
+ Node* context = assembler->Parameter(4); |
+ |
+ // Shared entry point for the clz32 operation. |
+ Variable var_clz32_x(assembler, MachineRepresentation::kWord32); |
+ Label do_clz32(assembler); |
+ |
+ // We might need to loop once for ToNumber conversion. |
+ Variable var_x(assembler, MachineRepresentation::kTagged); |
+ Label loop(assembler, &var_x); |
+ var_x.Bind(assembler->Parameter(1)); |
+ assembler->Goto(&loop); |
+ assembler->Bind(&loop); |
+ { |
+ // Load the current {x} value. |
+ Node* x = var_x.value(); |
+ |
+ // Check if {x} is a Smi or a HeapObject. |
+ Label if_xissmi(assembler), if_xisnotsmi(assembler); |
+ assembler->Branch(assembler->WordIsSmi(x), &if_xissmi, &if_xisnotsmi); |
+ |
+ assembler->Bind(&if_xissmi); |
+ { |
+ var_clz32_x.Bind(assembler->SmiToWord32(x)); |
+ assembler->Goto(&do_clz32); |
+ } |
+ |
+ assembler->Bind(&if_xisnotsmi); |
+ { |
+ // Check if {x} is a HeapNumber. |
+ Label if_xisheapnumber(assembler), |
+ if_xisnotheapnumber(assembler, Label::kDeferred); |
+ assembler->Branch( |
+ assembler->WordEqual(assembler->LoadMap(x), |
+ assembler->HeapNumberMapConstant()), |
+ &if_xisheapnumber, &if_xisnotheapnumber); |
+ |
+ assembler->Bind(&if_xisheapnumber); |
+ { |
+ var_clz32_x.Bind(assembler->TruncateHeapNumberValueToWord32(x)); |
+ assembler->Goto(&do_clz32); |
+ } |
+ |
+ assembler->Bind(&if_xisnotheapnumber); |
+ { |
+ // Need to convert {x} to a Number first. |
+ Callable callable = |
+ CodeFactory::NonNumberToNumber(assembler->isolate()); |
+ var_x.Bind(assembler->CallStub(callable, context, x)); |
+ assembler->Goto(&loop); |
+ } |
+ } |
+ } |
+ |
+ assembler->Bind(&do_clz32); |
+ { |
+ Node* x_value = var_clz32_x.value(); |
+ Node* value = assembler->Word32Clz(x_value); |
+ Node* result = assembler->ChangeInt32ToTagged(value); |
+ assembler->Return(result); |
+ } |
+} |
+ |
+// ES6 section 20.2.2.12 Math.cos ( x ) |
+void Builtins::Generate_MathCos(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Cos(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.13 Math.cosh ( x ) |
+void Builtins::Generate_MathCosh(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Cosh(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.14 Math.exp ( x ) |
+void Builtins::Generate_MathExp(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Exp(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.16 Math.floor ( x ) |
+void Builtins::Generate_MathFloor(CodeStubAssembler* assembler) { |
+ Generate_MathRoundingOperation(assembler, &CodeStubAssembler::Float64Floor); |
+} |
+ |
+// ES6 section 20.2.2.17 Math.fround ( x ) |
+void Builtins::Generate_MathFround(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value32 = assembler->TruncateFloat64ToFloat32(x_value); |
+ Node* value = assembler->ChangeFloat32ToFloat64(value32); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.18 Math.hypot ( value1, value2, ...values ) |
+BUILTIN(MathHypot) { |
+ HandleScope scope(isolate); |
+ int const length = args.length() - 1; |
+ if (length == 0) return Smi::FromInt(0); |
+ DCHECK_LT(0, length); |
+ double max = 0; |
+ bool one_arg_is_nan = false; |
+ List<double> abs_values(length); |
+ for (int i = 0; i < length; i++) { |
+ Handle<Object> x = args.at<Object>(i + 1); |
+ ASSIGN_RETURN_FAILURE_ON_EXCEPTION(isolate, x, Object::ToNumber(x)); |
+ double abs_value = std::abs(x->Number()); |
+ |
+ if (std::isnan(abs_value)) { |
+ one_arg_is_nan = true; |
+ } else { |
+ abs_values.Add(abs_value); |
+ if (max < abs_value) { |
+ max = abs_value; |
+ } |
+ } |
+ } |
+ |
+ if (max == V8_INFINITY) { |
+ return *isolate->factory()->NewNumber(V8_INFINITY); |
+ } |
+ |
+ if (one_arg_is_nan) { |
+ return *isolate->factory()->nan_value(); |
+ } |
+ |
+ if (max == 0) { |
+ return Smi::FromInt(0); |
+ } |
+ DCHECK_GT(max, 0); |
+ |
+ // Kahan summation to avoid rounding errors. |
+ // Normalize the numbers to the largest one to avoid overflow. |
+ double sum = 0; |
+ double compensation = 0; |
+ for (int i = 0; i < length; i++) { |
+ double n = abs_values.at(i) / max; |
+ double summand = n * n - compensation; |
+ double preliminary = sum + summand; |
+ compensation = (preliminary - sum) - summand; |
+ sum = preliminary; |
+ } |
+ |
+ return *isolate->factory()->NewNumber(std::sqrt(sum) * max); |
+} |
+ |
+// ES6 section 20.2.2.19 Math.imul ( x, y ) |
+void Builtins::Generate_MathImul(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* y = assembler->Parameter(2); |
+ Node* context = assembler->Parameter(5); |
+ Node* x_value = assembler->TruncateTaggedToWord32(context, x); |
+ Node* y_value = assembler->TruncateTaggedToWord32(context, y); |
+ Node* value = assembler->Int32Mul(x_value, y_value); |
+ Node* result = assembler->ChangeInt32ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.20 Math.log ( x ) |
+void Builtins::Generate_MathLog(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Log(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.21 Math.log1p ( x ) |
+void Builtins::Generate_MathLog1p(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Log1p(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.22 Math.log10 ( x ) |
+void Builtins::Generate_MathLog10(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Log10(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.23 Math.log2 ( x ) |
+void Builtins::Generate_MathLog2(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Log2(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.15 Math.expm1 ( x ) |
+void Builtins::Generate_MathExpm1(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Expm1(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.26 Math.pow ( x, y ) |
+void Builtins::Generate_MathPow(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* y = assembler->Parameter(2); |
+ Node* context = assembler->Parameter(5); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* y_value = assembler->TruncateTaggedToFloat64(context, y); |
+ Node* value = assembler->Float64Pow(x_value, y_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.28 Math.round ( x ) |
+void Builtins::Generate_MathRound(CodeStubAssembler* assembler) { |
+ Generate_MathRoundingOperation(assembler, &CodeStubAssembler::Float64Round); |
+} |
+ |
+// ES6 section 20.2.2.29 Math.sign ( x ) |
+void Builtins::Generate_MathSign(CodeStubAssembler* assembler) { |
+ typedef CodeStubAssembler::Label Label; |
+ using compiler::Node; |
+ |
+ // Convert the {x} value to a Number. |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ |
+ // Return -1 if {x} is negative, 1 if {x} is positive, or {x} itself. |
+ Label if_xisnegative(assembler), if_xispositive(assembler); |
+ assembler->GotoIf( |
+ assembler->Float64LessThan(x_value, assembler->Float64Constant(0.0)), |
+ &if_xisnegative); |
+ assembler->GotoIf( |
+ assembler->Float64LessThan(assembler->Float64Constant(0.0), x_value), |
+ &if_xispositive); |
+ assembler->Return(assembler->ChangeFloat64ToTagged(x_value)); |
+ |
+ assembler->Bind(&if_xisnegative); |
+ assembler->Return(assembler->SmiConstant(Smi::FromInt(-1))); |
+ |
+ assembler->Bind(&if_xispositive); |
+ assembler->Return(assembler->SmiConstant(Smi::FromInt(1))); |
+} |
+ |
+// ES6 section 20.2.2.30 Math.sin ( x ) |
+void Builtins::Generate_MathSin(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Sin(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.31 Math.sinh ( x ) |
+void Builtins::Generate_MathSinh(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Sinh(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.32 Math.sqrt ( x ) |
+void Builtins::Generate_MathSqrt(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Sqrt(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.33 Math.tan ( x ) |
+void Builtins::Generate_MathTan(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Tan(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.34 Math.tanh ( x ) |
+void Builtins::Generate_MathTanh(CodeStubAssembler* assembler) { |
+ using compiler::Node; |
+ |
+ Node* x = assembler->Parameter(1); |
+ Node* context = assembler->Parameter(4); |
+ Node* x_value = assembler->TruncateTaggedToFloat64(context, x); |
+ Node* value = assembler->Float64Tanh(x_value); |
+ Node* result = assembler->ChangeFloat64ToTagged(value); |
+ assembler->Return(result); |
+} |
+ |
+// ES6 section 20.2.2.35 Math.trunc ( x ) |
+void Builtins::Generate_MathTrunc(CodeStubAssembler* assembler) { |
+ Generate_MathRoundingOperation(assembler, &CodeStubAssembler::Float64Trunc); |
+} |
+ |
+void Builtins::Generate_MathMax(MacroAssembler* masm) { |
+ Generate_MathMaxMin(masm, MathMaxMinKind::kMax); |
+} |
+ |
+void Builtins::Generate_MathMin(MacroAssembler* masm) { |
+ Generate_MathMaxMin(masm, MathMaxMinKind::kMin); |
+} |
+ |
+} // namespace internal |
+} // namespace v8 |