Index: LayoutTests/http/tests/security/isolatedWorld/userGestureEvents.html |
diff --git a/LayoutTests/http/tests/security/isolatedWorld/userGestureEvents.html b/LayoutTests/http/tests/security/isolatedWorld/userGestureEvents.html |
index c7d5f0b3268db3f0d251e3471f32ec2b1665cd55..3d5e1b8b0a8d6ce47212992e94ef033431a416dc 100644 |
--- a/LayoutTests/http/tests/security/isolatedWorld/userGestureEvents.html |
+++ b/LayoutTests/http/tests/security/isolatedWorld/userGestureEvents.html |
@@ -1,58 +1,58 @@ |
-<!DOCTYPE html> |
-<html> |
-<title>Event handlers in isolated worlds for user gesture generated events should should the same permissions as handlers within the page</title> |
-<script> |
- |
-// This test is meaningless without a testRunner. |
-if (window.testRunner && window.eventSender) { |
- |
- testRunner.setCanOpenWindows(true); |
- testRunner.waitUntilDone(); |
- testRunner.dumpAsText(); |
- |
- function newTest(title) |
- { |
- document.getElementById("log").innerHTML += "<br>" + title + ": "; |
- } |
- |
- function pass() |
- { |
- document.getElementById("log").innerHTML += "PASS\n"; |
- testRunner.notifyDone(); |
- } |
- |
- // (This function is run within an isolated world) |
- function userGestureEventListener() |
- { |
- // Register an event handler that will try to perform an action that can only be initiated by a user gesture (opening a window). |
- document.getElementById("button1").onclick = function() |
- { |
- window.open("resources/userGestureEvents-second-window.html", "resources/userGestureEvents-second-window.html"); |
- } |
- } |
- |
- function runTestInWorld(worldId, funcName) |
- { |
- testRunner.evaluateScriptInIsolatedWorld(worldId, String(eval(funcName)) + "\n" + funcName + "();"); |
- } |
- |
- function runTest() |
- { |
- newTest("Event handlers in isolated worlds for user gesture generated events should should the same permissions as handlers within the page."); |
- runTestInWorld(1, "userGestureEventListener"); |
- |
- // Click somewhere on the button! |
- var testDiv = document.getElementById("test"); |
- eventSender.mouseMoveTo(testDiv.offsetLeft + 5, testDiv.offsetTop + 5); |
- eventSender.mouseDown(); |
- eventSender.mouseUp(); |
- } |
- |
-} else |
- document.getElementById("log").innerHTML += "FAIL\n"; |
-</script> |
-<body onload="runTest()"> |
- <div id="test"><button id='button1'>Click Me</button></div> |
- <div id="log"></div> |
-</body> |
-</html> |
+<!DOCTYPE html> |
+<html> |
+<title>Event handlers in isolated worlds for user gesture generated events should should the same permissions as handlers within the page</title> |
+<script> |
+ |
+// This test is meaningless without a testRunner. |
+if (window.testRunner && window.eventSender) { |
+ |
+ testRunner.setCanOpenWindows(true); |
+ testRunner.waitUntilDone(); |
+ testRunner.dumpAsText(); |
+ |
+ function newTest(title) |
+ { |
+ document.getElementById("log").innerHTML += "<br>" + title + ": "; |
+ } |
+ |
+ function pass() |
+ { |
+ document.getElementById("log").innerHTML += "PASS\n"; |
+ testRunner.notifyDone(); |
+ } |
+ |
+ // (This function is run within an isolated world) |
+ function userGestureEventListener() |
+ { |
+ // Register an event handler that will try to perform an action that can only be initiated by a user gesture (opening a window). |
+ document.getElementById("button1").onclick = function() |
+ { |
+ window.open("resources/userGestureEvents-second-window.html", "resources/userGestureEvents-second-window.html"); |
+ } |
+ } |
+ |
+ function runTestInWorld(worldId, funcName) |
+ { |
+ testRunner.evaluateScriptInIsolatedWorld(worldId, String(eval(funcName)) + "\n" + funcName + "();"); |
+ } |
+ |
+ function runTest() |
+ { |
+ newTest("Event handlers in isolated worlds for user gesture generated events should should the same permissions as handlers within the page."); |
+ runTestInWorld(1, "userGestureEventListener"); |
+ |
+ // Click somewhere on the button! |
+ var testDiv = document.getElementById("test"); |
+ eventSender.mouseMoveTo(testDiv.offsetLeft + 5, testDiv.offsetTop + 5); |
+ eventSender.mouseDown(); |
+ eventSender.mouseUp(); |
+ } |
+ |
+} else |
+ document.getElementById("log").innerHTML += "FAIL\n"; |
+</script> |
+<body onload="runTest()"> |
+ <div id="test"><button id='button1'>Click Me</button></div> |
+ <div id="log"></div> |
+</body> |
+</html> |