| Index: LayoutTests/http/tests/security/isolatedWorld/userGestureEvents.html
|
| diff --git a/LayoutTests/http/tests/security/isolatedWorld/userGestureEvents.html b/LayoutTests/http/tests/security/isolatedWorld/userGestureEvents.html
|
| index c7d5f0b3268db3f0d251e3471f32ec2b1665cd55..3d5e1b8b0a8d6ce47212992e94ef033431a416dc 100644
|
| --- a/LayoutTests/http/tests/security/isolatedWorld/userGestureEvents.html
|
| +++ b/LayoutTests/http/tests/security/isolatedWorld/userGestureEvents.html
|
| @@ -1,58 +1,58 @@
|
| -<!DOCTYPE html>
|
| -<html>
|
| -<title>Event handlers in isolated worlds for user gesture generated events should should the same permissions as handlers within the page</title>
|
| -<script>
|
| -
|
| -// This test is meaningless without a testRunner.
|
| -if (window.testRunner && window.eventSender) {
|
| -
|
| - testRunner.setCanOpenWindows(true);
|
| - testRunner.waitUntilDone();
|
| - testRunner.dumpAsText();
|
| -
|
| - function newTest(title)
|
| - {
|
| - document.getElementById("log").innerHTML += "<br>" + title + ": ";
|
| - }
|
| -
|
| - function pass()
|
| - {
|
| - document.getElementById("log").innerHTML += "PASS\n";
|
| - testRunner.notifyDone();
|
| - }
|
| -
|
| - // (This function is run within an isolated world)
|
| - function userGestureEventListener()
|
| - {
|
| - // Register an event handler that will try to perform an action that can only be initiated by a user gesture (opening a window).
|
| - document.getElementById("button1").onclick = function()
|
| - {
|
| - window.open("resources/userGestureEvents-second-window.html", "resources/userGestureEvents-second-window.html");
|
| - }
|
| - }
|
| -
|
| - function runTestInWorld(worldId, funcName)
|
| - {
|
| - testRunner.evaluateScriptInIsolatedWorld(worldId, String(eval(funcName)) + "\n" + funcName + "();");
|
| - }
|
| -
|
| - function runTest()
|
| - {
|
| - newTest("Event handlers in isolated worlds for user gesture generated events should should the same permissions as handlers within the page.");
|
| - runTestInWorld(1, "userGestureEventListener");
|
| -
|
| - // Click somewhere on the button!
|
| - var testDiv = document.getElementById("test");
|
| - eventSender.mouseMoveTo(testDiv.offsetLeft + 5, testDiv.offsetTop + 5);
|
| - eventSender.mouseDown();
|
| - eventSender.mouseUp();
|
| - }
|
| -
|
| -} else
|
| - document.getElementById("log").innerHTML += "FAIL\n";
|
| -</script>
|
| -<body onload="runTest()">
|
| - <div id="test"><button id='button1'>Click Me</button></div>
|
| - <div id="log"></div>
|
| -</body>
|
| -</html>
|
| +<!DOCTYPE html>
|
| +<html>
|
| +<title>Event handlers in isolated worlds for user gesture generated events should should the same permissions as handlers within the page</title>
|
| +<script>
|
| +
|
| +// This test is meaningless without a testRunner.
|
| +if (window.testRunner && window.eventSender) {
|
| +
|
| + testRunner.setCanOpenWindows(true);
|
| + testRunner.waitUntilDone();
|
| + testRunner.dumpAsText();
|
| +
|
| + function newTest(title)
|
| + {
|
| + document.getElementById("log").innerHTML += "<br>" + title + ": ";
|
| + }
|
| +
|
| + function pass()
|
| + {
|
| + document.getElementById("log").innerHTML += "PASS\n";
|
| + testRunner.notifyDone();
|
| + }
|
| +
|
| + // (This function is run within an isolated world)
|
| + function userGestureEventListener()
|
| + {
|
| + // Register an event handler that will try to perform an action that can only be initiated by a user gesture (opening a window).
|
| + document.getElementById("button1").onclick = function()
|
| + {
|
| + window.open("resources/userGestureEvents-second-window.html", "resources/userGestureEvents-second-window.html");
|
| + }
|
| + }
|
| +
|
| + function runTestInWorld(worldId, funcName)
|
| + {
|
| + testRunner.evaluateScriptInIsolatedWorld(worldId, String(eval(funcName)) + "\n" + funcName + "();");
|
| + }
|
| +
|
| + function runTest()
|
| + {
|
| + newTest("Event handlers in isolated worlds for user gesture generated events should should the same permissions as handlers within the page.");
|
| + runTestInWorld(1, "userGestureEventListener");
|
| +
|
| + // Click somewhere on the button!
|
| + var testDiv = document.getElementById("test");
|
| + eventSender.mouseMoveTo(testDiv.offsetLeft + 5, testDiv.offsetTop + 5);
|
| + eventSender.mouseDown();
|
| + eventSender.mouseUp();
|
| + }
|
| +
|
| +} else
|
| + document.getElementById("log").innerHTML += "FAIL\n";
|
| +</script>
|
| +<body onload="runTest()">
|
| + <div id="test"><button id='button1'>Click Me</button></div>
|
| + <div id="log"></div>
|
| +</body>
|
| +</html>
|
|
|