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Unified Diff: net/tools/quic/test_tools/simple_client.h

Issue 216553008: Sync various changes to QuicTestClient. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: OVERRIDE Created 6 years, 9 months ago
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Index: net/tools/quic/test_tools/simple_client.h
diff --git a/net/tools/quic/test_tools/simple_client.h b/net/tools/quic/test_tools/simple_client.h
new file mode 100644
index 0000000000000000000000000000000000000000..6243eea3af32def2dfdf893e42ad573d5ca6ca0f
--- /dev/null
+++ b/net/tools/quic/test_tools/simple_client.h
@@ -0,0 +1,159 @@
+// Copyright (c) 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef NET_TOOLS_QUIC_TEST_TOOLS_SIMPLE_CLIENT_H_
+#define NET_TOOLS_QUIC_TEST_TOOLS_SIMPLE_CLIENT_H_
+
+#include <string>
+#include <vector>
+
+#include "net/base/ip_endpoint.h"
+#include "net/tools/balsa/balsa_frame.h"
+
+namespace net {
+namespace tools {
+namespace test {
+
+class HTTPMessage;
+
+class SimpleClient {
+ public:
+ virtual ~SimpleClient() {}
+
+ // Clears any outstanding state and sends 'size' bytes from 'buffer' to the
+ // server, possibly with multiple send operations. Returns 'size' on success
+ // and -1 on error. Callers should assume that any return value other than
+ // 'size' indicates failure.
+ virtual ssize_t Send(const void *buffer, size_t size) = 0;
+
+ // Serialize and send an HTTP request.
+ virtual ssize_t SendMessage(const HTTPMessage& message) = 0;
+
+ // Clears any outstanding state, sends 'size' bytes from 'buffer' and waits
+ // for a response or an error.
+ virtual ssize_t SendAndWaitForResponse(const void *buffer, size_t size) = 0;
+
+ // Clears any outstanding state and sends a simple GET of 'uri' to the
+ // server.
+ virtual ssize_t SendRequest(const std::string& uri) = 0;
+
+ // The response body is returned as a string.
+ virtual std::string SendCustomSynchronousRequest(
+ const HTTPMessage& message) = 0;
+ virtual std::string SendSynchronousRequest(const std::string& url) = 0;
+
+ // Returns once a complete response or a connection close has been received
+ // from the server.
+ virtual void WaitForResponse();
+
+ // Waits for some data or response from the server.
+ virtual void WaitForInitialResponse();
+
+ // Returns once a complete response or a connection close has been received
+ // from the server, or once the timeout expires. -1 for no timeout.
+ virtual void WaitForResponseForMs(int timeout_ms) = 0;
+
+ // Waits for some data or response from the server, or once the timeout
+ // expires. -1 for no timeout.
+ virtual void WaitForInitialResponseForMs(int timeout_ms) = 0;
+
+ // Clears any outstanding state from the last request.
+ virtual void ClearPerRequestState() = 0;
+
+ // Closes and reopens the connection to the server.
+ virtual void ResetConnection() = 0;
+
+ // Closes the connection to the server.
+ virtual void Disconnect() = 0;
+
+ // Both will return 0 on success, -1 otherwise.
+ // Sends out RST packet to peer.
+ // TODO(yongfa): Probably should be an interface too. LOG(FATAL) here
+ // to prevent accidental invocation.
+ virtual int ResetSocket();
+
+ virtual int HalfClose();
+
+ // Connects to the server. This should be done implicitly by Send*
+ // functions, but can be done explicitly as well.
+ virtual void Connect() = 0;
+
+ // Bind to the specified address. If set_bind_to_address() is called, this
+ // is called automatically on connect, but can be done explicitly to make
+ // LocalIPEndPoint() meaningful before actually connecting.
+ // Sets *local_address to the actual address bound to, which can be different
+ // if the given address has port 0.
+ virtual void Bind(IPEndPoint* local_address) = 0;
+
+ // Returns the local socket address of the client fd. Call only when
+ // connected.
+ // To get the local IPAdress, use LocalSocketAddress().host().
+ // To get the local port, use LocalSocketAddress.port().
+ virtual IPEndPoint LocalSocketAddress() const = 0;
+
+ // Returns the serialized message that would be sent by any of the HTTPMessage
+ // functions above.
+ virtual std::string SerializeMessage(const HTTPMessage& message) = 0;
+
+ // Sets the IP address to bind to on future Connect()s in case Bind() is not
+ // called in advance. If it's set to uninitialized IPAddress, default loopback
+ // address will be used.
+ virtual IPAddressNumber bind_to_address() const = 0;
+ virtual void set_bind_to_address(IPAddressNumber address) = 0;
+
+ // Returns true if the headers have been processed and are available.
+ virtual bool response_headers_complete() const = 0;
+
+ // Returns the response headers, if a response was completely framed.
+ // Undefined behavior otherwise.
+ virtual const BalsaHeaders* response_headers() const = 0;
+
+ // Returns true iff response has been fully received.
+ virtual bool response_complete() const = 0;
+
+ // Returns the number of bytes read from the server during this request.
+ virtual int response_size() const = 0;
+
+ // Returns the number of header bytes received during this request, if
+ // meaningful for the protocol.
+ virtual int response_header_size() const;
+
+ // Returns the number of body bytes received during this request, if
+ // meaningful for the protocol.
+ virtual int response_body_size() const;
+
+ // Returns the response body, if there was one. If there was no response, or
+ // if buffer_body() is false, returns an empty string.
+ virtual const std::string& response_body() = 0;
+
+ // The address the client is connected to.
+ virtual const IPEndPoint& address() const = 0;
+
+ // Returns true if the client is connected, false otherwise.
+ virtual bool connected() const = 0;
+
+ // Returns true if the server has informed the client that it is
+ // in "lame duck" mode, indicating intent to shut down and
+ // requesting that no further connections be established.
+ virtual bool ServerInLameDuckMode() const = 0;
+
+ // Return the number of bytes read off the wire by this client.
+ virtual size_t bytes_read() const = 0;
+
+ // Returns the number of bytes written to the wire by this client.
+ virtual size_t bytes_written() const = 0;
+
+ // Return the number of requests sent.
+ virtual size_t requests_sent() const = 0;
+
+ // Instructs the client to populate response_body().
+ virtual bool buffer_body() const = 0;
+ virtual void set_buffer_body(bool buffer_body) = 0;
+};
+
+} // namespace test
+} // namespace tools
+} // namespace net
+
+#endif // NET_TOOLS_QUIC_TEST_TOOLS_SIMPLE_CLIENT_H_
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