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Issue 2165453003: command buffer: remove unused code in GLES2DecoderImpl (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <limits.h> 7 #include <limits.h>
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 #include <stdio.h> 10 #include <stdio.h>
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238 } // namespace 238 } // namespace
239 239
240 class GLES2DecoderImpl; 240 class GLES2DecoderImpl;
241 241
242 // Local versions of the SET_GL_ERROR macros 242 // Local versions of the SET_GL_ERROR macros
243 #define LOCAL_SET_GL_ERROR(error, function_name, msg) \ 243 #define LOCAL_SET_GL_ERROR(error, function_name, msg) \
244 ERRORSTATE_SET_GL_ERROR(state_.GetErrorState(), error, function_name, msg) 244 ERRORSTATE_SET_GL_ERROR(state_.GetErrorState(), error, function_name, msg)
245 #define LOCAL_SET_GL_ERROR_INVALID_ENUM(function_name, value, label) \ 245 #define LOCAL_SET_GL_ERROR_INVALID_ENUM(function_name, value, label) \
246 ERRORSTATE_SET_GL_ERROR_INVALID_ENUM(state_.GetErrorState(), \ 246 ERRORSTATE_SET_GL_ERROR_INVALID_ENUM(state_.GetErrorState(), \
247 function_name, value, label) 247 function_name, value, label)
248 #define LOCAL_SET_GL_ERROR_INVALID_PARAM(error, function_name, pname) \
249 ERRORSTATE_SET_GL_ERROR_INVALID_PARAM(state_.GetErrorState(), error, \
250 function_name, pname)
251 #define LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER(function_name) \ 248 #define LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER(function_name) \
252 ERRORSTATE_COPY_REAL_GL_ERRORS_TO_WRAPPER(state_.GetErrorState(), \ 249 ERRORSTATE_COPY_REAL_GL_ERRORS_TO_WRAPPER(state_.GetErrorState(), \
253 function_name) 250 function_name)
254 #define LOCAL_PEEK_GL_ERROR(function_name) \ 251 #define LOCAL_PEEK_GL_ERROR(function_name) \
255 ERRORSTATE_PEEK_GL_ERROR(state_.GetErrorState(), function_name) 252 ERRORSTATE_PEEK_GL_ERROR(state_.GetErrorState(), function_name)
256 #define LOCAL_CLEAR_REAL_GL_ERRORS(function_name) \ 253 #define LOCAL_CLEAR_REAL_GL_ERRORS(function_name) \
257 ERRORSTATE_CLEAR_REAL_GL_ERRORS(state_.GetErrorState(), function_name) 254 ERRORSTATE_CLEAR_REAL_GL_ERRORS(state_.GetErrorState(), function_name)
258 #define LOCAL_PERFORMANCE_WARNING(msg) \ 255 #define LOCAL_PERFORMANCE_WARNING(msg) \
259 PerformanceWarning(__FILE__, __LINE__, msg) 256 PerformanceWarning(__FILE__, __LINE__, msg)
260 #define LOCAL_RENDER_WARNING(msg) \ 257 #define LOCAL_RENDER_WARNING(msg) \
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17404 } 17401 }
17405 17402
17406 // Include the auto-generated part of this file. We split this because it means 17403 // Include the auto-generated part of this file. We split this because it means
17407 // we can easily edit the non-auto generated parts right here in this file 17404 // we can easily edit the non-auto generated parts right here in this file
17408 // instead of having to edit some template or the code generator. 17405 // instead of having to edit some template or the code generator.
17409 #include "base/macros.h" 17406 #include "base/macros.h"
17410 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 17407 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
17411 17408
17412 } // namespace gles2 17409 } // namespace gles2
17413 } // namespace gpu 17410 } // namespace gpu
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