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Unified Diff: ui/ozone/platform/drm/gpu/gl_surface_gbm_buffered_surfaceless.h

Issue 2165303002: Convert Ozone GBM to use new surface API. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@ozone_impl
Patch Set: Small fixes. Created 4 years, 5 months ago
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Index: ui/ozone/platform/drm/gpu/gl_surface_gbm_buffered_surfaceless.h
diff --git a/ui/ozone/platform/drm/gpu/gl_surface_gbm_buffered_surfaceless.h b/ui/ozone/platform/drm/gpu/gl_surface_gbm_buffered_surfaceless.h
new file mode 100644
index 0000000000000000000000000000000000000000..4876d58856adcc6c55581c34a31da83e090d6e04
--- /dev/null
+++ b/ui/ozone/platform/drm/gpu/gl_surface_gbm_buffered_surfaceless.h
@@ -0,0 +1,56 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_OZONE_PLATFORM_DRM_GPU_GL_SURFACE_GBM_BUFFERED_SURFACELESS_H_
+#define UI_OZONE_PLATFORM_DRM_GPU_GL_SURFACE_GBM_BUFFERED_SURFACELESS_H_
+
+#include <memory>
+
+#include "base/macros.h"
+#include "base/memory/ref_counted.h"
+#include "ui/gl/gl_context.h"
+#include "ui/gl/gl_image.h"
+#include "ui/ozone/platform/drm/gpu/gl_surface_gbm_surfaceless.h"
+
+namespace ui {
+
+class GbmSurfaceFactory;
+
+// This provides surface-like semantics implemented through surfaceless.
+// A framebuffer is bound automatically.
+class GLSurfaceGbmBufferedSurfaceless : public GLSurfaceGbmSurfaceless {
+ public:
+ GLSurfaceGbmBufferedSurfaceless(std::unique_ptr<DrmWindowProxy> window,
+ GbmSurfaceFactory* surface_manager,
+ gfx::AcceleratedWidget widget);
+
+ // GLSurface:
+ unsigned int GetBackingFrameBufferObject() override;
+ bool OnMakeCurrent(gl::GLContext* context) override;
+ bool Resize(const gfx::Size& size,
+ float scale_factor,
+ bool has_alpha) override;
+ bool SupportsPostSubBuffer() override;
+ void SwapBuffersAsync(const SwapCompletionCallback& callback) override;
+ void Destroy() override;
+ bool IsSurfaceless() const override;
+
+ private:
+ ~GLSurfaceGbmBufferedSurfaceless() override;
+
+ void BindFramebuffer();
+ bool CreatePixmaps();
+
+ scoped_refptr<gl::GLContext> context_;
+ GLuint fbo_;
+ GLuint textures_[2];
+ scoped_refptr<gl::GLImage> images_[2];
+ int current_surface_;
+
+ DISALLOW_COPY_AND_ASSIGN(GLSurfaceGbmBufferedSurfaceless);
+};
+
+} // namespace ui
+
+#endif // UI_OZONE_PLATFORM_DRM_GPU_GL_SURFACE_GBM_BUFFERED_SURFACELESS_H_

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