| Index: ui/ozone/platform/drm/gpu/gbm_surfaceless.h
|
| diff --git a/ui/ozone/platform/drm/gpu/gbm_surfaceless.h b/ui/ozone/platform/drm/gpu/gbm_surfaceless.h
|
| index 50e38caa75256a148c6075570ad6be82526bfdfd..303ededa7da6fb082c8c418a431e7cd5bea6cfd6 100644
|
| --- a/ui/ozone/platform/drm/gpu/gbm_surfaceless.h
|
| +++ b/ui/ozone/platform/drm/gpu/gbm_surfaceless.h
|
| @@ -1,56 +1,105 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| #ifndef UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACELESS_H_
|
| #define UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACELESS_H_
|
|
|
| +#include <memory>
|
| #include <vector>
|
|
|
| #include "base/macros.h"
|
| +#include "base/memory/scoped_vector.h"
|
| +#include "base/memory/weak_ptr.h"
|
| #include "ui/gfx/native_widget_types.h"
|
| +#include "ui/gl/gl_image.h"
|
| +#include "ui/gl/gl_surface_egl.h"
|
| +#include "ui/gl/gl_surface_overlay.h"
|
| +#include "ui/gl/scoped_binders.h"
|
| #include "ui/ozone/platform/drm/gpu/overlay_plane.h"
|
| -#include "ui/ozone/public/surface_ozone_egl.h"
|
| -
|
| -namespace gfx {
|
| -class Size;
|
| -}
|
|
|
| namespace ui {
|
|
|
| class DrmWindowProxy;
|
| class GbmSurfaceFactory;
|
|
|
| -// In surfaceless mode drawing and displaying happens directly through
|
| -// NativePixmap buffers. CC would call into SurfaceFactoryOzone to allocate the
|
| -// buffers and then call ScheduleOverlayPlane(..) to schedule the buffer for
|
| -// presentation.
|
| -class GbmSurfaceless : public SurfaceOzoneEGL {
|
| +// A GLSurface for GBM Ozone platform that uses surfaceless drawing. Drawing and
|
| +// displaying happens directly through NativePixmap buffers. CC would call into
|
| +// SurfaceFactoryOzone to allocate the buffers and then call
|
| +// ScheduleOverlayPlane(..) to schedule the buffer for presentation.
|
| +class GbmSurfaceless : public gl::SurfacelessEGL {
|
| public:
|
| - GbmSurfaceless(std::unique_ptr<DrmWindowProxy> window,
|
| - GbmSurfaceFactory* surface_manager);
|
| - ~GbmSurfaceless() override;
|
| + GbmSurfaceless(GbmSurfaceFactory* surface_factory,
|
| + std::unique_ptr<DrmWindowProxy> window,
|
| + gfx::AcceleratedWidget widget);
|
|
|
| void QueueOverlayPlane(const OverlayPlane& plane);
|
|
|
| - // SurfaceOzoneEGL:
|
| - intptr_t GetNativeWindow() override;
|
| - bool ResizeNativeWindow(const gfx::Size& viewport_size) override;
|
| - bool OnSwapBuffers() override;
|
| - void OnSwapBuffersAsync(const SwapCompletionCallback& callback) override;
|
| - std::unique_ptr<gfx::VSyncProvider> CreateVSyncProvider() override;
|
| - bool IsUniversalDisplayLinkDevice() override;
|
| - void* /* EGLConfig */ GetEGLSurfaceConfig(
|
| - const EglConfigCallbacks& egl) override;
|
| + // gl::GLSurface:
|
| + bool Initialize(GLSurface::Format format) override;
|
| + gfx::SwapResult SwapBuffers() override;
|
| + bool ScheduleOverlayPlane(int z_order,
|
| + gfx::OverlayTransform transform,
|
| + gl::GLImage* image,
|
| + const gfx::Rect& bounds_rect,
|
| + const gfx::RectF& crop_rect) override;
|
| + bool IsOffscreen() override;
|
| + gfx::VSyncProvider* GetVSyncProvider() override;
|
| + bool SupportsAsyncSwap() override;
|
| + bool SupportsPostSubBuffer() override;
|
| + gfx::SwapResult PostSubBuffer(int x, int y, int width, int height) override;
|
| + void SwapBuffersAsync(const SwapCompletionCallback& callback) override;
|
| + void PostSubBufferAsync(int x,
|
| + int y,
|
| + int width,
|
| + int height,
|
| + const SwapCompletionCallback& callback) override;
|
| + EGLConfig GetConfig() override;
|
|
|
| protected:
|
| - std::unique_ptr<DrmWindowProxy> window_;
|
| + ~GbmSurfaceless() override;
|
| +
|
| + gfx::AcceleratedWidget widget() { return widget_; }
|
| + GbmSurfaceFactory* surface_factory() { return surface_factory_; }
|
| +
|
| + private:
|
| + struct PendingFrame {
|
| + PendingFrame();
|
| + ~PendingFrame();
|
| +
|
| + bool ScheduleOverlayPlanes(gfx::AcceleratedWidget widget);
|
| + void Flush();
|
|
|
| - GbmSurfaceFactory* surface_manager_;
|
| + bool ready = false;
|
| + std::vector<gl::GLSurfaceOverlay> overlays;
|
| + SwapCompletionCallback callback;
|
| + };
|
|
|
| + void SubmitFrame();
|
| +
|
| + EGLSyncKHR InsertFence(bool implicit);
|
| + void FenceRetired(EGLSyncKHR fence, PendingFrame* frame);
|
| +
|
| + void SwapCompleted(const SwapCompletionCallback& callback,
|
| + gfx::SwapResult result);
|
| +
|
| + bool IsUniversalDisplayLinkDevice();
|
| +
|
| + GbmSurfaceFactory* surface_factory_;
|
| + std::unique_ptr<DrmWindowProxy> window_;
|
| std::vector<OverlayPlane> planes_;
|
|
|
| - private:
|
| + // The native surface. Deleting this is allowed to free the EGLNativeWindow.
|
| + gfx::AcceleratedWidget widget_;
|
| + std::unique_ptr<gfx::VSyncProvider> vsync_provider_;
|
| + ScopedVector<PendingFrame> unsubmitted_frames_;
|
| + bool has_implicit_external_sync_;
|
| + bool has_image_flush_external_;
|
| + bool last_swap_buffers_result_ = true;
|
| + bool swap_buffers_pending_ = false;
|
| +
|
| + base::WeakPtrFactory<GbmSurfaceless> weak_factory_;
|
| +
|
| DISALLOW_COPY_AND_ASSIGN(GbmSurfaceless);
|
| };
|
|
|
|
|