Index: include/gpu/GrTypesPriv.h |
diff --git a/include/gpu/GrTypesPriv.h b/include/gpu/GrTypesPriv.h |
index 5168ac91a175c9bb6935b4b73bfafeae8cc061ea..abbfdfca064548e0f1f4480e916a275827cc7cb7 100644 |
--- a/include/gpu/GrTypesPriv.h |
+++ b/include/gpu/GrTypesPriv.h |
@@ -56,6 +56,14 @@ enum GrShaderFlags { |
}; |
GR_MAKE_BITFIELD_OPS(GrShaderFlags); |
+enum class GrDrawFace { |
+ kInvalid = -1, |
+ |
+ kBoth, |
+ kCCW, |
+ kCW, |
+}; |
+ |
/** |
* Precisions of shader language variables. Not all shading languages support precisions or actually |
* vary the internal precision based on the qualifiers. These currently only apply to float types ( |