| Index: include/gpu/GrTypesPriv.h
|
| diff --git a/include/gpu/GrTypesPriv.h b/include/gpu/GrTypesPriv.h
|
| index 5168ac91a175c9bb6935b4b73bfafeae8cc061ea..abbfdfca064548e0f1f4480e916a275827cc7cb7 100644
|
| --- a/include/gpu/GrTypesPriv.h
|
| +++ b/include/gpu/GrTypesPriv.h
|
| @@ -56,6 +56,14 @@ enum GrShaderFlags {
|
| };
|
| GR_MAKE_BITFIELD_OPS(GrShaderFlags);
|
|
|
| +enum class GrDrawFace {
|
| + kInvalid = -1,
|
| +
|
| + kBoth,
|
| + kCCW,
|
| + kCW,
|
| +};
|
| +
|
| /**
|
| * Precisions of shader language variables. Not all shading languages support precisions or actually
|
| * vary the internal precision based on the qualifiers. These currently only apply to float types (
|
|
|