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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "InstancedRendering.h" | 8 #include "InstancedRendering.h" |
9 | 9 |
10 #include "GrBatchFlushState.h" | 10 #include "GrBatchFlushState.h" |
| 11 #include "GrCaps.h" |
11 #include "GrPipeline.h" | 12 #include "GrPipeline.h" |
12 #include "GrResourceProvider.h" | 13 #include "GrResourceProvider.h" |
13 #include "instanced/InstanceProcessor.h" | 14 #include "instanced/InstanceProcessor.h" |
14 | 15 |
15 namespace gr_instanced { | 16 namespace gr_instanced { |
16 | 17 |
17 InstancedRendering::InstancedRendering(GrGpu* gpu, AntialiasMode lastSupportedAA
Mode, | 18 InstancedRendering::InstancedRendering(GrGpu* gpu, AntialiasMode lastSupportedAA
Mode, |
18 bool canRenderToFloat) | 19 bool canRenderToFloat) |
19 : fGpu(SkRef(gpu)), | 20 : fGpu(SkRef(gpu)), |
20 fLastSupportedAAMode(lastSupportedAAMode), | 21 fLastSupportedAAMode(lastSupportedAAMode), |
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488 } | 489 } |
489 | 490 |
490 void InstancedRendering::resetGpuResources(ResetType resetType) { | 491 void InstancedRendering::resetGpuResources(ResetType resetType) { |
491 fVertexBuffer.reset(); | 492 fVertexBuffer.reset(); |
492 fIndexBuffer.reset(); | 493 fIndexBuffer.reset(); |
493 fParamsBuffer.reset(); | 494 fParamsBuffer.reset(); |
494 this->onResetGpuResources(resetType); | 495 this->onResetGpuResources(resetType); |
495 } | 496 } |
496 | 497 |
497 } | 498 } |
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