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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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4517 if (!texture) | 4517 if (!texture) |
4518 return; | 4518 return; |
4519 TexImageFunctionType functionType; | 4519 TexImageFunctionType functionType; |
4520 if (functionID == TexImage2D) | 4520 if (functionID == TexImage2D) |
4521 functionType = TexImage; | 4521 functionType = TexImage; |
4522 else | 4522 else |
4523 functionType = TexSubImage; | 4523 functionType = TexSubImage; |
4524 if (!validateTexFunc(funcName, functionType, SourceImageBitmap, target, leve
l, internalformat, bitmap->width(), bitmap->height(), 1, 0, format, type, xoffse
t, yoffset, zoffset)) | 4524 if (!validateTexFunc(funcName, functionType, SourceImageBitmap, target, leve
l, internalformat, bitmap->width(), bitmap->height(), 1, 0, format, type, xoffse
t, yoffset, zoffset)) |
4525 return; | 4525 return; |
4526 ASSERT(bitmap->bitmapImage()); | 4526 ASSERT(bitmap->bitmapImage()); |
4527 // TODO(xidachen): find out why GPU-GPU copy fails on r8_red, rg8_rg, rgb8_r
gb, rgba8_rgba only. | 4527 |
4528 if (functionID != TexSubImage3D && bitmap->isTextureBacked() && canUseTexIma
geByGPU(functionID, internalformat, type) | 4528 if (functionID != TexSubImage3D && bitmap->isTextureBacked() && canUseTexIma
geByGPU(functionID, internalformat, type)) { |
4529 && internalformat != GL_R8 && internalformat != GL_RG8 && internalformat
!= GL_RGB8 && internalformat != GL_RGBA8) { | |
4530 if (functionID == TexImage2D) { | 4529 if (functionID == TexImage2D) { |
4531 texImage2DBase(target, level, internalformat, bitmap->width(), bitma
p->height(), 0, format, type, 0); | 4530 texImage2DBase(target, level, internalformat, bitmap->width(), bitma
p->height(), 0, format, type, 0); |
4532 texImageByGPU(TexImage2DByGPU, texture, target, level, internalforma
t, type, 0, 0, 0, bitmap); | 4531 texImageByGPU(TexImage2DByGPU, texture, target, level, internalforma
t, type, 0, 0, 0, bitmap); |
4533 } else if (functionID == TexSubImage2D) { | 4532 } else if (functionID == TexSubImage2D) { |
4534 texImageByGPU(TexSubImage2DByGPU, texture, target, level, GL_RGBA, t
ype, xoffset, yoffset, 0, bitmap); | 4533 texImageByGPU(TexSubImage2DByGPU, texture, target, level, GL_RGBA, t
ype, xoffset, yoffset, 0, bitmap); |
4535 } | 4534 } |
4536 return; | 4535 return; |
4537 } | 4536 } |
4538 RefPtr<SkImage> skImage = bitmap->bitmapImage()->imageForCurrentFrame(); | 4537 RefPtr<SkImage> skImage = bitmap->bitmapImage()->imageForCurrentFrame(); |
4539 SkPixmap pixmap; | 4538 SkPixmap pixmap; |
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6491 contextGL()->PixelStorei(GL_UNPACK_ALIGNMENT, 1); | 6490 contextGL()->PixelStorei(GL_UNPACK_ALIGNMENT, 1); |
6492 } | 6491 } |
6493 | 6492 |
6494 void WebGLRenderingContextBase::restoreUnpackParameters() | 6493 void WebGLRenderingContextBase::restoreUnpackParameters() |
6495 { | 6494 { |
6496 if (m_unpackAlignment != 1) | 6495 if (m_unpackAlignment != 1) |
6497 contextGL()->PixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); | 6496 contextGL()->PixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); |
6498 } | 6497 } |
6499 | 6498 |
6500 } // namespace blink | 6499 } // namespace blink |
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