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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are met: | 5 * modification, are permitted provided that the following conditions are met: |
| 6 * | 6 * |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 142 if (!m_gamepads) | 142 if (!m_gamepads) |
| 143 m_gamepads = GamepadList::create(); | 143 m_gamepads = GamepadList::create(); |
| 144 | 144 |
| 145 RefPtrWillBeRawPtr<Gamepad> gamepad = m_gamepads->item(index); | 145 RefPtrWillBeRawPtr<Gamepad> gamepad = m_gamepads->item(index); |
| 146 if (!gamepad) | 146 if (!gamepad) |
| 147 gamepad = Gamepad::create(); | 147 gamepad = Gamepad::create(); |
| 148 sampleGamepad(index, *gamepad, webGamepad); | 148 sampleGamepad(index, *gamepad, webGamepad); |
| 149 m_gamepads->set(index, gamepad); | 149 m_gamepads->set(index, gamepad); |
| 150 | 150 |
| 151 const AtomicString& eventName = connected ? EventTypeNames::gamepadconnected
: EventTypeNames::gamepaddisconnected; | 151 const AtomicString& eventName = connected ? EventTypeNames::gamepadconnected
: EventTypeNames::gamepaddisconnected; |
| 152 RefPtr<GamepadEvent> event = GamepadEvent::create(eventName, false, true, ga
mepad.get()); | 152 RefPtrWillBeRawPtr<GamepadEvent> event = GamepadEvent::create(eventName, fal
se, true, gamepad.get()); |
| 153 window()->dispatchEvent(event); | 153 window()->dispatchEvent(event); |
| 154 } | 154 } |
| 155 | 155 |
| 156 NavigatorGamepad::NavigatorGamepad(Document& document) | 156 NavigatorGamepad::NavigatorGamepad(Document& document) |
| 157 : DOMWindowProperty(document.frame()) | 157 : DOMWindowProperty(document.frame()) |
| 158 , DeviceSensorEventController(document) | 158 , DeviceSensorEventController(document) |
| 159 , DOMWindowLifecycleObserver(document.frame()->domWindow()) | 159 , DOMWindowLifecycleObserver(document.frame()->domWindow()) |
| 160 { | 160 { |
| 161 } | 161 } |
| 162 | 162 |
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| 190 { | 190 { |
| 191 GamepadDispatcher::instance().removeClient(this); | 191 GamepadDispatcher::instance().removeClient(this); |
| 192 } | 192 } |
| 193 | 193 |
| 194 bool NavigatorGamepad::hasLastData() | 194 bool NavigatorGamepad::hasLastData() |
| 195 { | 195 { |
| 196 // Gamepad data is polled instead of pushed. | 196 // Gamepad data is polled instead of pushed. |
| 197 return false; | 197 return false; |
| 198 } | 198 } |
| 199 | 199 |
| 200 PassRefPtr<Event> NavigatorGamepad::getLastEvent() | 200 PassRefPtrWillBeRawPtr<Event> NavigatorGamepad::getLastEvent() |
| 201 { | 201 { |
| 202 // This is called only when hasLastData() is true. | 202 // This is called only when hasLastData() is true. |
| 203 ASSERT_NOT_REACHED(); | 203 ASSERT_NOT_REACHED(); |
| 204 return nullptr; | 204 return nullptr; |
| 205 } | 205 } |
| 206 | 206 |
| 207 bool NavigatorGamepad::isNullEvent(Event*) | 207 bool NavigatorGamepad::isNullEvent(Event*) |
| 208 { | 208 { |
| 209 // This is called only when hasLastData() is true. | 209 // This is called only when hasLastData() is true. |
| 210 ASSERT_NOT_REACHED(); | 210 ASSERT_NOT_REACHED(); |
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| 225 if (eventType == EventTypeNames::gamepadconnected || eventType == EventTypeN
ames::gamepaddisconnected) | 225 if (eventType == EventTypeNames::gamepadconnected || eventType == EventTypeN
ames::gamepaddisconnected) |
| 226 m_hasEventListener = false; | 226 m_hasEventListener = false; |
| 227 } | 227 } |
| 228 | 228 |
| 229 void NavigatorGamepad::didRemoveAllEventListeners(DOMWindow*) | 229 void NavigatorGamepad::didRemoveAllEventListeners(DOMWindow*) |
| 230 { | 230 { |
| 231 m_hasEventListener = false; | 231 m_hasEventListener = false; |
| 232 } | 232 } |
| 233 | 233 |
| 234 } // namespace WebCore | 234 } // namespace WebCore |
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