| Index: src/gpu/GrPathUtils.h
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| diff --git a/src/gpu/GrPathUtils.h b/src/gpu/GrPathUtils.h
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| index 71f6e0b9c1ef4ff240ace9da79f8643960263d6c..d6c18ea4a8917e169b25999212c18ba16e29574d 100644
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| --- a/src/gpu/GrPathUtils.h
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| +++ b/src/gpu/GrPathUtils.h
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| @@ -31,25 +31,25 @@ namespace GrPathUtils {
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|  
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|      /// Since we divide by tol if we're computing exact worst-case bounds,
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|      /// very small tolerances will be increased to gMinCurveTol.
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| -    uint32_t quadraticPointCount(const GrPoint points[], SkScalar tol);
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| +    uint32_t quadraticPointCount(const SkPoint points[], SkScalar tol);
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|  
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| -    uint32_t generateQuadraticPoints(const GrPoint& p0,
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| -                                     const GrPoint& p1,
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| -                                     const GrPoint& p2,
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| +    uint32_t generateQuadraticPoints(const SkPoint& p0,
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| +                                     const SkPoint& p1,
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| +                                     const SkPoint& p2,
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|                                       SkScalar tolSqd,
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| -                                     GrPoint** points,
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| +                                     SkPoint** points,
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|                                       uint32_t pointsLeft);
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|  
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|      /// Since we divide by tol if we're computing exact worst-case bounds,
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|      /// very small tolerances will be increased to gMinCurveTol.
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| -    uint32_t cubicPointCount(const GrPoint points[], SkScalar tol);
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| +    uint32_t cubicPointCount(const SkPoint points[], SkScalar tol);
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|  
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| -    uint32_t generateCubicPoints(const GrPoint& p0,
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| -                                 const GrPoint& p1,
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| -                                 const GrPoint& p2,
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| -                                 const GrPoint& p3,
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| +    uint32_t generateCubicPoints(const SkPoint& p0,
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| +                                 const SkPoint& p1,
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| +                                 const SkPoint& p2,
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| +                                 const SkPoint& p3,
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|                                   SkScalar tolSqd,
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| -                                 GrPoint** points,
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| +                                 SkPoint** points,
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|                                   uint32_t pointsLeft);
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|  
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|      // A 2x3 matrix that goes from the 2d space coordinates to UV space where
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| @@ -59,8 +59,8 @@ namespace GrPathUtils {
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|      public:
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|          QuadUVMatrix() {};
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|          // Initialize the matrix from the control pts
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| -        QuadUVMatrix(const GrPoint controlPts[3]) { this->set(controlPts); }
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| -        void set(const GrPoint controlPts[3]);
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| +        QuadUVMatrix(const SkPoint controlPts[3]) { this->set(controlPts); }
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| +        void set(const SkPoint controlPts[3]);
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|  
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|          /**
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|           * Applies the matrix to vertex positions to compute UV coords. This
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| @@ -85,8 +85,8 @@ namespace GrPathUtils {
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|              float sy = fM[4];
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|              float ty = fM[5];
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|              for (int i = 0; i < N; ++i) {
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| -                const GrPoint* xy = reinterpret_cast<const GrPoint*>(xyPtr);
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| -                GrPoint* uv = reinterpret_cast<GrPoint*>(uvPtr);
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| +                const SkPoint* xy = reinterpret_cast<const SkPoint*>(xyPtr);
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| +                SkPoint* uv = reinterpret_cast<SkPoint*>(uvPtr);
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|                  uv->fX = sx * xy->fX + kx * xy->fY + tx;
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|                  uv->fY = ky * xy->fX + sy * xy->fY + ty;
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|                  xyPtr += STRIDE;
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| @@ -119,7 +119,7 @@ namespace GrPathUtils {
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|      // Setting constrainWithinTangents to true enforces this property. When this
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|      // is true the cubic must be simple and dir must specify the orientation of
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|      // the cubic. Otherwise, dir is ignored.
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| -    void convertCubicToQuads(const GrPoint p[4],
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| +    void convertCubicToQuads(const SkPoint p[4],
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|                               SkScalar tolScale,
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|                               bool constrainWithinTangents,
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|                               SkPath::Direction dir,
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| 
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