Index: src/gpu/GrContext.cpp |
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp |
index 3a2bbe864ca184015bdd53f9833c0d52dbb41ae7..72b1c5d6925993fd1704644ffc1742e3944cd0e2 100644 |
--- a/src/gpu/GrContext.cpp |
+++ b/src/gpu/GrContext.cpp |
@@ -270,14 +270,14 @@ static void stretchImage(void* dst, |
int srcW, |
int srcH, |
size_t bpp) { |
- GrFixed dx = (srcW << 16) / dstW; |
- GrFixed dy = (srcH << 16) / dstH; |
+ SkFixed dx = (srcW << 16) / dstW; |
+ SkFixed dy = (srcH << 16) / dstH; |
- GrFixed y = dy >> 1; |
+ SkFixed y = dy >> 1; |
size_t dstXLimit = dstW*bpp; |
for (int j = 0; j < dstH; ++j) { |
- GrFixed x = dx >> 1; |
+ SkFixed x = dx >> 1; |
void* srcRow = (uint8_t*)src + (y>>16)*srcW*bpp; |
void* dstRow = (uint8_t*)dst + j*dstW*bpp; |
for (size_t i = 0; i < dstXLimit; i += bpp) { |
@@ -295,7 +295,7 @@ namespace { |
// position + local coordinate |
extern const GrVertexAttrib gVertexAttribs[] = { |
{kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding}, |
- {kVec2f_GrVertexAttribType, sizeof(GrPoint), kLocalCoord_GrVertexAttribBinding} |
+ {kVec2f_GrVertexAttribType, sizeof(SkPoint), kLocalCoord_GrVertexAttribBinding} |
}; |
}; |
@@ -342,9 +342,9 @@ GrTexture* GrContext::createResizedTexture(const GrTextureDesc& desc, |
GrDrawTarget::AutoReleaseGeometry arg(fGpu, 4, 0); |
if (arg.succeeded()) { |
- GrPoint* verts = (GrPoint*) arg.vertices(); |
- verts[0].setIRectFan(0, 0, texture->width(), texture->height(), 2 * sizeof(GrPoint)); |
- verts[1].setIRectFan(0, 0, 1, 1, 2 * sizeof(GrPoint)); |
+ SkPoint* verts = (SkPoint*) arg.vertices(); |
+ verts[0].setIRectFan(0, 0, texture->width(), texture->height(), 2 * sizeof(SkPoint)); |
+ verts[1].setIRectFan(0, 0, 1, 1, 2 * sizeof(SkPoint)); |
fGpu->drawNonIndexed(kTriangleFan_GrPrimitiveType, 0, 4); |
} |
} else { |
@@ -439,8 +439,8 @@ GrTexture* GrContext::lockAndRefScratchTexture(const GrTextureDesc& inDesc, Scra |
if (kApprox_ScratchTexMatch == match) { |
// bin by pow2 with a reasonable min |
static const int MIN_SIZE = 16; |
- desc.fWidth = GrMax(MIN_SIZE, GrNextPow2(desc.fWidth)); |
- desc.fHeight = GrMax(MIN_SIZE, GrNextPow2(desc.fHeight)); |
+ desc.fWidth = SkTMax(MIN_SIZE, GrNextPow2(desc.fWidth)); |
+ desc.fHeight = SkTMax(MIN_SIZE, GrNextPow2(desc.fHeight)); |
} |
GrResource* resource = NULL; |
@@ -580,7 +580,7 @@ void GrContext::setTextureCacheLimits(int maxTextures, size_t maxTextureBytes) { |
} |
int GrContext::getMaxTextureSize() const { |
- return GrMin(fGpu->caps()->maxTextureSize(), fMaxTextureSizeOverride); |
+ return SkTMin(fGpu->caps()->maxTextureSize(), fMaxTextureSizeOverride); |
} |
int GrContext::getMaxRenderTargetSize() const { |
@@ -680,7 +680,7 @@ void GrContext::dumpFontCache() const { |
could use an indices array, and then only send 8 verts, but not sure that |
would be faster. |
*/ |
-static void setStrokeRectStrip(GrPoint verts[10], SkRect rect, |
+static void setStrokeRectStrip(SkPoint verts[10], SkRect rect, |
SkScalar width) { |
const SkScalar rad = SkScalarHalf(width); |
rect.sort(); |
@@ -856,7 +856,7 @@ void GrContext::drawRect(const GrPaint& paint, |
GrPrimitiveType primType; |
int vertCount; |
- GrPoint* vertex = geo.positions(); |
+ SkPoint* vertex = geo.positions(); |
if (width > 0) { |
vertCount = 10; |
@@ -904,17 +904,17 @@ namespace { |
extern const GrVertexAttrib gPosUVColorAttribs[] = { |
{kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding }, |
- {kVec2f_GrVertexAttribType, sizeof(GrPoint), kLocalCoord_GrVertexAttribBinding }, |
- {kVec4ub_GrVertexAttribType, 2*sizeof(GrPoint), kColor_GrVertexAttribBinding} |
+ {kVec2f_GrVertexAttribType, sizeof(SkPoint), kLocalCoord_GrVertexAttribBinding }, |
+ {kVec4ub_GrVertexAttribType, 2*sizeof(SkPoint), kColor_GrVertexAttribBinding} |
}; |
extern const GrVertexAttrib gPosColorAttribs[] = { |
{kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding}, |
- {kVec4ub_GrVertexAttribType, sizeof(GrPoint), kColor_GrVertexAttribBinding}, |
+ {kVec4ub_GrVertexAttribType, sizeof(SkPoint), kColor_GrVertexAttribBinding}, |
}; |
static void set_vertex_attributes(GrDrawState* drawState, |
- const GrPoint* texCoords, |
+ const SkPoint* texCoords, |
const GrColor* colors, |
int* colorOffset, |
int* texOffset) { |
@@ -922,14 +922,14 @@ static void set_vertex_attributes(GrDrawState* drawState, |
*colorOffset = -1; |
if (NULL != texCoords && NULL != colors) { |
- *texOffset = sizeof(GrPoint); |
- *colorOffset = 2*sizeof(GrPoint); |
+ *texOffset = sizeof(SkPoint); |
+ *colorOffset = 2*sizeof(SkPoint); |
drawState->setVertexAttribs<gPosUVColorAttribs>(3); |
} else if (NULL != texCoords) { |
- *texOffset = sizeof(GrPoint); |
+ *texOffset = sizeof(SkPoint); |
drawState->setVertexAttribs<gPosUVColorAttribs>(2); |
} else if (NULL != colors) { |
- *colorOffset = sizeof(GrPoint); |
+ *colorOffset = sizeof(SkPoint); |
drawState->setVertexAttribs<gPosColorAttribs>(2); |
} else { |
drawState->setVertexAttribs<gPosColorAttribs>(1); |
@@ -941,8 +941,8 @@ static void set_vertex_attributes(GrDrawState* drawState, |
void GrContext::drawVertices(const GrPaint& paint, |
GrPrimitiveType primitiveType, |
int vertexCount, |
- const GrPoint positions[], |
- const GrPoint texCoords[], |
+ const SkPoint positions[], |
+ const SkPoint texCoords[], |
const GrColor colors[], |
const uint16_t indices[], |
int indexCount) { |
@@ -960,7 +960,7 @@ void GrContext::drawVertices(const GrPaint& paint, |
set_vertex_attributes(drawState, texCoords, colors, &colorOffset, &texOffset); |
size_t vertexSize = drawState->getVertexSize(); |
- if (sizeof(GrPoint) != vertexSize) { |
+ if (sizeof(SkPoint) != vertexSize) { |
if (!geo.set(target, vertexCount, 0)) { |
GrPrintf("Failed to get space for vertices!\n"); |
return; |
@@ -968,10 +968,10 @@ void GrContext::drawVertices(const GrPaint& paint, |
void* curVertex = geo.vertices(); |
for (int i = 0; i < vertexCount; ++i) { |
- *((GrPoint*)curVertex) = positions[i]; |
+ *((SkPoint*)curVertex) = positions[i]; |
if (texOffset >= 0) { |
- *(GrPoint*)((intptr_t)curVertex + texOffset) = texCoords[i]; |
+ *(SkPoint*)((intptr_t)curVertex + texOffset) = texCoords[i]; |
} |
if (colorOffset >= 0) { |
*(GrColor*)((intptr_t)curVertex + colorOffset) = colors[i]; |