| Index: src/gpu/GrAARectRenderer.cpp | 
| diff --git a/src/gpu/GrAARectRenderer.cpp b/src/gpu/GrAARectRenderer.cpp | 
| index 2c21f09f00043c1cc139b1b3533fddcfe2b2c4e5..d23041f236113d61a60fffc06f4878e06e121d5a 100644 | 
| --- a/src/gpu/GrAARectRenderer.cpp | 
| +++ b/src/gpu/GrAARectRenderer.cpp | 
| @@ -261,12 +261,12 @@ namespace { | 
|  | 
| extern const GrVertexAttrib gAARectCoverageAttribs[] = { | 
| {kVec2f_GrVertexAttribType,  0,               kPosition_GrVertexAttribBinding}, | 
| -    {kVec4ub_GrVertexAttribType, sizeof(GrPoint), kCoverage_GrVertexAttribBinding}, | 
| +    {kVec4ub_GrVertexAttribType, sizeof(SkPoint), kCoverage_GrVertexAttribBinding}, | 
| }; | 
|  | 
| extern const GrVertexAttrib gAARectColorAttribs[] = { | 
| {kVec2f_GrVertexAttribType,  0,               kPosition_GrVertexAttribBinding}, | 
| -    {kVec4ub_GrVertexAttribType, sizeof(GrPoint), kColor_GrVertexAttribBinding}, | 
| +    {kVec4ub_GrVertexAttribType, sizeof(SkPoint), kColor_GrVertexAttribBinding}, | 
| }; | 
|  | 
| static void set_aa_rect_vertex_attributes(GrDrawState* drawState, bool useCoverage) { | 
| @@ -277,7 +277,7 @@ static void set_aa_rect_vertex_attributes(GrDrawState* drawState, bool useCovera | 
| } | 
| } | 
|  | 
| -static void set_inset_fan(GrPoint* pts, size_t stride, | 
| +static void set_inset_fan(SkPoint* pts, size_t stride, | 
| const SkRect& r, SkScalar dx, SkScalar dy) { | 
| pts->setRectFan(r.fLeft + dx, r.fTop + dy, | 
| r.fRight - dx, r.fBottom - dy, stride); | 
| @@ -299,7 +299,7 @@ static const uint16_t gFillAARectIdx[] = { | 
| 4, 5, 6, 6, 7, 4, | 
| }; | 
|  | 
| -static const int kIndicesPerAAFillRect = GR_ARRAY_COUNT(gFillAARectIdx); | 
| +static const int kIndicesPerAAFillRect = SK_ARRAY_COUNT(gFillAARectIdx); | 
| static const int kVertsPerAAFillRect = 8; | 
| static const int kNumAAFillRectsInIndexBuffer = 256; | 
|  | 
| @@ -414,8 +414,8 @@ static const uint16_t gBevelStrokeAARectIdx[] = { | 
| }; | 
|  | 
| int GrAARectRenderer::aaStrokeRectIndexCount(bool miterStroke) { | 
| -    return miterStroke ? GR_ARRAY_COUNT(gMiterStrokeAARectIdx) : | 
| -                         GR_ARRAY_COUNT(gBevelStrokeAARectIdx); | 
| +    return miterStroke ? SK_ARRAY_COUNT(gMiterStrokeAARectIdx) : | 
| +                         SK_ARRAY_COUNT(gBevelStrokeAARectIdx); | 
| } | 
|  | 
| GrIndexBuffer* GrAARectRenderer::aaStrokeRectIndexBuffer(GrGpu* gpu, bool miterStroke) { | 
| @@ -474,10 +474,10 @@ void GrAARectRenderer::geometryFillAARect(GrGpu* gpu, | 
|  | 
| intptr_t verts = reinterpret_cast<intptr_t>(geo.vertices()); | 
| size_t vsize = drawState->getVertexSize(); | 
| -    SkASSERT(sizeof(GrPoint) + sizeof(GrColor) == vsize); | 
| +    SkASSERT(sizeof(SkPoint) + sizeof(GrColor) == vsize); | 
|  | 
| -    GrPoint* fan0Pos = reinterpret_cast<GrPoint*>(verts); | 
| -    GrPoint* fan1Pos = reinterpret_cast<GrPoint*>(verts + 4 * vsize); | 
| +    SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts); | 
| +    SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + 4 * vsize); | 
|  | 
| SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1); | 
| inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height()); | 
| @@ -531,7 +531,7 @@ void GrAARectRenderer::geometryFillAARect(GrGpu* gpu, | 
| *((SkPoint*)((intptr_t)fan0Pos + 3 * vsize)) += vec[0] - vec[1]; | 
| } | 
|  | 
| -    verts += sizeof(GrPoint); | 
| +    verts += sizeof(SkPoint); | 
| for (int i = 0; i < 4; ++i) { | 
| *reinterpret_cast<GrColor*>(verts + i * vsize) = 0; | 
| } | 
| @@ -571,30 +571,30 @@ namespace { | 
|  | 
| // Rotated | 
| struct RectVertex { | 
| -    GrPoint fPos; | 
| -    GrPoint fCenter; | 
| -    GrPoint fDir; | 
| -    GrPoint fWidthHeight; | 
| +    SkPoint fPos; | 
| +    SkPoint fCenter; | 
| +    SkPoint fDir; | 
| +    SkPoint fWidthHeight; | 
| }; | 
|  | 
| // Rotated | 
| extern const GrVertexAttrib gAARectVertexAttribs[] = { | 
| { kVec2f_GrVertexAttribType, 0,                 kPosition_GrVertexAttribBinding }, | 
| -    { kVec4f_GrVertexAttribType, sizeof(GrPoint),   kEffect_GrVertexAttribBinding }, | 
| -    { kVec2f_GrVertexAttribType, 3*sizeof(GrPoint), kEffect_GrVertexAttribBinding } | 
| +    { kVec4f_GrVertexAttribType, sizeof(SkPoint),   kEffect_GrVertexAttribBinding }, | 
| +    { kVec2f_GrVertexAttribType, 3*sizeof(SkPoint), kEffect_GrVertexAttribBinding } | 
| }; | 
|  | 
| // Axis Aligned | 
| struct AARectVertex { | 
| -    GrPoint fPos; | 
| -    GrPoint fOffset; | 
| -    GrPoint fWidthHeight; | 
| +    SkPoint fPos; | 
| +    SkPoint fOffset; | 
| +    SkPoint fWidthHeight; | 
| }; | 
|  | 
| // Axis Aligned | 
| extern const GrVertexAttrib gAAAARectVertexAttribs[] = { | 
| { kVec2f_GrVertexAttribType, 0,                 kPosition_GrVertexAttribBinding }, | 
| -    { kVec4f_GrVertexAttribType, sizeof(GrPoint),   kEffect_GrVertexAttribBinding }, | 
| +    { kVec4f_GrVertexAttribType, sizeof(SkPoint),   kEffect_GrVertexAttribBinding }, | 
| }; | 
|  | 
| }; | 
| @@ -695,7 +695,7 @@ void GrAARectRenderer::shaderFillAlignedAARect(GrGpu* gpu, | 
| devRect.fBottom + SK_ScalarHalf | 
| }; | 
|  | 
| -    GrPoint widthHeight = { | 
| +    SkPoint widthHeight = { | 
| SkScalarHalf(devRect.width()) + SK_ScalarHalf, | 
| SkScalarHalf(devRect.height()) + SK_ScalarHalf | 
| }; | 
| @@ -728,7 +728,7 @@ void GrAARectRenderer::strokeAARect(GrGpu* gpu, | 
| const SkRect& devRect, | 
| const SkStrokeRec* stroke, | 
| bool useVertexCoverage) { | 
| -    GrVec devStrokeSize; | 
| +    SkVector devStrokeSize; | 
| SkScalar width = stroke->getWidth(); | 
| if (width > 0) { | 
| devStrokeSize.set(width, width); | 
| @@ -755,7 +755,7 @@ void GrAARectRenderer::strokeAARect(GrGpu* gpu, | 
| { | 
| SkScalar w = devRect.width() - dx; | 
| SkScalar h = devRect.height() - dy; | 
| -        spare = GrMin(w, h); | 
| +        spare = SkTMin(w, h); | 
| } | 
|  | 
| SkRect devOutside(devRect); | 
| @@ -818,15 +818,15 @@ void GrAARectRenderer::geometryStrokeAARect(GrGpu* gpu, | 
|  | 
| intptr_t verts = reinterpret_cast<intptr_t>(geo.vertices()); | 
| size_t vsize = drawState->getVertexSize(); | 
| -    SkASSERT(sizeof(GrPoint) + sizeof(GrColor) == vsize); | 
| +    SkASSERT(sizeof(SkPoint) + sizeof(GrColor) == vsize); | 
|  | 
| // We create vertices for four nested rectangles. There are two ramps from 0 to full | 
| // coverage, one on the exterior of the stroke and the other on the interior. | 
| // The following pointers refer to the four rects, from outermost to innermost. | 
| -    GrPoint* fan0Pos = reinterpret_cast<GrPoint*>(verts); | 
| -    GrPoint* fan1Pos = reinterpret_cast<GrPoint*>(verts + outerVertexNum * vsize); | 
| -    GrPoint* fan2Pos = reinterpret_cast<GrPoint*>(verts + 2 * outerVertexNum * vsize); | 
| -    GrPoint* fan3Pos = reinterpret_cast<GrPoint*>(verts + (2 * outerVertexNum + innerVertexNum) * vsize); | 
| +    SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts); | 
| +    SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + outerVertexNum * vsize); | 
| +    SkPoint* fan2Pos = reinterpret_cast<SkPoint*>(verts + 2 * outerVertexNum * vsize); | 
| +    SkPoint* fan3Pos = reinterpret_cast<SkPoint*>(verts + (2 * outerVertexNum + innerVertexNum) * vsize); | 
|  | 
| #ifndef SK_IGNORE_THIN_STROKED_RECT_FIX | 
| // TODO: this only really works if the X & Y margins are the same all around | 
| @@ -853,8 +853,8 @@ void GrAARectRenderer::geometryStrokeAARect(GrGpu* gpu, | 
| // innermost | 
| set_inset_fan(fan3Pos, vsize, devInside,   SK_ScalarHalf,  SK_ScalarHalf); | 
| } else { | 
| -        GrPoint* fan0AssistPos = reinterpret_cast<GrPoint*>(verts + 4 * vsize); | 
| -        GrPoint* fan1AssistPos = reinterpret_cast<GrPoint*>(verts + (outerVertexNum + 4) * vsize); | 
| +        SkPoint* fan0AssistPos = reinterpret_cast<SkPoint*>(verts + 4 * vsize); | 
| +        SkPoint* fan1AssistPos = reinterpret_cast<SkPoint*>(verts + (outerVertexNum + 4) * vsize); | 
| // outermost | 
| set_inset_fan(fan0Pos, vsize, devOutside, -SK_ScalarHalf, -SK_ScalarHalf); | 
| set_inset_fan(fan0AssistPos, vsize, devOutsideAssist, -SK_ScalarHalf, -SK_ScalarHalf); | 
| @@ -868,7 +868,7 @@ void GrAARectRenderer::geometryStrokeAARect(GrGpu* gpu, | 
| } | 
|  | 
| // The outermost rect has 0 coverage | 
| -    verts += sizeof(GrPoint); | 
| +    verts += sizeof(SkPoint); | 
| for (int i = 0; i < outerVertexNum; ++i) { | 
| *reinterpret_cast<GrColor*>(verts + i * vsize) = 0; | 
| } | 
|  |