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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
10 #include "GrGLContext.h" | 10 #include "GrGLContext.h" |
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305 // to alllow arbitrary wrap modes, however. | 305 // to alllow arbitrary wrap modes, however. |
306 fMipMapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG
_texture_npot"); | 306 fMipMapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG
_texture_npot"); |
307 } | 307 } |
308 | 308 |
309 fHWAALineSupport = (kGL_GrGLStandard == standard); | 309 fHWAALineSupport = (kGL_GrGLStandard == standard); |
310 | 310 |
311 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); | 311 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); |
312 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); | 312 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); |
313 // Our render targets are always created with textures as the color | 313 // Our render targets are always created with textures as the color |
314 // attachment, hence this min: | 314 // attachment, hence this min: |
315 fMaxRenderTargetSize = GrMin(fMaxTextureSize, fMaxRenderTargetSize); | 315 fMaxRenderTargetSize = SkTMin(fMaxTextureSize, fMaxRenderTargetSize); |
316 | 316 |
317 fPathRenderingSupport = ctxInfo.hasExtension("GL_NV_path_rendering"); | 317 fPathRenderingSupport = ctxInfo.hasExtension("GL_NV_path_rendering"); |
318 SkASSERT(!fPathRenderingSupport || fFixedFunctionSupport); | 318 SkASSERT(!fPathRenderingSupport || fFixedFunctionSupport); |
319 | 319 |
320 fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker"); | 320 fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker"); |
321 | 321 |
322 fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType; | 322 fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType; |
323 | 323 |
324 // Disable scratch texture reuse on Mali and Adreno devices | 324 // Disable scratch texture reuse on Mali and Adreno devices |
325 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() && | 325 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() && |
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615 "IMG MS To Texture", | 615 "IMG MS To Texture", |
616 "EXT MS To Texture", | 616 "EXT MS To Texture", |
617 }; | 617 }; |
618 GR_STATIC_ASSERT(0 == kNone_MSFBOType); | 618 GR_STATIC_ASSERT(0 == kNone_MSFBOType); |
619 GR_STATIC_ASSERT(1 == kDesktop_ARB_MSFBOType); | 619 GR_STATIC_ASSERT(1 == kDesktop_ARB_MSFBOType); |
620 GR_STATIC_ASSERT(2 == kDesktop_EXT_MSFBOType); | 620 GR_STATIC_ASSERT(2 == kDesktop_EXT_MSFBOType); |
621 GR_STATIC_ASSERT(3 == kES_3_0_MSFBOType); | 621 GR_STATIC_ASSERT(3 == kES_3_0_MSFBOType); |
622 GR_STATIC_ASSERT(4 == kES_Apple_MSFBOType); | 622 GR_STATIC_ASSERT(4 == kES_Apple_MSFBOType); |
623 GR_STATIC_ASSERT(5 == kES_IMG_MsToTexture_MSFBOType); | 623 GR_STATIC_ASSERT(5 == kES_IMG_MsToTexture_MSFBOType); |
624 GR_STATIC_ASSERT(6 == kES_EXT_MsToTexture_MSFBOType); | 624 GR_STATIC_ASSERT(6 == kES_EXT_MsToTexture_MSFBOType); |
625 GR_STATIC_ASSERT(GR_ARRAY_COUNT(kMSFBOExtStr) == kLast_MSFBOType + 1); | 625 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kMSFBOExtStr) == kLast_MSFBOType + 1); |
626 | 626 |
627 static const char* kFBFetchTypeStr[] = { | 627 static const char* kFBFetchTypeStr[] = { |
628 "None", | 628 "None", |
629 "EXT", | 629 "EXT", |
630 "NV", | 630 "NV", |
631 }; | 631 }; |
632 GR_STATIC_ASSERT(0 == kNone_FBFetchType); | 632 GR_STATIC_ASSERT(0 == kNone_FBFetchType); |
633 GR_STATIC_ASSERT(1 == kEXT_FBFetchType); | 633 GR_STATIC_ASSERT(1 == kEXT_FBFetchType); |
634 GR_STATIC_ASSERT(2 == kNV_FBFetchType); | 634 GR_STATIC_ASSERT(2 == kNV_FBFetchType); |
635 GR_STATIC_ASSERT(GR_ARRAY_COUNT(kFBFetchTypeStr) == kLast_FBFetchType + 1); | 635 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kFBFetchTypeStr) == kLast_FBFetchType + 1); |
636 | 636 |
637 | 637 |
638 r.appendf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO")); | 638 r.appendf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO")); |
639 r.appendf("Fixed Function Support: %s\n", (fFixedFunctionSupport ? "YES" : "
NO")); | 639 r.appendf("Fixed Function Support: %s\n", (fFixedFunctionSupport ? "YES" : "
NO")); |
640 r.appendf("MSAA Type: %s\n", kMSFBOExtStr[fMSFBOType]); | 640 r.appendf("MSAA Type: %s\n", kMSFBOExtStr[fMSFBOType]); |
641 r.appendf("FB Fetch Type: %s\n", kFBFetchTypeStr[fFBFetchType]); | 641 r.appendf("FB Fetch Type: %s\n", kFBFetchTypeStr[fFBFetchType]); |
642 r.appendf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors); | 642 r.appendf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors); |
643 r.appendf("Max FS Texture Units: %d\n", fMaxFragmentTextureUnits); | 643 r.appendf("Max FS Texture Units: %d\n", fMaxFragmentTextureUnits); |
644 if (fFixedFunctionSupport) { | 644 if (fFixedFunctionSupport) { |
645 r.appendf("Max Fixed Function Texture Coords: %d\n", fMaxFixedFunctionTe
xtureCoords); | 645 r.appendf("Max Fixed Function Texture Coords: %d\n", fMaxFixedFunctionTe
xtureCoords); |
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662 r.appendf("Fragment coord conventions support: %s\n", | 662 r.appendf("Fragment coord conventions support: %s\n", |
663 (fFragCoordsConventionSupport ? "YES": "NO")); | 663 (fFragCoordsConventionSupport ? "YES": "NO")); |
664 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ?
"YES": "NO")); | 664 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ?
"YES": "NO")); |
665 r.appendf("Use non-VBO for dynamic data: %s\n", | 665 r.appendf("Use non-VBO for dynamic data: %s\n", |
666 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); | 666 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); |
667 r.appendf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" :
"NO")); | 667 r.appendf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" :
"NO")); |
668 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO
")); | 668 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO
")); |
669 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES"
: "NO")); | 669 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES"
: "NO")); |
670 return r; | 670 return r; |
671 } | 671 } |
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