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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
| 10 #include "GrGLContext.h" | 10 #include "GrGLContext.h" |
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| 305 // to alllow arbitrary wrap modes, however. | 305 // to alllow arbitrary wrap modes, however. |
| 306 fMipMapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG
_texture_npot"); | 306 fMipMapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG
_texture_npot"); |
| 307 } | 307 } |
| 308 | 308 |
| 309 fHWAALineSupport = (kGL_GrGLStandard == standard); | 309 fHWAALineSupport = (kGL_GrGLStandard == standard); |
| 310 | 310 |
| 311 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); | 311 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); |
| 312 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); | 312 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); |
| 313 // Our render targets are always created with textures as the color | 313 // Our render targets are always created with textures as the color |
| 314 // attachment, hence this min: | 314 // attachment, hence this min: |
| 315 fMaxRenderTargetSize = GrMin(fMaxTextureSize, fMaxRenderTargetSize); | 315 fMaxRenderTargetSize = SkTMin(fMaxTextureSize, fMaxRenderTargetSize); |
| 316 | 316 |
| 317 fPathRenderingSupport = ctxInfo.hasExtension("GL_NV_path_rendering"); | 317 fPathRenderingSupport = ctxInfo.hasExtension("GL_NV_path_rendering"); |
| 318 SkASSERT(!fPathRenderingSupport || fFixedFunctionSupport); | 318 SkASSERT(!fPathRenderingSupport || fFixedFunctionSupport); |
| 319 | 319 |
| 320 fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker"); | 320 fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker"); |
| 321 | 321 |
| 322 fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType; | 322 fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType; |
| 323 | 323 |
| 324 // Disable scratch texture reuse on Mali and Adreno devices | 324 // Disable scratch texture reuse on Mali and Adreno devices |
| 325 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() && | 325 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() && |
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| 615 "IMG MS To Texture", | 615 "IMG MS To Texture", |
| 616 "EXT MS To Texture", | 616 "EXT MS To Texture", |
| 617 }; | 617 }; |
| 618 GR_STATIC_ASSERT(0 == kNone_MSFBOType); | 618 GR_STATIC_ASSERT(0 == kNone_MSFBOType); |
| 619 GR_STATIC_ASSERT(1 == kDesktop_ARB_MSFBOType); | 619 GR_STATIC_ASSERT(1 == kDesktop_ARB_MSFBOType); |
| 620 GR_STATIC_ASSERT(2 == kDesktop_EXT_MSFBOType); | 620 GR_STATIC_ASSERT(2 == kDesktop_EXT_MSFBOType); |
| 621 GR_STATIC_ASSERT(3 == kES_3_0_MSFBOType); | 621 GR_STATIC_ASSERT(3 == kES_3_0_MSFBOType); |
| 622 GR_STATIC_ASSERT(4 == kES_Apple_MSFBOType); | 622 GR_STATIC_ASSERT(4 == kES_Apple_MSFBOType); |
| 623 GR_STATIC_ASSERT(5 == kES_IMG_MsToTexture_MSFBOType); | 623 GR_STATIC_ASSERT(5 == kES_IMG_MsToTexture_MSFBOType); |
| 624 GR_STATIC_ASSERT(6 == kES_EXT_MsToTexture_MSFBOType); | 624 GR_STATIC_ASSERT(6 == kES_EXT_MsToTexture_MSFBOType); |
| 625 GR_STATIC_ASSERT(GR_ARRAY_COUNT(kMSFBOExtStr) == kLast_MSFBOType + 1); | 625 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kMSFBOExtStr) == kLast_MSFBOType + 1); |
| 626 | 626 |
| 627 static const char* kFBFetchTypeStr[] = { | 627 static const char* kFBFetchTypeStr[] = { |
| 628 "None", | 628 "None", |
| 629 "EXT", | 629 "EXT", |
| 630 "NV", | 630 "NV", |
| 631 }; | 631 }; |
| 632 GR_STATIC_ASSERT(0 == kNone_FBFetchType); | 632 GR_STATIC_ASSERT(0 == kNone_FBFetchType); |
| 633 GR_STATIC_ASSERT(1 == kEXT_FBFetchType); | 633 GR_STATIC_ASSERT(1 == kEXT_FBFetchType); |
| 634 GR_STATIC_ASSERT(2 == kNV_FBFetchType); | 634 GR_STATIC_ASSERT(2 == kNV_FBFetchType); |
| 635 GR_STATIC_ASSERT(GR_ARRAY_COUNT(kFBFetchTypeStr) == kLast_FBFetchType + 1); | 635 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kFBFetchTypeStr) == kLast_FBFetchType + 1); |
| 636 | 636 |
| 637 | 637 |
| 638 r.appendf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO")); | 638 r.appendf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO")); |
| 639 r.appendf("Fixed Function Support: %s\n", (fFixedFunctionSupport ? "YES" : "
NO")); | 639 r.appendf("Fixed Function Support: %s\n", (fFixedFunctionSupport ? "YES" : "
NO")); |
| 640 r.appendf("MSAA Type: %s\n", kMSFBOExtStr[fMSFBOType]); | 640 r.appendf("MSAA Type: %s\n", kMSFBOExtStr[fMSFBOType]); |
| 641 r.appendf("FB Fetch Type: %s\n", kFBFetchTypeStr[fFBFetchType]); | 641 r.appendf("FB Fetch Type: %s\n", kFBFetchTypeStr[fFBFetchType]); |
| 642 r.appendf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors); | 642 r.appendf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors); |
| 643 r.appendf("Max FS Texture Units: %d\n", fMaxFragmentTextureUnits); | 643 r.appendf("Max FS Texture Units: %d\n", fMaxFragmentTextureUnits); |
| 644 if (fFixedFunctionSupport) { | 644 if (fFixedFunctionSupport) { |
| 645 r.appendf("Max Fixed Function Texture Coords: %d\n", fMaxFixedFunctionTe
xtureCoords); | 645 r.appendf("Max Fixed Function Texture Coords: %d\n", fMaxFixedFunctionTe
xtureCoords); |
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| 662 r.appendf("Fragment coord conventions support: %s\n", | 662 r.appendf("Fragment coord conventions support: %s\n", |
| 663 (fFragCoordsConventionSupport ? "YES": "NO")); | 663 (fFragCoordsConventionSupport ? "YES": "NO")); |
| 664 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ?
"YES": "NO")); | 664 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ?
"YES": "NO")); |
| 665 r.appendf("Use non-VBO for dynamic data: %s\n", | 665 r.appendf("Use non-VBO for dynamic data: %s\n", |
| 666 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); | 666 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); |
| 667 r.appendf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" :
"NO")); | 667 r.appendf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" :
"NO")); |
| 668 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO
")); | 668 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO
")); |
| 669 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES"
: "NO")); | 669 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES"
: "NO")); |
| 670 return r; | 670 return r; |
| 671 } | 671 } |
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