| Index: third_party/WebKit/Source/core/layout/FloatingObjects.cpp
|
| diff --git a/third_party/WebKit/Source/core/layout/FloatingObjects.cpp b/third_party/WebKit/Source/core/layout/FloatingObjects.cpp
|
| index 2dcf0d9e167aa0b28a6fd1f5f92c5f644361d5d8..9eedc0fc526cbe1de91b19e18a531eaf318969af 100644
|
| --- a/third_party/WebKit/Source/core/layout/FloatingObjects.cpp
|
| +++ b/third_party/WebKit/Source/core/layout/FloatingObjects.cpp
|
| @@ -27,9 +27,8 @@
|
| #include "core/layout/LayoutBox.h"
|
| #include "core/layout/LayoutView.h"
|
| #include "core/layout/shapes/ShapeOutsideInfo.h"
|
| -#include "core/paint/PaintLayer.h"
|
| -#include "platform/RuntimeEnabledFeatures.h"
|
| #include "wtf/PtrUtil.h"
|
| +
|
| #include <algorithm>
|
| #include <memory>
|
|
|
| @@ -48,6 +47,7 @@ static_assert(sizeof(FloatingObject) == sizeof(SameSizeAsFloatingObject), "Float
|
| FloatingObject::FloatingObject(LayoutBox* layoutObject)
|
| : m_layoutObject(layoutObject)
|
| , m_originatingLine(nullptr)
|
| + // TODO(wkorman): Do we need to change this to take param as it used to?
|
| , m_shouldPaint(true)
|
| , m_isDescendant(false)
|
| , m_isPlaced(false)
|
| @@ -69,6 +69,7 @@ FloatingObject::FloatingObject(LayoutBox* layoutObject, Type type, const LayoutR
|
| , m_originatingLine(nullptr)
|
| , m_frameRect(frameRect)
|
| , m_type(type)
|
| + , m_shouldPaint(shouldPaint)
|
| , m_isDescendant(isDescendant)
|
| , m_isPlaced(true)
|
| , m_isLowestNonOverhangingFloatInChild(isLowestNonOverhangingFloatInChild)
|
| @@ -76,25 +77,6 @@ FloatingObject::FloatingObject(LayoutBox* layoutObject, Type type, const LayoutR
|
| , m_isInPlacedTree(false)
|
| #endif
|
| {
|
| - m_shouldPaint = shouldPaint;
|
| - // TODO(chrishtr): Avoid the following hack when performing an unsafe clone.
|
| - // This avoids a use-after-free bug due to the fact that we sometimes fail to remove
|
| - // floats from their container when detaching (crbug.com/619380). This is actually a bug in the
|
| - // floats detach machinery, which needs to be fixed, in which case this workaround can be removed.
|
| - // In any case, it should be safe because moving floats from one owner to another should cause layout,
|
| - // which will in turn update the m_shouldPaint property.
|
| - if (!performingUnsafeClone)
|
| - m_shouldPaint = m_shouldPaint || shouldPaintForCompositedLayoutPart();
|
| -}
|
| -
|
| -bool FloatingObject::shouldPaintForCompositedLayoutPart()
|
| -{
|
| - // HACK: only non-self-painting floats should paint. However, due to the fundamental compositing bug, some LayoutPart objects
|
| - // may become self-painting due to being composited. This leads to a chicken-egg issue because layout may not depend on compositing.
|
| - // If this is the case, set shouldPaint() to true even if the layer is technically self-painting. This lets the float which contains
|
| - // a LayoutPart start painting as soon as it stops being composited, without having to re-layout the float.
|
| - // This hack can be removed after SPv2.
|
| - return m_layoutObject->layer() && m_layoutObject->layer()->isSelfPaintingOnlyBecauseIsCompositedPart() && !RuntimeEnabledFeatures::slimmingPaintV2Enabled();
|
| }
|
|
|
| std::unique_ptr<FloatingObject> FloatingObject::create(LayoutBox* layoutObject)
|
| @@ -102,18 +84,13 @@ std::unique_ptr<FloatingObject> FloatingObject::create(LayoutBox* layoutObject)
|
| std::unique_ptr<FloatingObject> newObj = wrapUnique(new FloatingObject(layoutObject));
|
|
|
| // If a layer exists, the float will paint itself. Otherwise someone else will.
|
| - newObj->setShouldPaint(!layoutObject->hasSelfPaintingLayer() || newObj->shouldPaintForCompositedLayoutPart());
|
| + newObj->setShouldPaint(!layoutObject->hasSelfPaintingLayer());
|
|
|
| newObj->setIsDescendant(true);
|
|
|
| return newObj;
|
| }
|
|
|
| -bool FloatingObject::shouldPaint() const
|
| -{
|
| - return m_shouldPaint && !m_layoutObject->hasSelfPaintingLayer();
|
| -}
|
| -
|
| std::unique_ptr<FloatingObject> FloatingObject::copyToNewContainer(LayoutSize offset, bool shouldPaint, bool isDescendant) const
|
| {
|
| return wrapUnique(new FloatingObject(layoutObject(), getType(), LayoutRect(frameRect().location() - offset, frameRect().size()), shouldPaint, isDescendant, isLowestNonOverhangingFloatInChild()));
|
|
|