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Unified Diff: third_party/WebKit/Source/core/layout/FloatingObjects.cpp

Issue 2164813002: Revert "Add a hack to set shouldPaint to true for force-composited iframes." (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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Index: third_party/WebKit/Source/core/layout/FloatingObjects.cpp
diff --git a/third_party/WebKit/Source/core/layout/FloatingObjects.cpp b/third_party/WebKit/Source/core/layout/FloatingObjects.cpp
index 2dcf0d9e167aa0b28a6fd1f5f92c5f644361d5d8..9eedc0fc526cbe1de91b19e18a531eaf318969af 100644
--- a/third_party/WebKit/Source/core/layout/FloatingObjects.cpp
+++ b/third_party/WebKit/Source/core/layout/FloatingObjects.cpp
@@ -27,9 +27,8 @@
#include "core/layout/LayoutBox.h"
#include "core/layout/LayoutView.h"
#include "core/layout/shapes/ShapeOutsideInfo.h"
-#include "core/paint/PaintLayer.h"
-#include "platform/RuntimeEnabledFeatures.h"
#include "wtf/PtrUtil.h"
+
#include <algorithm>
#include <memory>
@@ -48,6 +47,7 @@ static_assert(sizeof(FloatingObject) == sizeof(SameSizeAsFloatingObject), "Float
FloatingObject::FloatingObject(LayoutBox* layoutObject)
: m_layoutObject(layoutObject)
, m_originatingLine(nullptr)
+ // TODO(wkorman): Do we need to change this to take param as it used to?
, m_shouldPaint(true)
, m_isDescendant(false)
, m_isPlaced(false)
@@ -69,6 +69,7 @@ FloatingObject::FloatingObject(LayoutBox* layoutObject, Type type, const LayoutR
, m_originatingLine(nullptr)
, m_frameRect(frameRect)
, m_type(type)
+ , m_shouldPaint(shouldPaint)
, m_isDescendant(isDescendant)
, m_isPlaced(true)
, m_isLowestNonOverhangingFloatInChild(isLowestNonOverhangingFloatInChild)
@@ -76,25 +77,6 @@ FloatingObject::FloatingObject(LayoutBox* layoutObject, Type type, const LayoutR
, m_isInPlacedTree(false)
#endif
{
- m_shouldPaint = shouldPaint;
- // TODO(chrishtr): Avoid the following hack when performing an unsafe clone.
- // This avoids a use-after-free bug due to the fact that we sometimes fail to remove
- // floats from their container when detaching (crbug.com/619380). This is actually a bug in the
- // floats detach machinery, which needs to be fixed, in which case this workaround can be removed.
- // In any case, it should be safe because moving floats from one owner to another should cause layout,
- // which will in turn update the m_shouldPaint property.
- if (!performingUnsafeClone)
- m_shouldPaint = m_shouldPaint || shouldPaintForCompositedLayoutPart();
-}
-
-bool FloatingObject::shouldPaintForCompositedLayoutPart()
-{
- // HACK: only non-self-painting floats should paint. However, due to the fundamental compositing bug, some LayoutPart objects
- // may become self-painting due to being composited. This leads to a chicken-egg issue because layout may not depend on compositing.
- // If this is the case, set shouldPaint() to true even if the layer is technically self-painting. This lets the float which contains
- // a LayoutPart start painting as soon as it stops being composited, without having to re-layout the float.
- // This hack can be removed after SPv2.
- return m_layoutObject->layer() && m_layoutObject->layer()->isSelfPaintingOnlyBecauseIsCompositedPart() && !RuntimeEnabledFeatures::slimmingPaintV2Enabled();
}
std::unique_ptr<FloatingObject> FloatingObject::create(LayoutBox* layoutObject)
@@ -102,18 +84,13 @@ std::unique_ptr<FloatingObject> FloatingObject::create(LayoutBox* layoutObject)
std::unique_ptr<FloatingObject> newObj = wrapUnique(new FloatingObject(layoutObject));
// If a layer exists, the float will paint itself. Otherwise someone else will.
- newObj->setShouldPaint(!layoutObject->hasSelfPaintingLayer() || newObj->shouldPaintForCompositedLayoutPart());
+ newObj->setShouldPaint(!layoutObject->hasSelfPaintingLayer());
newObj->setIsDescendant(true);
return newObj;
}
-bool FloatingObject::shouldPaint() const
-{
- return m_shouldPaint && !m_layoutObject->hasSelfPaintingLayer();
-}
-
std::unique_ptr<FloatingObject> FloatingObject::copyToNewContainer(LayoutSize offset, bool shouldPaint, bool isDescendant) const
{
return wrapUnique(new FloatingObject(layoutObject(), getType(), LayoutRect(frameRect().location() - offset, frameRect().size()), shouldPaint, isDescendant, isLowestNonOverhangingFloatInChild()));
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