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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 2164763003: remove dead methods now that we use specials exclusively for imagefilters (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: remove internal_getBM/fromBM Created 4 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "GrBlurUtils.h" 10 #include "GrBlurUtils.h"
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243 243
244 SkMatrix matrix = *draw.fMatrix; 244 SkMatrix matrix = *draw.fMatrix;
245 matrix.postTranslate(SkIntToScalar(-left), SkIntToScalar(-top)); 245 matrix.postTranslate(SkIntToScalar(-left), SkIntToScalar(-top));
246 const SkIRect clipBounds = draw.fRC->getBounds().makeOffset(-left, -top); 246 const SkIRect clipBounds = draw.fRC->getBounds().makeOffset(-left, -top);
247 SkAutoTUnref<SkImageFilterCache> cache(this->getImageFilterCache()); 247 SkAutoTUnref<SkImageFilterCache> cache(this->getImageFilterCache());
248 SkImageFilter::Context ctx(matrix, clipBounds, cache.get()); 248 SkImageFilter::Context ctx(matrix, clipBounds, cache.get());
249 249
250 return filter->filterImage(srcImg, ctx, offset); 250 return filter->filterImage(srcImg, ctx, offset);
251 } 251 }
252 252
253
254 void SkGpuDevice::drawSpriteWithFilter(const SkDraw& draw, const SkBitmap& bitma p,
255 int left, int top, const SkPaint& paint) {
256 ASSERT_SINGLE_OWNER
257 CHECK_SHOULD_DRAW(draw);
258 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawSpriteWithFilter", fConte xt);
259
260 SkASSERT(paint.getImageFilter());
261 this->drawSprite(draw, bitmap, left, top, paint);
262 }
263
264 /////////////////////////////////////////////////////////////////////////////// 253 ///////////////////////////////////////////////////////////////////////////////
265 254
266 bool SkGpuDevice::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size _t dstRowBytes, 255 bool SkGpuDevice::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size _t dstRowBytes,
267 int x, int y) { 256 int x, int y) {
268 ASSERT_SINGLE_OWNER 257 ASSERT_SINGLE_OWNER
269 258
270 // TODO: teach fRenderTarget to take ImageInfo directly to specify the src p ixels 259 // TODO: teach fRenderTarget to take ImageInfo directly to specify the src p ixels
271 GrPixelConfig config = SkImageInfo2GrPixelConfig(dstInfo, *fContext->caps()) ; 260 GrPixelConfig config = SkImageInfo2GrPixelConfig(dstInfo, *fContext->caps()) ;
272 if (kUnknown_GrPixelConfig == config) { 261 if (kUnknown_GrPixelConfig == config) {
273 return false; 262 return false;
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1461 const SkIRect srcRect = SkIRect::MakeWH(ii.width(), ii.height()); 1450 const SkIRect srcRect = SkIRect::MakeWH(ii.width(), ii.height());
1462 1451
1463 return SkSpecialImage::MakeFromGpu(srcRect, 1452 return SkSpecialImage::MakeFromGpu(srcRect,
1464 kNeedNewImageUniqueID_SpecialImage, 1453 kNeedNewImageUniqueID_SpecialImage,
1465 std::move(texture), 1454 std::move(texture),
1466 &this->surfaceProps()); 1455 &this->surfaceProps());
1467 } 1456 }
1468 1457
1469 void SkGpuDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device, 1458 void SkGpuDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device,
1470 int left, int top, const SkPaint& paint) { 1459 int left, int top, const SkPaint& paint) {
1460 SkASSERT(!paint.getImageFilter());
1461
1471 ASSERT_SINGLE_OWNER 1462 ASSERT_SINGLE_OWNER
1472 // clear of the source device must occur before CHECK_SHOULD_DRAW 1463 // clear of the source device must occur before CHECK_SHOULD_DRAW
1473 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawDevice", fContext); 1464 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawDevice", fContext);
1474 1465
1475 // drawDevice is defined to be in device coords. 1466 // drawDevice is defined to be in device coords.
1476 CHECK_SHOULD_DRAW(draw); 1467 CHECK_SHOULD_DRAW(draw);
1477 1468
1478 SkGpuDevice* dev = static_cast<SkGpuDevice*>(device); 1469 SkGpuDevice* dev = static_cast<SkGpuDevice*>(device);
1479 sk_sp<SkSpecialImage> srcImg(dev->snapSpecial()); 1470 sk_sp<SkSpecialImage> srcImg(dev->snapSpecial());
1480 if (!srcImg) { 1471 if (!srcImg) {
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1900 } 1891 }
1901 1892
1902 SkImageFilterCache* SkGpuDevice::getImageFilterCache() { 1893 SkImageFilterCache* SkGpuDevice::getImageFilterCache() {
1903 ASSERT_SINGLE_OWNER 1894 ASSERT_SINGLE_OWNER
1904 // We always return a transient cache, so it is freed after each 1895 // We always return a transient cache, so it is freed after each
1905 // filter traversal. 1896 // filter traversal.
1906 return SkImageFilterCache::Create(kDefaultImageFilterCacheSize); 1897 return SkImageFilterCache::Create(kDefaultImageFilterCacheSize);
1907 } 1898 }
1908 1899
1909 #endif 1900 #endif
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