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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ash/shelf/overflow_bubble.h" | |
| 6 | |
| 7 #include "ash/common/system/tray/tray_background_view.h" | |
| 8 #include "ash/shelf/overflow_bubble_view.h" | |
| 9 #include "ash/shelf/shelf.h" | |
| 10 #include "ash/shelf/shelf_view.h" | |
| 11 #include "ash/shelf/shelf_widget.h" | |
| 12 #include "ash/shell.h" | |
| 13 #include "ui/events/event.h" | |
| 14 #include "ui/views/widget/widget.h" | |
| 15 | |
| 16 namespace ash { | |
| 17 | |
| 18 OverflowBubble::OverflowBubble() | |
| 19 : bubble_(NULL), anchor_(NULL), shelf_view_(NULL) { | |
| 20 Shell::GetInstance()->AddPointerWatcher(this); | |
| 21 } | |
| 22 | |
| 23 OverflowBubble::~OverflowBubble() { | |
| 24 Hide(); | |
| 25 Shell::GetInstance()->RemovePointerWatcher(this); | |
| 26 } | |
| 27 | |
| 28 void OverflowBubble::Show(views::View* anchor, ShelfView* shelf_view) { | |
| 29 Hide(); | |
| 30 | |
| 31 bubble_ = new OverflowBubbleView(); | |
| 32 bubble_->InitOverflowBubble(anchor, shelf_view); | |
| 33 shelf_view_ = shelf_view; | |
| 34 anchor_ = anchor; | |
| 35 | |
| 36 TrayBackgroundView::InitializeBubbleAnimations(bubble_->GetWidget()); | |
| 37 bubble_->GetWidget()->AddObserver(this); | |
| 38 bubble_->GetWidget()->Show(); | |
| 39 } | |
| 40 | |
| 41 void OverflowBubble::Hide() { | |
| 42 if (!IsShowing()) | |
| 43 return; | |
| 44 | |
| 45 bubble_->GetWidget()->RemoveObserver(this); | |
| 46 bubble_->GetWidget()->Close(); | |
| 47 bubble_ = NULL; | |
| 48 anchor_ = NULL; | |
| 49 shelf_view_ = NULL; | |
| 50 } | |
| 51 | |
| 52 void OverflowBubble::HideBubbleAndRefreshButton() { | |
| 53 if (!IsShowing()) | |
| 54 return; | |
| 55 | |
| 56 views::View* anchor = anchor_; | |
| 57 Hide(); | |
| 58 // Update overflow button (|anchor|) status when overflow bubble is hidden | |
| 59 // by outside event of overflow button. | |
| 60 anchor->SchedulePaint(); | |
| 61 } | |
| 62 | |
| 63 void OverflowBubble::ProcessPressedEvent( | |
| 64 const gfx::Point& event_location_in_screen) { | |
| 65 if (IsShowing() && !shelf_view_->IsShowingMenu() && | |
| 66 !bubble_->GetBoundsInScreen().Contains(event_location_in_screen) && | |
| 67 !anchor_->GetBoundsInScreen().Contains(event_location_in_screen)) { | |
| 68 HideBubbleAndRefreshButton(); | |
| 69 } | |
| 70 } | |
| 71 | |
| 72 void OverflowBubble::OnMousePressed(const ui::MouseEvent& event, | |
| 73 const gfx::Point& location_in_screen, | |
| 74 views::Widget* target) { | |
| 75 ProcessPressedEvent(location_in_screen); | |
| 76 } | |
| 77 | |
| 78 void OverflowBubble::OnTouchPressed(const ui::TouchEvent& event, | |
| 79 const gfx::Point& location_in_screen, | |
| 80 views::Widget* target) { | |
| 81 ProcessPressedEvent(location_in_screen); | |
| 82 } | |
| 83 | |
| 84 void OverflowBubble::OnWidgetDestroying(views::Widget* widget) { | |
| 85 DCHECK(widget == bubble_->GetWidget()); | |
| 86 bubble_ = NULL; | |
| 87 anchor_ = NULL; | |
| 88 shelf_view_->shelf()->SchedulePaint(); | |
| 89 shelf_view_ = NULL; | |
| 90 } | |
| 91 | |
| 92 } // namespace ash | |
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