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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_CA_RENDERER_LAYER_PARAMS_H_ | 5 #ifndef UI_GL_CA_RENDERER_LAYER_PARAMS_H_ |
6 #define UI_GL_CA_RENDERER_LAYER_PARAMS_H_ | 6 #define UI_GL_CA_RENDERER_LAYER_PARAMS_H_ |
7 | 7 |
| 8 #include <vector> |
| 9 |
| 10 #include "third_party/skia/include/core/SkColor.h" |
| 11 #include "ui/gfx/geometry/point.h" |
8 #include "ui/gfx/geometry/rect.h" | 12 #include "ui/gfx/geometry/rect.h" |
9 #include "ui/gfx/geometry/rect_f.h" | 13 #include "ui/gfx/geometry/rect_f.h" |
10 #include "ui/gfx/transform.h" | 14 #include "ui/gfx/transform.h" |
11 #include "ui/gl/gl_export.h" | 15 #include "ui/gl/gl_export.h" |
12 | 16 |
13 namespace gl { | 17 namespace gl { |
14 class GLImage; | 18 class GLImage; |
15 } | 19 } |
16 | 20 |
17 namespace ui { | 21 namespace ui { |
(...skipping 17 matching lines...) Expand all Loading... |
35 const gfx::Rect clip_rect; | 39 const gfx::Rect clip_rect; |
36 unsigned sorting_context_id; | 40 unsigned sorting_context_id; |
37 const gfx::Transform transform; | 41 const gfx::Transform transform; |
38 gl::GLImage* image; | 42 gl::GLImage* image; |
39 const gfx::RectF contents_rect; | 43 const gfx::RectF contents_rect; |
40 const gfx::Rect rect; | 44 const gfx::Rect rect; |
41 unsigned background_color; | 45 unsigned background_color; |
42 unsigned edge_aa_mask; | 46 unsigned edge_aa_mask; |
43 float opacity; | 47 float opacity; |
44 unsigned filter; | 48 unsigned filter; |
| 49 |
| 50 // This is a subset of cc::FilterOperation::FilterType. |
| 51 enum class FilterEffectType : uint32_t { |
| 52 GRAYSCALE, |
| 53 SEPIA, |
| 54 SATURATE, |
| 55 HUE_ROTATE, |
| 56 INVERT, |
| 57 BRIGHTNESS, |
| 58 CONTRAST, |
| 59 OPACITY, |
| 60 BLUR, |
| 61 DROP_SHADOW, |
| 62 }; |
| 63 struct GL_EXPORT FilterEffect { |
| 64 FilterEffectType type = FilterEffectType::GRAYSCALE; |
| 65 |
| 66 // For every filter other than DROP_SHADOW, only |amount| is populated. |
| 67 float amount = 0; |
| 68 gfx::Point drop_shadow_offset; |
| 69 SkColor drop_shadow_color = 0; |
| 70 }; |
| 71 using FilterEffects = std::vector<FilterEffect>; |
| 72 |
| 73 FilterEffects filter_effects; |
45 }; | 74 }; |
46 | 75 |
47 } // namespace ui | 76 } // namespace ui |
48 | 77 |
49 #endif // UI_GL_CA_RENDERER_LAYER_PARAMS_H_ | 78 #endif // UI_GL_CA_RENDERER_LAYER_PARAMS_H_ |
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