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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
| 6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
| 7 | 7 |
| 8 #include "src/compiler/common-operator.h" | 8 #include "src/compiler/common-operator.h" |
| 9 #include "src/compiler/node.h" | 9 #include "src/compiler/node.h" |
| 10 #include "src/compiler/simplified-operator.h" | 10 #include "src/compiler/simplified-operator.h" |
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| 115 ValueEffectControl LowerCheckFloat64Hole(Node* node, Node* frame_state, | 115 ValueEffectControl LowerCheckFloat64Hole(Node* node, Node* frame_state, |
| 116 Node* effect, Node* control); | 116 Node* effect, Node* control); |
| 117 ValueEffectControl LowerCheckTaggedHole(Node* node, Node* frame_state, | 117 ValueEffectControl LowerCheckTaggedHole(Node* node, Node* frame_state, |
| 118 Node* effect, Node* control); | 118 Node* effect, Node* control); |
| 119 ValueEffectControl LowerPlainPrimitiveToNumber(Node* node, Node* effect, | 119 ValueEffectControl LowerPlainPrimitiveToNumber(Node* node, Node* effect, |
| 120 Node* control); | 120 Node* control); |
| 121 ValueEffectControl LowerPlainPrimitiveToWord32(Node* node, Node* effect, | 121 ValueEffectControl LowerPlainPrimitiveToWord32(Node* node, Node* effect, |
| 122 Node* control); | 122 Node* control); |
| 123 ValueEffectControl LowerPlainPrimitiveToFloat64(Node* node, Node* effect, | 123 ValueEffectControl LowerPlainPrimitiveToFloat64(Node* node, Node* effect, |
| 124 Node* control); | 124 Node* control); |
| 125 ValueEffectControl LowerTransitionElementsKind(Node* node, Node* effect, |
| 126 Node* control); |
| 125 | 127 |
| 126 ValueEffectControl AllocateHeapNumberWithValue(Node* node, Node* effect, | 128 ValueEffectControl AllocateHeapNumberWithValue(Node* node, Node* effect, |
| 127 Node* control); | 129 Node* control); |
| 128 ValueEffectControl BuildCheckedFloat64ToInt32(Node* value, Node* frame_state, | 130 ValueEffectControl BuildCheckedFloat64ToInt32(Node* value, Node* frame_state, |
| 129 Node* effect, Node* control); | 131 Node* effect, Node* control); |
| 130 ValueEffectControl BuildCheckedHeapNumberOrOddballToFloat64(Node* value, | 132 ValueEffectControl BuildCheckedHeapNumberOrOddballToFloat64(Node* value, |
| 131 Node* frame_state, | 133 Node* frame_state, |
| 132 Node* effect, | 134 Node* effect, |
| 133 Node* control); | 135 Node* control); |
| 134 | 136 |
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| 160 RegionObservability region_observability_ = RegionObservability::kObservable; | 162 RegionObservability region_observability_ = RegionObservability::kObservable; |
| 161 | 163 |
| 162 SetOncePointer<Operator const> to_number_operator_; | 164 SetOncePointer<Operator const> to_number_operator_; |
| 163 }; | 165 }; |
| 164 | 166 |
| 165 } // namespace compiler | 167 } // namespace compiler |
| 166 } // namespace internal | 168 } // namespace internal |
| 167 } // namespace v8 | 169 } // namespace v8 |
| 168 | 170 |
| 169 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 171 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
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