| Index: src/effects/SkGpuBlurUtils.h
 | 
| diff --git a/src/effects/SkGpuBlurUtils.h b/src/effects/SkGpuBlurUtils.h
 | 
| index 4f80fc31143465a246c19f8dda5406bc80befe49..550f3b8d6f9a6185f41ea5cae0172239351c8006 100644
 | 
| --- a/src/effects/SkGpuBlurUtils.h
 | 
| +++ b/src/effects/SkGpuBlurUtils.h
 | 
| @@ -23,6 +23,7 @@ namespace SkGpuBlurUtils {
 | 
|      * Note: one of sigmaX and sigmaY should be non-zero!
 | 
|      * @param context         The GPU context
 | 
|      * @param srcTexture      The source texture to be blurred.
 | 
| +    * @param colorSpace      Color space of the source (used for the drawContext result, too).
 | 
|      * @param gammaCorrect    Should blur be gamma-correct (sRGB to linear, etc...)
 | 
|      * @param dstBounds       The destination bounds, relative to the source texture.
 | 
|      * @param srcBounds       The source bounds, relative to the source texture. If non-null,
 | 
| @@ -33,6 +34,7 @@ namespace SkGpuBlurUtils {
 | 
|      */
 | 
|      sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
 | 
|                                        GrTexture* srcTexture,
 | 
| +                                      sk_sp<SkColorSpace> colorSpace,
 | 
|                                        bool gammaCorrect,
 | 
|                                        const SkIRect& dstBounds,
 | 
|                                        const SkIRect* srcBounds,
 | 
| 
 |