| Index: src/effects/SkGpuBlurUtils.h
|
| diff --git a/src/effects/SkGpuBlurUtils.h b/src/effects/SkGpuBlurUtils.h
|
| index 4f80fc31143465a246c19f8dda5406bc80befe49..550f3b8d6f9a6185f41ea5cae0172239351c8006 100644
|
| --- a/src/effects/SkGpuBlurUtils.h
|
| +++ b/src/effects/SkGpuBlurUtils.h
|
| @@ -23,6 +23,7 @@ namespace SkGpuBlurUtils {
|
| * Note: one of sigmaX and sigmaY should be non-zero!
|
| * @param context The GPU context
|
| * @param srcTexture The source texture to be blurred.
|
| + * @param colorSpace Color space of the source (used for the drawContext result, too).
|
| * @param gammaCorrect Should blur be gamma-correct (sRGB to linear, etc...)
|
| * @param dstBounds The destination bounds, relative to the source texture.
|
| * @param srcBounds The source bounds, relative to the source texture. If non-null,
|
| @@ -33,6 +34,7 @@ namespace SkGpuBlurUtils {
|
| */
|
| sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
|
| GrTexture* srcTexture,
|
| + sk_sp<SkColorSpace> colorSpace,
|
| bool gammaCorrect,
|
| const SkIRect& dstBounds,
|
| const SkIRect* srcBounds,
|
|
|