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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_COMMON_OPERATOR_H_ | 5 #ifndef V8_COMPILER_COMMON_OPERATOR_H_ |
6 #define V8_COMPILER_COMMON_OPERATOR_H_ | 6 #define V8_COMPILER_COMMON_OPERATOR_H_ |
7 | 7 |
8 #include "src/assembler.h" | 8 #include "src/assembler.h" |
9 #include "src/compiler/frame-states.h" | 9 #include "src/compiler/frame-states.h" |
10 #include "src/deoptimize-reason.h" | 10 #include "src/deoptimize-reason.h" |
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225 | 225 |
226 const Operator* RelocatableInt32Constant(int32_t value, | 226 const Operator* RelocatableInt32Constant(int32_t value, |
227 RelocInfo::Mode rmode); | 227 RelocInfo::Mode rmode); |
228 const Operator* RelocatableInt64Constant(int64_t value, | 228 const Operator* RelocatableInt64Constant(int64_t value, |
229 RelocInfo::Mode rmode); | 229 RelocInfo::Mode rmode); |
230 | 230 |
231 const Operator* Select(MachineRepresentation, BranchHint = BranchHint::kNone); | 231 const Operator* Select(MachineRepresentation, BranchHint = BranchHint::kNone); |
232 const Operator* Phi(MachineRepresentation representation, | 232 const Operator* Phi(MachineRepresentation representation, |
233 int value_input_count); | 233 int value_input_count); |
234 const Operator* EffectPhi(int effect_input_count); | 234 const Operator* EffectPhi(int effect_input_count); |
| 235 const Operator* InductionVariablePhi(int value_input_count); |
235 const Operator* LoopExit(); | 236 const Operator* LoopExit(); |
236 const Operator* LoopExitValue(); | 237 const Operator* LoopExitValue(); |
237 const Operator* LoopExitEffect(); | 238 const Operator* LoopExitEffect(); |
238 const Operator* Checkpoint(); | 239 const Operator* Checkpoint(); |
239 const Operator* BeginRegion(RegionObservability); | 240 const Operator* BeginRegion(RegionObservability); |
240 const Operator* FinishRegion(); | 241 const Operator* FinishRegion(); |
241 const Operator* StateValues(int arguments); | 242 const Operator* StateValues(int arguments); |
242 const Operator* ObjectState(int pointer_slots, int id); | 243 const Operator* ObjectState(int pointer_slots, int id); |
243 const Operator* TypedStateValues(const ZoneVector<MachineType>* types); | 244 const Operator* TypedStateValues(const ZoneVector<MachineType>* types); |
244 const Operator* FrameState(BailoutId bailout_id, | 245 const Operator* FrameState(BailoutId bailout_id, |
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264 Zone* const zone_; | 265 Zone* const zone_; |
265 | 266 |
266 DISALLOW_COPY_AND_ASSIGN(CommonOperatorBuilder); | 267 DISALLOW_COPY_AND_ASSIGN(CommonOperatorBuilder); |
267 }; | 268 }; |
268 | 269 |
269 } // namespace compiler | 270 } // namespace compiler |
270 } // namespace internal | 271 } // namespace internal |
271 } // namespace v8 | 272 } // namespace v8 |
272 | 273 |
273 #endif // V8_COMPILER_COMMON_OPERATOR_H_ | 274 #endif // V8_COMPILER_COMMON_OPERATOR_H_ |
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