| OLD | NEW |
| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/layer_tree_impl.h" | 5 #include "cc/trees/layer_tree_impl.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <algorithm> | 10 #include <algorithm> |
| (...skipping 987 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 998 occlusion_tracker.OcclusionSurfaceForContributingSurface(); | 998 occlusion_tracker.OcclusionSurfaceForContributingSurface(); |
| 999 gfx::Transform draw_transform; | 999 gfx::Transform draw_transform; |
| 1000 if (occlusion_surface) { | 1000 if (occlusion_surface) { |
| 1001 // We are calculating transform between two render surfaces. So, we | 1001 // We are calculating transform between two render surfaces. So, we |
| 1002 // need to apply the surface contents scale at target and remove the | 1002 // need to apply the surface contents scale at target and remove the |
| 1003 // surface contents scale at source. | 1003 // surface contents scale at source. |
| 1004 property_trees()->ComputeTransformToTarget( | 1004 property_trees()->ComputeTransformToTarget( |
| 1005 it->render_surface()->TransformTreeIndex(), | 1005 it->render_surface()->TransformTreeIndex(), |
| 1006 occlusion_surface->EffectTreeIndex(), &draw_transform); | 1006 occlusion_surface->EffectTreeIndex(), &draw_transform); |
| 1007 // We don't have to apply surface contents scale when target is root. | 1007 // We don't have to apply surface contents scale when target is root. |
| 1008 if (occlusion_surface->TransformTreeIndex() != 0) { | 1008 if (occlusion_surface->EffectTreeIndex() != 1) { |
| 1009 const EffectNode* occlusion_effect_node = | 1009 const EffectNode* occlusion_effect_node = |
| 1010 property_trees()->effect_tree.Node( | 1010 property_trees()->effect_tree.Node( |
| 1011 occlusion_surface->EffectTreeIndex()); | 1011 occlusion_surface->EffectTreeIndex()); |
| 1012 draw_property_utils::PostConcatSurfaceContentsScale( | 1012 draw_property_utils::PostConcatSurfaceContentsScale( |
| 1013 occlusion_effect_node, &draw_transform); | 1013 occlusion_effect_node, &draw_transform); |
| 1014 } | 1014 } |
| 1015 const EffectNode* effect_node = property_trees()->effect_tree.Node( | 1015 const EffectNode* effect_node = property_trees()->effect_tree.Node( |
| 1016 it->render_surface()->EffectTreeIndex()); | 1016 it->render_surface()->EffectTreeIndex()); |
| 1017 draw_property_utils::ConcatInverseSurfaceContentsScale( | 1017 draw_property_utils::ConcatInverseSurfaceContentsScale( |
| 1018 effect_node, &draw_transform); | 1018 effect_node, &draw_transform); |
| (...skipping 1013 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 2032 | 2032 |
| 2033 void LayerTreeImpl::ResetAllChangeTracking() { | 2033 void LayerTreeImpl::ResetAllChangeTracking() { |
| 2034 layers_that_should_push_properties_.clear(); | 2034 layers_that_should_push_properties_.clear(); |
| 2035 // Iterate over all layers, including masks and replicas. | 2035 // Iterate over all layers, including masks and replicas. |
| 2036 for (auto& layer : *layers_) | 2036 for (auto& layer : *layers_) |
| 2037 layer->ResetChangeTracking(); | 2037 layer->ResetChangeTracking(); |
| 2038 property_trees_.ResetAllChangeTracking(); | 2038 property_trees_.ResetAllChangeTracking(); |
| 2039 } | 2039 } |
| 2040 | 2040 |
| 2041 } // namespace cc | 2041 } // namespace cc |
| OLD | NEW |