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1 /* | |
2 * Copyright 2016 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "GrVkDescriptorSetManager.h" | |
9 | |
10 #include "GrVkDescriptorPool.h" | |
11 #include "GrVkDescriptorSet.h" | |
12 #include "GrVkGpu.h" | |
13 | |
14 GrVkDescriptorSetManager::GrVkDescriptorSetManager(GrVkGpu* gpu, | |
15 VkDescriptorSetLayout layout, | |
16 VkDescriptorType type, | |
17 uint32_t samplerCount) | |
18 : fPoolManager(layout, type, samplerCount, gpu) | |
19 , fNumSamplerBindings(samplerCount) { | |
20 } | |
21 | |
22 const GrVkDescriptorSet* GrVkDescriptorSetManager::refDescriptorSet(GrVkGpu* gpu , | |
jvanverth1
2016/07/21 15:30:06
It's not clear why this is called refDescriptorSet
egdaniel
2016/07/21 17:27:11
Ah when I originally wrote this I was storing all
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23 const Handle & handle) { | |
24 const GrVkDescriptorSet* ds = nullptr; | |
25 int count = fFreeSets.count(); | |
26 if (count > 0) { | |
27 ds = fFreeSets[count - 1]; | |
28 fFreeSets.removeShuffle(count - 1); | |
jvanverth1
2016/07/21 15:30:06
I don't think it has to happen in this change, but
egdaniel
2016/07/21 17:27:11
Yeah I think it does actaully have a pop_back() me
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29 } else { | |
30 VkDescriptorSet vkDS; | |
31 fPoolManager.getNewDescriptorSet(gpu, &vkDS); | |
32 | |
33 ds = new GrVkDescriptorSet(vkDS, fPoolManager.fPool, handle); | |
34 } | |
35 SkASSERT(ds); | |
36 return ds; | |
37 } | |
38 | |
39 void GrVkDescriptorSetManager::recycleDescriptorSet(const GrVkDescriptorSet* des cSet) { | |
40 SkASSERT(descSet); | |
41 descSet->ref(); | |
jvanverth1
2016/07/21 15:30:06
I wonder if it makes sense to remove this, and the
egdaniel
2016/07/21 17:27:11
Done.
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42 fFreeSets.push_back(descSet); | |
43 } | |
44 | |
45 void GrVkDescriptorSetManager::release(const GrVkGpu* gpu) { | |
46 fPoolManager.freeGPUResources(gpu); | |
47 | |
48 for (int i = 0; i < fFreeSets.count(); ++i) { | |
49 fFreeSets[i]->unref(gpu); | |
50 } | |
51 fFreeSets.reset(); | |
52 } | |
53 | |
54 void GrVkDescriptorSetManager::abandon() { | |
55 fPoolManager.abandonGPUResources(); | |
56 | |
57 for (int i = 0; i < fFreeSets.count(); ++i) { | |
58 fFreeSets[i]->unrefAndAbandon(); | |
59 } | |
60 fFreeSets.reset(); | |
61 } | |
62 | |
63 //////////////////////////////////////////////////////////////////////////////// | |
64 | |
65 void GrVkDescriptorSetManager::DescriptorPoolManager::getNewPool(GrVkGpu* gpu) { | |
66 if (fPool) { | |
67 fPool->unref(gpu); | |
68 uint32_t newPoolSize = fMaxDescriptors + ((fMaxDescriptors + 1) >> 1); | |
69 if (newPoolSize < kMaxDescriptors) { | |
70 fMaxDescriptors = newPoolSize; | |
71 } else { | |
72 fMaxDescriptors = kMaxDescriptors; | |
73 } | |
74 | |
75 } | |
76 fPool = gpu->resourceProvider().findOrCreateCompatibleDescriptorPool(fDescTy pe, | |
77 fMaxDes criptors); | |
78 SkASSERT(fPool); | |
79 } | |
80 | |
81 void GrVkDescriptorSetManager::DescriptorPoolManager::getNewDescriptorSet(GrVkGp u* gpu, | |
82 VkDesc riptorSet* ds) { | |
83 if (!fMaxDescriptors) { | |
84 return; | |
85 } | |
86 fCurrentDescriptorCount += fDescCountPerSet; | |
87 if (fCurrentDescriptorCount > fMaxDescriptors) { | |
88 this->getNewPool(gpu); | |
89 fCurrentDescriptorCount = fDescCountPerSet; | |
90 } | |
91 | |
92 VkDescriptorSetAllocateInfo dsAllocateInfo; | |
93 memset(&dsAllocateInfo, 0, sizeof(VkDescriptorSetAllocateInfo)); | |
94 dsAllocateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO; | |
95 dsAllocateInfo.pNext = nullptr; | |
96 dsAllocateInfo.descriptorPool = fPool->descPool(); | |
97 dsAllocateInfo.descriptorSetCount = 1; | |
98 dsAllocateInfo.pSetLayouts = &fDescLayout; | |
99 GR_VK_CALL_ERRCHECK(gpu->vkInterface(), AllocateDescriptorSets(gpu->device() , | |
100 &dsAllocateIn fo, | |
101 ds)); | |
102 } | |
103 | |
104 void GrVkDescriptorSetManager::DescriptorPoolManager::freeGPUResources(const GrV kGpu* gpu) { | |
105 // The layout should be owned by the class which owns the DescriptorSetManag er so it will | |
106 // take care of destroying it. | |
107 fDescLayout = VK_NULL_HANDLE; | |
108 | |
109 if (fPool) { | |
110 fPool->unref(gpu); | |
111 fPool = nullptr; | |
112 } | |
113 } | |
114 | |
115 void GrVkDescriptorSetManager::DescriptorPoolManager::abandonGPUResources() { | |
116 fDescLayout = VK_NULL_HANDLE; | |
117 if (fPool) { | |
118 fPool->unrefAndAbandon(); | |
119 fPool = nullptr; | |
120 } | |
121 } | |
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