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Side by Side Diff: src/gpu/vk/GrVkDescriptorSetManager.cpp

Issue 2163673002: Setup system in Vulkan to reuse VkDescriptorSet allocations. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: cleanup Created 4 years, 5 months ago
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1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "GrVkDescriptorSetManager.h"
9
10 #include "GrVkDescriptorPool.h"
11 #include "GrVkDescriptorSet.h"
12 #include "GrVkGpu.h"
13
14 GrVkDescriptorSetManager::GrVkDescriptorSetManager(GrVkGpu* gpu,
15 VkDescriptorSetLayout layout,
16 VkDescriptorType type,
17 uint32_t samplerCount)
18 : fPoolManager(layout, type, samplerCount, gpu)
19 , fNumSamplerBindings(samplerCount) {
20 }
21
22 const GrVkDescriptorSet* GrVkDescriptorSetManager::refDescriptorSet(GrVkGpu* gpu ,
jvanverth1 2016/07/21 15:30:06 It's not clear why this is called refDescriptorSet
egdaniel 2016/07/21 17:27:11 Ah when I originally wrote this I was storing all
23 const Handle & handle) {
24 const GrVkDescriptorSet* ds = nullptr;
25 int count = fFreeSets.count();
26 if (count > 0) {
27 ds = fFreeSets[count - 1];
28 fFreeSets.removeShuffle(count - 1);
jvanverth1 2016/07/21 15:30:06 I don't think it has to happen in this change, but
egdaniel 2016/07/21 17:27:11 Yeah I think it does actaully have a pop_back() me
29 } else {
30 VkDescriptorSet vkDS;
31 fPoolManager.getNewDescriptorSet(gpu, &vkDS);
32
33 ds = new GrVkDescriptorSet(vkDS, fPoolManager.fPool, handle);
34 }
35 SkASSERT(ds);
36 return ds;
37 }
38
39 void GrVkDescriptorSetManager::recycleDescriptorSet(const GrVkDescriptorSet* des cSet) {
40 SkASSERT(descSet);
41 descSet->ref();
jvanverth1 2016/07/21 15:30:06 I wonder if it makes sense to remove this, and the
egdaniel 2016/07/21 17:27:11 Done.
42 fFreeSets.push_back(descSet);
43 }
44
45 void GrVkDescriptorSetManager::release(const GrVkGpu* gpu) {
46 fPoolManager.freeGPUResources(gpu);
47
48 for (int i = 0; i < fFreeSets.count(); ++i) {
49 fFreeSets[i]->unref(gpu);
50 }
51 fFreeSets.reset();
52 }
53
54 void GrVkDescriptorSetManager::abandon() {
55 fPoolManager.abandonGPUResources();
56
57 for (int i = 0; i < fFreeSets.count(); ++i) {
58 fFreeSets[i]->unrefAndAbandon();
59 }
60 fFreeSets.reset();
61 }
62
63 ////////////////////////////////////////////////////////////////////////////////
64
65 void GrVkDescriptorSetManager::DescriptorPoolManager::getNewPool(GrVkGpu* gpu) {
66 if (fPool) {
67 fPool->unref(gpu);
68 uint32_t newPoolSize = fMaxDescriptors + ((fMaxDescriptors + 1) >> 1);
69 if (newPoolSize < kMaxDescriptors) {
70 fMaxDescriptors = newPoolSize;
71 } else {
72 fMaxDescriptors = kMaxDescriptors;
73 }
74
75 }
76 fPool = gpu->resourceProvider().findOrCreateCompatibleDescriptorPool(fDescTy pe,
77 fMaxDes criptors);
78 SkASSERT(fPool);
79 }
80
81 void GrVkDescriptorSetManager::DescriptorPoolManager::getNewDescriptorSet(GrVkGp u* gpu,
82 VkDesc riptorSet* ds) {
83 if (!fMaxDescriptors) {
84 return;
85 }
86 fCurrentDescriptorCount += fDescCountPerSet;
87 if (fCurrentDescriptorCount > fMaxDescriptors) {
88 this->getNewPool(gpu);
89 fCurrentDescriptorCount = fDescCountPerSet;
90 }
91
92 VkDescriptorSetAllocateInfo dsAllocateInfo;
93 memset(&dsAllocateInfo, 0, sizeof(VkDescriptorSetAllocateInfo));
94 dsAllocateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
95 dsAllocateInfo.pNext = nullptr;
96 dsAllocateInfo.descriptorPool = fPool->descPool();
97 dsAllocateInfo.descriptorSetCount = 1;
98 dsAllocateInfo.pSetLayouts = &fDescLayout;
99 GR_VK_CALL_ERRCHECK(gpu->vkInterface(), AllocateDescriptorSets(gpu->device() ,
100 &dsAllocateIn fo,
101 ds));
102 }
103
104 void GrVkDescriptorSetManager::DescriptorPoolManager::freeGPUResources(const GrV kGpu* gpu) {
105 // The layout should be owned by the class which owns the DescriptorSetManag er so it will
106 // take care of destroying it.
107 fDescLayout = VK_NULL_HANDLE;
108
109 if (fPool) {
110 fPool->unref(gpu);
111 fPool = nullptr;
112 }
113 }
114
115 void GrVkDescriptorSetManager::DescriptorPoolManager::abandonGPUResources() {
116 fDescLayout = VK_NULL_HANDLE;
117 if (fPool) {
118 fPool->unrefAndAbandon();
119 fPool = nullptr;
120 }
121 }
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