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1 /* | 1 /* |
2 * Copyright (C) 1998, 1999 Torben Weis <weis@kde.org> | 2 * Copyright (C) 1998, 1999 Torben Weis <weis@kde.org> |
3 * 1999 Lars Knoll <knoll@kde.org> | 3 * 1999 Lars Knoll <knoll@kde.org> |
4 * 1999 Antti Koivisto <koivisto@kde.org> | 4 * 1999 Antti Koivisto <koivisto@kde.org> |
5 * 2000 Dirk Mueller <mueller@kde.org> | 5 * 2000 Dirk Mueller <mueller@kde.org> |
6 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. | 6 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. |
7 * (C) 2006 Graham Dennis (graham.dennis@gmail.com) | 7 * (C) 2006 Graham Dennis (graham.dennis@gmail.com) |
8 * (C) 2006 Alexey Proskuryakov (ap@nypop.com) | 8 * (C) 2006 Alexey Proskuryakov (ap@nypop.com) |
9 * Copyright (C) 2009 Google Inc. All rights reserved. | 9 * Copyright (C) 2009 Google Inc. All rights reserved. |
10 * | 10 * |
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2632 forAllNonThrottledFrameViews([](FrameView& frameView) { | 2632 forAllNonThrottledFrameViews([](FrameView& frameView) { |
2633 frameView.lifecycle().advanceTo(DocumentLifecycle::PaintClean); | 2633 frameView.lifecycle().advanceTo(DocumentLifecycle::PaintClean); |
2634 LayoutViewItem layoutViewItem = frameView.layoutViewItem(); | 2634 LayoutViewItem layoutViewItem = frameView.layoutViewItem(); |
2635 if (!layoutViewItem.isNull()) | 2635 if (!layoutViewItem.isNull()) |
2636 layoutViewItem.layer()->clearNeedsRepaintRecursively(); | 2636 layoutViewItem.layer()->clearNeedsRepaintRecursively(); |
2637 }); | 2637 }); |
2638 } | 2638 } |
2639 | 2639 |
2640 void FrameView::synchronizedPaintRecursively(GraphicsLayer* graphicsLayer) | 2640 void FrameView::synchronizedPaintRecursively(GraphicsLayer* graphicsLayer) |
2641 { | 2641 { |
2642 if (graphicsLayer->drawsContent()) { | 2642 if (graphicsLayer->drawsContent()) |
2643 // Usually this is not needed because the PaintLayer will setup the chun
k properties | |
2644 // altogether. However in debug builds the GraphicsLayer could paint deb
ug background before | |
2645 // we ever reach the PaintLayer. | |
2646 Optional<ScopedPaintChunkProperties> scopedPaintChunkProperties; | |
2647 if (RuntimeEnabledFeatures::slimmingPaintV2Enabled()) { | |
2648 PaintChunkProperties properties; | |
2649 properties.transform = m_rootTransform; | |
2650 properties.clip = m_rootClip; | |
2651 properties.effect = m_rootEffect; | |
2652 scopedPaintChunkProperties.emplace(graphicsLayer->getPaintController
(), *layoutView(), DisplayItem::DebugRedFill, properties); | |
2653 } | |
2654 graphicsLayer->paint(nullptr); | 2643 graphicsLayer->paint(nullptr); |
2655 } | |
2656 | 2644 |
2657 if (!RuntimeEnabledFeatures::slimmingPaintV2Enabled()) { | 2645 if (!RuntimeEnabledFeatures::slimmingPaintV2Enabled()) { |
2658 if (GraphicsLayer* maskLayer = graphicsLayer->maskLayer()) | 2646 if (GraphicsLayer* maskLayer = graphicsLayer->maskLayer()) |
2659 synchronizedPaintRecursively(maskLayer); | 2647 synchronizedPaintRecursively(maskLayer); |
2660 if (GraphicsLayer* contentsClippingMaskLayer = graphicsLayer->contentsCl
ippingMaskLayer()) | 2648 if (GraphicsLayer* contentsClippingMaskLayer = graphicsLayer->contentsCl
ippingMaskLayer()) |
2661 synchronizedPaintRecursively(contentsClippingMaskLayer); | 2649 synchronizedPaintRecursively(contentsClippingMaskLayer); |
2662 if (GraphicsLayer* replicaLayer = graphicsLayer->replicaLayer()) | 2650 if (GraphicsLayer* replicaLayer = graphicsLayer->replicaLayer()) |
2663 synchronizedPaintRecursively(replicaLayer); | 2651 synchronizedPaintRecursively(replicaLayer); |
2664 } | 2652 } |
2665 | 2653 |
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4286 } | 4274 } |
4287 | 4275 |
4288 bool FrameView::canThrottleRendering() const | 4276 bool FrameView::canThrottleRendering() const |
4289 { | 4277 { |
4290 if (!RuntimeEnabledFeatures::renderingPipelineThrottlingEnabled()) | 4278 if (!RuntimeEnabledFeatures::renderingPipelineThrottlingEnabled()) |
4291 return false; | 4279 return false; |
4292 return m_subtreeThrottled || (m_hiddenForThrottling && m_crossOriginForThrot
tling); | 4280 return m_subtreeThrottled || (m_hiddenForThrottling && m_crossOriginForThrot
tling); |
4293 } | 4281 } |
4294 | 4282 |
4295 } // namespace blink | 4283 } // namespace blink |
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