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Side by Side Diff: services/ui/public/cpp/lib/bitmap_uploader.cc

Issue 2162693002: Move bitmap uploader to ui service client lib (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 5 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "components/bitmap_uploader/bitmap_uploader.h" 5 #include "services/ui/public/cpp/bitmap_uploader.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <utility> 8 #include <utility>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
11 #include "base/callback.h" 11 #include "base/callback.h"
12 #include "cc/ipc/compositor_frame.mojom.h" 12 #include "cc/ipc/compositor_frame.mojom.h"
13 #include "cc/quads/render_pass.h" 13 #include "cc/quads/render_pass.h"
14 #include "cc/quads/solid_color_draw_quad.h" 14 #include "cc/quads/solid_color_draw_quad.h"
15 #include "cc/quads/texture_draw_quad.h" 15 #include "cc/quads/texture_draw_quad.h"
16 #include "services/ui/public/cpp/gles2_context.h" 16 #include "services/ui/public/cpp/gles2_context.h"
17 #include "services/ui/public/cpp/window.h" 17 #include "services/ui/public/cpp/window.h"
18 #include "services/ui/public/cpp/window_surface.h" 18 #include "services/ui/public/cpp/window_surface.h"
19 19
20 namespace bitmap_uploader { 20 namespace ui {
21 namespace { 21 namespace {
22 22
23 const uint32_t g_transparent_color = 0x00000000; 23 const uint32_t g_transparent_color = 0x00000000;
24 24
25 } // namespace 25 } // namespace
26 26
27 const char kBitmapUploaderForAcceleratedWidget[] = 27 const char kBitmapUploaderForAcceleratedWidget[] =
28 "__BITMAP_UPLOADER_ACCELERATED_WIDGET__"; 28 "__BITMAP_UPLOADER_ACCELERATED_WIDGET__";
29 29
30 BitmapUploader::BitmapUploader(ui::Window* window) 30 BitmapUploader::BitmapUploader(Window* window)
31 : window_(window), 31 : window_(window),
32 color_(g_transparent_color), 32 color_(g_transparent_color),
33 width_(0), 33 width_(0),
34 height_(0), 34 height_(0),
35 format_(BGRA), 35 format_(BGRA),
36 next_resource_id_(1u), 36 next_resource_id_(1u),
37 id_namespace_(0u) {} 37 id_namespace_(0u) {}
38 38
39 BitmapUploader::~BitmapUploader() { 39 BitmapUploader::~BitmapUploader() {
40 } 40 }
41 41
42 void BitmapUploader::Init(shell::Connector* connector) { 42 void BitmapUploader::Init(shell::Connector* connector) {
43 surface_ = window_->RequestSurface(ui::mojom::SurfaceType::DEFAULT); 43 surface_ = window_->RequestSurface(mojom::SurfaceType::DEFAULT);
44 surface_->BindToThread(); 44 surface_->BindToThread();
45 surface_->set_client(this); 45 surface_->set_client(this);
46 46
47 gles2_context_ = ui::GLES2Context::CreateOffscreenContext( 47 gles2_context_ = GLES2Context::CreateOffscreenContext(
48 std::vector<int32_t>(), connector); 48 std::vector<int32_t>(), connector);
49 // CreateOffscreenContext() may return null. 49 // CreateOffscreenContext() may return null.
50 } 50 }
51 51
52 // Sets the color which is RGBA. 52 // Sets the color which is RGBA.
53 void BitmapUploader::SetColor(uint32_t color) { 53 void BitmapUploader::SetColor(uint32_t color) {
54 if (color_ == color) 54 if (color_ == color)
55 return; 55 return;
56 color_ = color; 56 color_ = color;
57 if (surface_) 57 if (surface_)
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185 return texture; 185 return texture;
186 } 186 }
187 187
188 void BitmapUploader::SetIdNamespace(uint32_t id_namespace) { 188 void BitmapUploader::SetIdNamespace(uint32_t id_namespace) {
189 id_namespace_ = id_namespace; 189 id_namespace_ = id_namespace;
190 if (color_ != g_transparent_color || bitmap_.get()) 190 if (color_ != g_transparent_color || bitmap_.get())
191 Upload(); 191 Upload();
192 } 192 }
193 193
194 void BitmapUploader::OnResourcesReturned( 194 void BitmapUploader::OnResourcesReturned(
195 ui::WindowSurface* surface, 195 WindowSurface* surface,
196 mojo::Array<cc::ReturnedResource> resources) { 196 mojo::Array<cc::ReturnedResource> resources) {
197 gpu::gles2::GLES2Interface* gl = gles2_context_->interface(); 197 gpu::gles2::GLES2Interface* gl = gles2_context_->interface();
198 // TODO(jamesr): Recycle. 198 // TODO(jamesr): Recycle.
199 for (size_t i = 0; i < resources.size(); ++i) { 199 for (size_t i = 0; i < resources.size(); ++i) {
200 cc::ReturnedResource resource = std::move(resources[i]); 200 cc::ReturnedResource resource = std::move(resources[i]);
201 DCHECK_EQ(1, resource.count); 201 DCHECK_EQ(1, resource.count);
202 gl->WaitSyncTokenCHROMIUM(resource.sync_token.GetConstData()); 202 gl->WaitSyncTokenCHROMIUM(resource.sync_token.GetConstData());
203 uint32_t texture_id = resource_to_texture_id_map_[resource.id]; 203 uint32_t texture_id = resource_to_texture_id_map_[resource.id];
204 DCHECK_NE(0u, texture_id); 204 DCHECK_NE(0u, texture_id);
205 resource_to_texture_id_map_.erase(resource.id); 205 resource_to_texture_id_map_.erase(resource.id);
206 gl->DeleteTextures(1, &texture_id); 206 gl->DeleteTextures(1, &texture_id);
207 } 207 }
208 } 208 }
209 209
210 } // namespace bitmap_uploader 210 } // namespace ui
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