OLD | NEW |
1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "components/bitmap_uploader/bitmap_uploader.h" | 5 #include "services/ui/public/cpp/bitmap_uploader.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
11 #include "base/callback.h" | 11 #include "base/callback.h" |
12 #include "cc/ipc/compositor_frame.mojom.h" | 12 #include "cc/ipc/compositor_frame.mojom.h" |
13 #include "cc/quads/render_pass.h" | 13 #include "cc/quads/render_pass.h" |
14 #include "cc/quads/solid_color_draw_quad.h" | 14 #include "cc/quads/solid_color_draw_quad.h" |
15 #include "cc/quads/texture_draw_quad.h" | 15 #include "cc/quads/texture_draw_quad.h" |
16 #include "services/ui/public/cpp/gles2_context.h" | 16 #include "services/ui/public/cpp/gles2_context.h" |
17 #include "services/ui/public/cpp/window.h" | 17 #include "services/ui/public/cpp/window.h" |
18 #include "services/ui/public/cpp/window_surface.h" | 18 #include "services/ui/public/cpp/window_surface.h" |
19 | 19 |
20 namespace bitmap_uploader { | 20 namespace ui { |
21 namespace { | 21 namespace { |
22 | 22 |
23 const uint32_t g_transparent_color = 0x00000000; | 23 const uint32_t g_transparent_color = 0x00000000; |
24 | 24 |
25 } // namespace | 25 } // namespace |
26 | 26 |
27 const char kBitmapUploaderForAcceleratedWidget[] = | 27 const char kBitmapUploaderForAcceleratedWidget[] = |
28 "__BITMAP_UPLOADER_ACCELERATED_WIDGET__"; | 28 "__BITMAP_UPLOADER_ACCELERATED_WIDGET__"; |
29 | 29 |
30 BitmapUploader::BitmapUploader(ui::Window* window) | 30 BitmapUploader::BitmapUploader(Window* window) |
31 : window_(window), | 31 : window_(window), |
32 color_(g_transparent_color), | 32 color_(g_transparent_color), |
33 width_(0), | 33 width_(0), |
34 height_(0), | 34 height_(0), |
35 format_(BGRA), | 35 format_(BGRA), |
36 next_resource_id_(1u), | 36 next_resource_id_(1u), |
37 id_namespace_(0u) {} | 37 id_namespace_(0u) {} |
38 | 38 |
39 BitmapUploader::~BitmapUploader() { | 39 BitmapUploader::~BitmapUploader() { |
40 } | 40 } |
41 | 41 |
42 void BitmapUploader::Init(shell::Connector* connector) { | 42 void BitmapUploader::Init(shell::Connector* connector) { |
43 surface_ = window_->RequestSurface(ui::mojom::SurfaceType::DEFAULT); | 43 surface_ = window_->RequestSurface(mojom::SurfaceType::DEFAULT); |
44 surface_->BindToThread(); | 44 surface_->BindToThread(); |
45 surface_->set_client(this); | 45 surface_->set_client(this); |
46 | 46 |
47 gles2_context_ = ui::GLES2Context::CreateOffscreenContext( | 47 gles2_context_ = GLES2Context::CreateOffscreenContext( |
48 std::vector<int32_t>(), connector); | 48 std::vector<int32_t>(), connector); |
49 // CreateOffscreenContext() may return null. | 49 // CreateOffscreenContext() may return null. |
50 } | 50 } |
51 | 51 |
52 // Sets the color which is RGBA. | 52 // Sets the color which is RGBA. |
53 void BitmapUploader::SetColor(uint32_t color) { | 53 void BitmapUploader::SetColor(uint32_t color) { |
54 if (color_ == color) | 54 if (color_ == color) |
55 return; | 55 return; |
56 color_ = color; | 56 color_ = color; |
57 if (surface_) | 57 if (surface_) |
(...skipping 127 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
185 return texture; | 185 return texture; |
186 } | 186 } |
187 | 187 |
188 void BitmapUploader::SetIdNamespace(uint32_t id_namespace) { | 188 void BitmapUploader::SetIdNamespace(uint32_t id_namespace) { |
189 id_namespace_ = id_namespace; | 189 id_namespace_ = id_namespace; |
190 if (color_ != g_transparent_color || bitmap_.get()) | 190 if (color_ != g_transparent_color || bitmap_.get()) |
191 Upload(); | 191 Upload(); |
192 } | 192 } |
193 | 193 |
194 void BitmapUploader::OnResourcesReturned( | 194 void BitmapUploader::OnResourcesReturned( |
195 ui::WindowSurface* surface, | 195 WindowSurface* surface, |
196 mojo::Array<cc::ReturnedResource> resources) { | 196 mojo::Array<cc::ReturnedResource> resources) { |
197 gpu::gles2::GLES2Interface* gl = gles2_context_->interface(); | 197 gpu::gles2::GLES2Interface* gl = gles2_context_->interface(); |
198 // TODO(jamesr): Recycle. | 198 // TODO(jamesr): Recycle. |
199 for (size_t i = 0; i < resources.size(); ++i) { | 199 for (size_t i = 0; i < resources.size(); ++i) { |
200 cc::ReturnedResource resource = std::move(resources[i]); | 200 cc::ReturnedResource resource = std::move(resources[i]); |
201 DCHECK_EQ(1, resource.count); | 201 DCHECK_EQ(1, resource.count); |
202 gl->WaitSyncTokenCHROMIUM(resource.sync_token.GetConstData()); | 202 gl->WaitSyncTokenCHROMIUM(resource.sync_token.GetConstData()); |
203 uint32_t texture_id = resource_to_texture_id_map_[resource.id]; | 203 uint32_t texture_id = resource_to_texture_id_map_[resource.id]; |
204 DCHECK_NE(0u, texture_id); | 204 DCHECK_NE(0u, texture_id); |
205 resource_to_texture_id_map_.erase(resource.id); | 205 resource_to_texture_id_map_.erase(resource.id); |
206 gl->DeleteTextures(1, &texture_id); | 206 gl->DeleteTextures(1, &texture_id); |
207 } | 207 } |
208 } | 208 } |
209 | 209 |
210 } // namespace bitmap_uploader | 210 } // namespace ui |
OLD | NEW |