Index: content/renderer/input/render_widget_input_handler.cc |
diff --git a/content/renderer/input/render_widget_input_handler.cc b/content/renderer/input/render_widget_input_handler.cc |
index 878f087f78cbc9009612d5d60bb1b80cee9a864d..ebc894b4d2068aba2f37ca5fd5b85251c2a96468 100644 |
--- a/content/renderer/input/render_widget_input_handler.cc |
+++ b/content/renderer/input/render_widget_input_handler.cc |
@@ -420,12 +420,11 @@ void RenderWidgetInputHandler::HandleInputEvent( |
TRACE_EVENT_SYNTHETIC_DELAY_END("blink.HandleInputEvent"); |
- // Note that we can't use handling_event_type_ here since it will be overriden |
- // by reentrant calls for events after the paused one. |
+ // Note that we can't use handling_event_type_ here since it will be |
+ // overridden by reentrant calls for events after the paused one. |
bool can_send_ack = !(ignore_ack_for_mouse_move_from_debugger_ && |
input_event.type == WebInputEvent::MouseMove); |
- if (dispatch_type == DISPATCH_TYPE_BLOCKING_NOTIFY_MAIN || |
- dispatch_type == DISPATCH_TYPE_NON_BLOCKING_NOTIFY_MAIN) { |
+ if (dispatch_type == DISPATCH_TYPE_BLOCKING_NOTIFY_MAIN) { |
// |non_blocking| means it was ack'd already by the InputHandlerProxy |
// so let the delegate know the event has been handled. |
delegate_->NotifyInputEventHandled(input_event.type, ack_result); |