| Index: content/renderer/input/main_thread_event_queue.h
|
| diff --git a/content/renderer/input/main_thread_event_queue.h b/content/renderer/input/main_thread_event_queue.h
|
| index 1417771c141d33893bfbcd89b39305136263fb9b..6b0bd9bd2818e0dfc88daf2dd53c39834312ac8c 100644
|
| --- a/content/renderer/input/main_thread_event_queue.h
|
| +++ b/content/renderer/input/main_thread_event_queue.h
|
| @@ -42,13 +42,14 @@ class EventWithDispatchType : public ScopedWebInputEventWithLatencyInfo {
|
|
|
| class CONTENT_EXPORT MainThreadEventQueueClient {
|
| public:
|
| - // Send an |event| that was previously queued (possibly
|
| + // Handle an |event| that was previously queued (possibly
|
| // coalesced with another event) to the |routing_id|'s
|
| // channel. Implementors must implement this callback.
|
| - virtual void SendEventToMainThread(int routing_id,
|
| - const blink::WebInputEvent* event,
|
| - const ui::LatencyInfo& latency,
|
| - InputEventDispatchType dispatch_type) = 0;
|
| + virtual void HandleEventOnMainThread(
|
| + int routing_id,
|
| + const blink::WebInputEvent* event,
|
| + const ui::LatencyInfo& latency,
|
| + InputEventDispatchType dispatch_type) = 0;
|
|
|
| virtual void SendInputEventAck(int routing_id,
|
| blink::WebInputEvent::Type type,
|
| @@ -56,15 +57,10 @@ class CONTENT_EXPORT MainThreadEventQueueClient {
|
| uint32_t touch_event_id) = 0;
|
| };
|
|
|
| -// MainThreadEventQueue implements a series of queues (one touch
|
| -// and one mouse wheel) for events that need to be queued between
|
| -// the compositor and main threads. When an event is sent
|
| -// from the compositor to main it can either be sent directly if no
|
| -// outstanding events of that type are in flight; or it needs to
|
| -// wait in a queue until the main thread has finished processing
|
| -// the in-flight event. This class tracks the state and queues
|
| -// for the event types. Methods on this class should only be called
|
| -// from the compositor thread.
|
| +// MainThreadEventQueue implements a queue for events that need to be
|
| +// queued between the compositor and main threads. This queue is managed
|
| +// by a lock where events are enqueued by the compositor thread
|
| +// and dequeued by the main thread.
|
| //
|
| // Below some example flows are how the code behaves.
|
| // Legend: B=Browser, C=Compositor, M=Main Thread, NB=Non-blocking
|
| @@ -73,29 +69,37 @@ class CONTENT_EXPORT MainThreadEventQueueClient {
|
| // Normal blocking event sent to main thread.
|
| // B C M
|
| // ---(BL)-->
|
| +// (queue)
|
| // ---(PT)-->
|
| +// (deque)
|
| // <-------(ACK)------
|
| //
|
| // Non-blocking event sent to main thread.
|
| // B C M
|
| // ---(NB)-->
|
| +// (queue)
|
| // ---(PT)-->
|
| -// <--(PT)---
|
| +// (deque)
|
| //
|
| // Non-blocking followed by blocking event sent to main thread.
|
| // B C M
|
| // ---(NB)-->
|
| +// (queue)
|
| // ---(PT)-->
|
| // ---(BL)-->
|
| -// <--(PT)--- // Notify from NB event.
|
| -// ---(PT)--> // Release blocking event.
|
| -// <--(PT)--- // Notify from BL event.
|
| +// (queue)
|
| +// ---(PT)-->
|
| +// (deque)
|
| +// (deque)
|
| // <-------(ACK)------
|
| //
|
| -class CONTENT_EXPORT MainThreadEventQueue {
|
| +class CONTENT_EXPORT MainThreadEventQueue
|
| + : public base::RefCountedThreadSafe<MainThreadEventQueue> {
|
| public:
|
| - MainThreadEventQueue(int routing_id, MainThreadEventQueueClient* client);
|
| - ~MainThreadEventQueue();
|
| + MainThreadEventQueue(
|
| + int routing_id,
|
| + MainThreadEventQueueClient* client,
|
| + const scoped_refptr<base::SingleThreadTaskRunner>& main_task_runner);
|
|
|
| // Called once the compositor has handled |event| and indicated that it is
|
| // a non-blocking event to be queued to the main thread.
|
| @@ -112,13 +116,24 @@ class CONTENT_EXPORT MainThreadEventQueue {
|
| void set_is_flinging(bool is_flinging) { is_flinging_ = is_flinging; }
|
|
|
| private:
|
| + friend class base::RefCountedThreadSafe<MainThreadEventQueue>;
|
| + ~MainThreadEventQueue();
|
| + void QueueEvent(std::unique_ptr<EventWithDispatchType> event);
|
| + void SendEventNotificationToMainThread();
|
| + void PopEventOnMainThread();
|
| + void SendEventToMainThread(const blink::WebInputEvent* event,
|
| + const ui::LatencyInfo& latency,
|
| + InputEventDispatchType original_dispatch_type);
|
| +
|
| friend class MainThreadEventQueueTest;
|
| int routing_id_;
|
| MainThreadEventQueueClient* client_;
|
| WebInputEventQueue<EventWithDispatchType> events_;
|
| std::unique_ptr<EventWithDispatchType> in_flight_event_;
|
| bool is_flinging_;
|
| - bool sent_notification_to_main_;
|
| +
|
| + base::Lock event_queue_lock_;
|
| + scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(MainThreadEventQueue);
|
| };
|
|
|