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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_INPUT_ROUTER_IMPL_H_ | 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_INPUT_ROUTER_IMPL_H_ |
6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_INPUT_ROUTER_IMPL_H_ | 6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_INPUT_ROUTER_IMPL_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <memory> | 10 #include <memory> |
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206 int frame_tree_node_id_; | 206 int frame_tree_node_id_; |
207 | 207 |
208 // (Similar to |mouse_move_pending_|.) True while waiting for SelectRange_ACK | 208 // (Similar to |mouse_move_pending_|.) True while waiting for SelectRange_ACK |
209 // or MoveRangeSelectionExtent_ACK. | 209 // or MoveRangeSelectionExtent_ACK. |
210 bool select_message_pending_; | 210 bool select_message_pending_; |
211 | 211 |
212 // Queue of pending select messages to send after receving the next select | 212 // Queue of pending select messages to send after receving the next select |
213 // message ack. | 213 // message ack. |
214 std::deque<IPC::Message*> pending_select_messages_; | 214 std::deque<IPC::Message*> pending_select_messages_; |
215 | 215 |
216 // (Similar to |mouse_move_pending_|.) True while waiting for MoveCaret_ACK. | 216 // True while waiting for MoveCaret_ACK. |
217 bool move_caret_pending_; | 217 bool move_caret_pending_; |
218 | 218 |
219 // (Similar to |next_mouse_move_|.) The next MoveCaret to send, if any. | 219 // The next MoveCaret to send, if any. |
220 std::unique_ptr<IPC::Message> next_move_caret_; | 220 std::unique_ptr<IPC::Message> next_move_caret_; |
221 | 221 |
222 // True if a mouse move event was sent to the render view and we are waiting | 222 // A queue of the mouse move events sent to the renderer. Similar |
223 // for a corresponding InputHostMsg_HandleInputEvent_ACK message. | 223 // to |key_queue_|. |
224 bool mouse_move_pending_; | 224 typedef std::deque<MouseEventWithLatencyInfo> MouseMoveQueue; |
225 | 225 MouseMoveQueue mouse_move_queue_; |
226 // The next mouse move event to send (only non-null while mouse_move_pending_ | |
227 // is true). | |
228 std::unique_ptr<MouseEventWithLatencyInfo> next_mouse_move_; | |
229 MouseEventWithLatencyInfo current_mouse_move_; | |
230 | 226 |
231 // A queue of keyboard events. We can't trust data from the renderer so we | 227 // A queue of keyboard events. We can't trust data from the renderer so we |
232 // stuff key events into a queue and pop them out on ACK, feeding our copy | 228 // stuff key events into a queue and pop them out on ACK, feeding our copy |
233 // back to whatever unhandled handler instead of the returned version. | 229 // back to whatever unhandled handler instead of the returned version. |
234 typedef std::deque<NativeWebKeyboardEventWithLatencyInfo> KeyQueue; | 230 typedef std::deque<NativeWebKeyboardEventWithLatencyInfo> KeyQueue; |
235 KeyQueue key_queue_; | 231 KeyQueue key_queue_; |
236 | 232 |
237 // The time when an input event was sent to the client. | 233 // The time when an input event was sent to the client. |
238 base::TimeTicks input_event_start_time_; | 234 base::TimeTicks input_event_start_time_; |
239 | 235 |
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262 InputEventStreamValidator output_stream_validator_; | 258 InputEventStreamValidator output_stream_validator_; |
263 | 259 |
264 float device_scale_factor_; | 260 float device_scale_factor_; |
265 | 261 |
266 DISALLOW_COPY_AND_ASSIGN(InputRouterImpl); | 262 DISALLOW_COPY_AND_ASSIGN(InputRouterImpl); |
267 }; | 263 }; |
268 | 264 |
269 } // namespace content | 265 } // namespace content |
270 | 266 |
271 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_INPUT_ROUTER_IMPL_H_ | 267 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_INPUT_ROUTER_IMPL_H_ |
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