Index: remoting/host/security_key/gnubby_auth_handler.h |
diff --git a/remoting/host/security_key/gnubby_auth_handler.h b/remoting/host/security_key/gnubby_auth_handler.h |
deleted file mode 100644 |
index 137a8f7717d1c08a6e18823734e6986d99a60052..0000000000000000000000000000000000000000 |
--- a/remoting/host/security_key/gnubby_auth_handler.h |
+++ /dev/null |
@@ -1,71 +0,0 @@ |
-// Copyright 2016 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef REMOTING_HOST_SECURITY_KEY_GNUBBY_AUTH_HANDLER_H_ |
-#define REMOTING_HOST_SECURITY_KEY_GNUBBY_AUTH_HANDLER_H_ |
- |
-#include <memory> |
-#include <string> |
- |
-#include "base/callback.h" |
-#include "base/time/time.h" |
- |
-namespace base { |
-class FilePath; |
-} // namespace base |
- |
-namespace remoting { |
- |
-class ClientSessionDetails; |
- |
-// Class responsible for proxying authentication data between a local gnubbyd |
-// and the client. |
-class GnubbyAuthHandler { |
- public: |
- virtual ~GnubbyAuthHandler() {} |
- |
- // Used to send gnubby extension messages to the client. |
- typedef base::Callback<void(int connection_id, const std::string& data)> |
- SendMessageCallback; |
- |
- // Creates a platform-specific GnubbyAuthHandler. |
- // All invocations of |send_message_callback| are guaranteed to occur before |
- // the underlying GnubbyAuthHandler object is destroyed. It is not safe to |
- // destroy the GnubbyAuthHandler object within the callback. |
- // |client_session_details| will be valid until this instance is destroyed. |
- static std::unique_ptr<GnubbyAuthHandler> Create( |
- ClientSessionDetails* client_session_details, |
- const SendMessageCallback& send_message_callback); |
- |
-#if defined(OS_LINUX) |
- // Specify the name of the socket to listen to gnubby requests on. |
- static void SetGnubbySocketName(const base::FilePath& gnubby_socket_name); |
-#endif // defined(OS_LINUX) |
- |
- // Sets the callback used to send messages to the client. |
- virtual void SetSendMessageCallback(const SendMessageCallback& callback) = 0; |
- |
- // Creates the platform specific connection to handle gnubby requests. |
- virtual void CreateGnubbyConnection() = 0; |
- |
- // Returns true if |gnubby_connection_id| represents a valid connection. |
- virtual bool IsValidConnectionId(int gnubby_connection_id) const = 0; |
- |
- // Sends the gnubby response from the client to the local gnubby agent. |
- virtual void SendClientResponse(int gnubby_connection_id, |
- const std::string& response) = 0; |
- |
- // Closes the gnubby connection represented by |gnubby_connection_id|. |
- virtual void SendErrorAndCloseConnection(int gnubby_connection_id) = 0; |
- |
- // Returns the number of active gnubby connections. |
- virtual size_t GetActiveConnectionCountForTest() const = 0; |
- |
- // Sets the timeout used when waiting for a gnubby response. |
- virtual void SetRequestTimeoutForTest(base::TimeDelta timeout) = 0; |
-}; |
- |
-} // namespace remoting |
- |
-#endif // REMOTING_HOST_SECURITY_KEY_GNUBBY_AUTH_HANDLER_H_ |