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Unified Diff: third_party/WebKit/Source/core/workers/WorkerThread.cpp

Issue 2161923002: Move WorkerThreadLifecycleObserver::contextDestroyed out of SafePointScope (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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Index: third_party/WebKit/Source/core/workers/WorkerThread.cpp
diff --git a/third_party/WebKit/Source/core/workers/WorkerThread.cpp b/third_party/WebKit/Source/core/workers/WorkerThread.cpp
index 23650601a9c5f3df0b31b5fe384eb93b573316d1..176304e57170f4e79a14d96b5f0f671cd127ab10 100644
--- a/third_party/WebKit/Source/core/workers/WorkerThread.cpp
+++ b/third_party/WebKit/Source/core/workers/WorkerThread.cpp
@@ -336,80 +336,88 @@ void WorkerThread::terminateInternal(TerminationMode mode)
{
DCHECK(isMainThread());
DCHECK(m_started);
+ bool hasBeenInitialized = true;
- // Prevent the deadlock between GC and an attempt to terminate a thread.
- SafePointScope safePointScope(BlinkGC::HeapPointersOnStack);
+ {
+ // Prevent the deadlock between GC and an attempt to terminate a thread.
+ SafePointScope safePointScope(BlinkGC::HeapPointersOnStack);
- // Protect against this method, initializeOnWorkerThread() or termination
- // via the global scope racing each other.
- MutexLocker lock(m_threadStateMutex);
+ // Protect against this method, initializeOnWorkerThread() or
+ // termination via the global scope racing each other.
+ MutexLocker lock(m_threadStateMutex);
- // If terminate has already been called.
- if (m_terminated) {
- if (m_runningDebuggerTask) {
- // Any debugger task is guaranteed to finish, so we can wait for the
- // completion even if the synchronous forcible termination is
- // requested. Shutdown sequence will start after the task.
- DCHECK(!m_scheduledForceTerminationTask);
+ hasBeenInitialized = m_workerGlobalScope;
+
+ // If terminate has already been called.
+ if (m_terminated) {
+ if (m_runningDebuggerTask) {
+ // Any debugger task is guaranteed to finish, so we can wait
+ // for the completion even if the synchronous forcible
+ // termination is requested. Shutdown sequence will start
+ // after the task.
+ DCHECK(!m_scheduledForceTerminationTask);
+ return;
+ }
+
+ // The synchronous forcible termination request should overtake the
+ // scheduled termination task because the request will block the
+ // main thread and the scheduled termination task never runs.
+ if (mode == TerminationMode::Forcible && m_exitCode == ExitCode::NotTerminated) {
+ DCHECK(m_scheduledForceTerminationTask);
+ m_scheduledForceTerminationTask.reset();
+ forciblyTerminateExecution();
+ DCHECK_EQ(ExitCode::NotTerminated, m_exitCode);
+ m_exitCode = ExitCode::SyncForciblyTerminated;
+ }
return;
}
+ m_terminated = true;
- // The synchronous forcible termination request should overtake the
- // scheduled termination task because the request will block the main
- // thread and the scheduled termination task never runs.
- if (mode == TerminationMode::Forcible && m_exitCode == ExitCode::NotTerminated) {
- DCHECK(m_scheduledForceTerminationTask);
- m_scheduledForceTerminationTask.reset();
- forciblyTerminateExecution();
+ // Signal the thread to notify that the thread's stopping.
+ if (m_terminationEvent)
+ m_terminationEvent->signal();
+
+ if (!hasBeenInitialized) {
+ // If the worker thread was never initialized, don't start another
+ // shutdown, but still wait for the thread to signal when shutdown
+ // has completed on initializeOnWorkerThread().
DCHECK_EQ(ExitCode::NotTerminated, m_exitCode);
- m_exitCode = ExitCode::SyncForciblyTerminated;
+ m_exitCode = ExitCode::GracefullyTerminated;
+ } else {
+ // Determine if we should synchronously terminate or schedule to
+ // terminate the worker execution so that the task can be handled
+ // by thread event loop. If script execution weren't forbidden,
+ // a while(1) loop in JS could keep the thread alive forever.
+ //
+ // (1) |m_readyToShutdown|: If this is set, the worker thread has
+ // already noticed that the thread is about to be terminated and
+ // the worker global scope is already disposed, so we don't have to
+ // explicitly terminate the worker execution.
+ //
+ // (2) |m_runningDebuggerTask|: Terminating during debugger task
+ // may lead to crash due to heavy use of v8 api in debugger. Any
+ // debugger task is guaranteed to finish, so we can wait for the
+ // completion.
+ bool shouldScheduleToTerminateExecution = !m_readyToShutdown && !m_runningDebuggerTask;
+
+ if (shouldScheduleToTerminateExecution) {
+ if (mode == TerminationMode::Forcible) {
+ forciblyTerminateExecution();
+ DCHECK_EQ(ExitCode::NotTerminated, m_exitCode);
+ m_exitCode = ExitCode::SyncForciblyTerminated;
+ } else {
+ DCHECK_EQ(TerminationMode::Graceful, mode);
+ DCHECK(!m_scheduledForceTerminationTask);
+ m_scheduledForceTerminationTask = ForceTerminationTask::create(this);
+ m_scheduledForceTerminationTask->schedule();
+ }
+ }
}
- return;
}
- m_terminated = true;
-
- // Signal the thread to notify that the thread's stopping.
- if (m_terminationEvent)
- m_terminationEvent->signal();
m_workerThreadLifecycleContext->notifyContextDestroyed();
-
- // If the worker thread was never initialized, don't start another
- // shutdown, but still wait for the thread to signal when shutdown has
- // completed on initializeOnWorkerThread().
- if (!m_workerGlobalScope) {
- DCHECK_EQ(ExitCode::NotTerminated, m_exitCode);
- m_exitCode = ExitCode::GracefullyTerminated;
+ if (!hasBeenInitialized)
return;
- }
-
- // Determine if we should synchronously terminate or schedule to terminate
- // the worker execution so that the task can be handled by thread event
- // loop. If script execution weren't forbidden, a while(1) loop in JS could
- // keep the thread alive forever.
- //
- // (1) |m_readyToShutdown|: If this is set, the worker thread has already
- // noticed that the thread is about to be terminated and the worker global
- // scope is already disposed, so we don't have to explicitly terminate the
- // worker execution.
- //
- // (2) |m_runningDebuggerTask|: Terminating during debugger task may lead to
- // crash due to heavy use of v8 api in debugger. Any debugger task is
- // guaranteed to finish, so we can wait for the completion.
- bool shouldScheduleToTerminateExecution = !m_readyToShutdown && !m_runningDebuggerTask;
-
- if (shouldScheduleToTerminateExecution) {
- if (mode == TerminationMode::Forcible) {
- forciblyTerminateExecution();
- DCHECK_EQ(ExitCode::NotTerminated, m_exitCode);
- m_exitCode = ExitCode::SyncForciblyTerminated;
- } else {
- DCHECK_EQ(TerminationMode::Graceful, mode);
- DCHECK(!m_scheduledForceTerminationTask);
- m_scheduledForceTerminationTask = ForceTerminationTask::create(this);
- m_scheduledForceTerminationTask->schedule();
- }
- }
m_inspectorTaskRunner->kill();
workerBackingThread().backingThread().postTask(BLINK_FROM_HERE, crossThreadBind(&WorkerThread::prepareForShutdownOnWorkerThread, crossThreadUnretained(this)));
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