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Issue 2161633003: Fix MultiPictureDraw issues with GpuImageDecodeController (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@2743
Patch Set: fix unit test build in branch Created 4 years, 5 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/raster/gpu_rasterizer.h" 5 #include "cc/raster/gpu_rasterizer.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/metrics/histogram.h" 10 #include "base/metrics/histogram.h"
11 #include "base/trace_event/trace_event.h" 11 #include "base/trace_event/trace_event.h"
12 #include "cc/debug/devtools_instrumentation.h" 12 #include "cc/debug/devtools_instrumentation.h"
13 #include "cc/debug/frame_viewer_instrumentation.h" 13 #include "cc/debug/frame_viewer_instrumentation.h"
14 #include "cc/output/context_provider.h" 14 #include "cc/output/context_provider.h"
15 #include "cc/playback/image_hijack_canvas.h"
15 #include "cc/playback/raster_source.h" 16 #include "cc/playback/raster_source.h"
16 #include "cc/raster/raster_buffer.h" 17 #include "cc/raster/raster_buffer.h"
17 #include "cc/raster/scoped_gpu_raster.h" 18 #include "cc/raster/scoped_gpu_raster.h"
18 #include "cc/resources/resource.h" 19 #include "cc/resources/resource.h"
19 #include "cc/resources/resource_provider.h" 20 #include "cc/resources/resource_provider.h"
20 #include "cc/tiles/tile_manager.h" 21 #include "cc/tiles/tile_manager.h"
21 #include "gpu/command_buffer/client/gles2_interface.h" 22 #include "gpu/command_buffer/client/gles2_interface.h"
22 #include "third_party/skia/include/core/SkMultiPictureDraw.h" 23 #include "third_party/skia/include/core/SkMultiPictureDraw.h"
23 #include "third_party/skia/include/core/SkPictureRecorder.h" 24 #include "third_party/skia/include/core/SkPictureRecorder.h"
24 #include "third_party/skia/include/core/SkSurface.h" 25 #include "third_party/skia/include/core/SkSurface.h"
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45 const gfx::Rect& playback_rect, 46 const gfx::Rect& playback_rect,
46 float scale, 47 float scale,
47 const RasterSource::PlaybackSettings& playback_settings) { 48 const RasterSource::PlaybackSettings& playback_settings) {
48 // Play back raster_source into temp SkPicture. 49 // Play back raster_source into temp SkPicture.
49 SkPictureRecorder recorder; 50 SkPictureRecorder recorder;
50 const gfx::Size size = write_lock->GetResourceSize(); 51 const gfx::Size size = write_lock->GetResourceSize();
51 const int flags = SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag; 52 const int flags = SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag;
52 sk_sp<SkCanvas> canvas = sk_ref_sp( 53 sk_sp<SkCanvas> canvas = sk_ref_sp(
53 recorder.beginRecording(size.width(), size.height(), NULL, flags)); 54 recorder.beginRecording(size.width(), size.height(), NULL, flags));
54 canvas->save(); 55 canvas->save();
56 // The GPU image decode controller assumes that Skia is done with an image
57 // when playback is complete. However, in this case, where we play back to a
58 // picture, we don't actually finish with the images until the picture is
59 // rasterized later. This can cause lifetime issues in the GPU image decode
60 // controller. To avoid this, we disable the image hijack canvas (and image
61 // decode controller) for this playback step, instead enabling it for the
62 // later picture rasterization.
63 RasterSource::PlaybackSettings settings = playback_settings;
64 settings.use_image_hijack_canvas = false;
55 raster_source->PlaybackToCanvas(canvas.get(), raster_full_rect, playback_rect, 65 raster_source->PlaybackToCanvas(canvas.get(), raster_full_rect, playback_rect,
56 scale, playback_settings); 66 scale, settings);
57 canvas->restore(); 67 canvas->restore();
58 sk_sp<SkPicture> picture = recorder.finishRecordingAsPicture(); 68 sk_sp<SkPicture> picture = recorder.finishRecordingAsPicture();
59 69
60 // Turn on distance fields for layers that have ever animated. 70 // Turn on distance fields for layers that have ever animated.
61 bool use_distance_field_text = 71 bool use_distance_field_text =
62 use_distance_field_text_ || 72 use_distance_field_text_ ||
63 raster_source->ShouldAttemptToUseDistanceFieldText(); 73 raster_source->ShouldAttemptToUseDistanceFieldText();
64 74
65 // Playback picture into resource. 75 // Playback picture into resource.
66 { 76 {
67 ScopedGpuRaster gpu_raster( 77 ScopedGpuRaster gpu_raster(
68 resource_provider_->output_surface()->worker_context_provider()); 78 resource_provider_->output_surface()->worker_context_provider());
69 write_lock->InitSkSurface(use_distance_field_text, 79 write_lock->InitSkSurface(use_distance_field_text,
70 raster_source->CanUseLCDText(), 80 raster_source->CanUseLCDText(),
71 msaa_sample_count_); 81 msaa_sample_count_);
72 82
73 SkSurface* sk_surface = write_lock->sk_surface(); 83 SkSurface* sk_surface = write_lock->sk_surface();
74 84
75 // Allocating an SkSurface will fail after a lost context. Pretend we 85 // Allocating an SkSurface will fail after a lost context. Pretend we
76 // rasterized, as the contents of the resource don't matter anymore. 86 // rasterized, as the contents of the resource don't matter anymore.
77 if (!sk_surface) 87 if (!sk_surface)
78 return; 88 return;
79 89
90 // As we did not use the image hijack canvas during the initial playback to
91 // |picture| (see PlaybackToPicture), we must enable it here if requested.
92 SkCanvas* canvas = sk_surface->getCanvas();
93 std::unique_ptr<ImageHijackCanvas> hijack_canvas;
94 if (playback_settings.use_image_hijack_canvas) {
95 const SkImageInfo& info = canvas->imageInfo();
96 hijack_canvas.reset(
97 new ImageHijackCanvas(info.width(), info.height(),
98 raster_source->image_decode_controller()));
99 SkIRect raster_bounds;
100 canvas->getClipDeviceBounds(&raster_bounds);
101 hijack_canvas->clipRect(SkRect::MakeFromIRect(raster_bounds));
102 hijack_canvas->setMatrix(canvas->getTotalMatrix());
103 hijack_canvas->addCanvas(canvas);
104
105 // Replace canvas with our ImageHijackCanvas which is wrapping it.
106 canvas = hijack_canvas.get();
107 }
108
80 SkMultiPictureDraw multi_picture_draw; 109 SkMultiPictureDraw multi_picture_draw;
81 multi_picture_draw.add(sk_surface->getCanvas(), picture.get()); 110 multi_picture_draw.add(canvas, picture.get());
82 multi_picture_draw.draw(false); 111 multi_picture_draw.draw(false);
83 write_lock->ReleaseSkSurface(); 112 write_lock->ReleaseSkSurface();
84 } 113 }
85 } 114 }
86 115
87 } // namespace cc 116 } // namespace cc
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