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Side by Side Diff: src/compiler/ast-graph-builder.h

Issue 2161263003: [debug] use catch prediction flag for promise rejections. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 4 years, 5 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_AST_GRAPH_BUILDER_H_ 5 #ifndef V8_COMPILER_AST_GRAPH_BUILDER_H_
6 #define V8_COMPILER_AST_GRAPH_BUILDER_H_ 6 #define V8_COMPILER_AST_GRAPH_BUILDER_H_
7 7
8 #include "src/ast/ast.h" 8 #include "src/ast/ast.h"
9 #include "src/compiler/js-graph.h" 9 #include "src/compiler/js-graph.h"
10 #include "src/compiler/liveness-analyzer.h" 10 #include "src/compiler/liveness-analyzer.h"
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95 95
96 // Nodes representing values in the activation record. 96 // Nodes representing values in the activation record.
97 SetOncePointer<Node> function_closure_; 97 SetOncePointer<Node> function_closure_;
98 SetOncePointer<Node> function_context_; 98 SetOncePointer<Node> function_context_;
99 SetOncePointer<Node> new_target_; 99 SetOncePointer<Node> new_target_;
100 100
101 // Tracks how many try-blocks are currently entered. 101 // Tracks how many try-blocks are currently entered.
102 int try_nesting_level_; 102 int try_nesting_level_;
103 103
104 // Tracks the prediction of the innermost try-block. 104 // Tracks the prediction of the innermost try-block.
105 bool try_catch_prediction_; 105 HandlerTable::CatchPrediction try_catch_prediction_;
106 106
107 // Temporary storage for building node input lists. 107 // Temporary storage for building node input lists.
108 int input_buffer_size_; 108 int input_buffer_size_;
109 Node** input_buffer_; 109 Node** input_buffer_;
110 110
111 // Optimization to cache loaded feedback vector. 111 // Optimization to cache loaded feedback vector.
112 SetOncePointer<Node> feedback_vector_; 112 SetOncePointer<Node> feedback_vector_;
113 113
114 // Optimization to cache empty frame state. 114 // Optimization to cache empty frame state.
115 SetOncePointer<Node> empty_frame_state_; 115 SetOncePointer<Node> empty_frame_state_;
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611 611
612 // Prepare environment to be used as loop header. 612 // Prepare environment to be used as loop header.
613 void PrepareForLoop(BitVector* assigned, bool is_osr = false); 613 void PrepareForLoop(BitVector* assigned, bool is_osr = false);
614 }; 614 };
615 615
616 } // namespace compiler 616 } // namespace compiler
617 } // namespace internal 617 } // namespace internal
618 } // namespace v8 618 } // namespace v8
619 619
620 #endif // V8_COMPILER_AST_GRAPH_BUILDER_H_ 620 #endif // V8_COMPILER_AST_GRAPH_BUILDER_H_
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