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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ScopedPaintChunkProperties_h | 5 #ifndef ScopedPaintChunkProperties_h |
6 #define ScopedPaintChunkProperties_h | 6 #define ScopedPaintChunkProperties_h |
7 | 7 |
8 #include "platform/graphics/paint/DisplayItem.h" | |
9 #include "platform/graphics/paint/PaintChunk.h" | |
10 #include "platform/graphics/paint/PaintChunkProperties.h" | 8 #include "platform/graphics/paint/PaintChunkProperties.h" |
11 #include "platform/graphics/paint/PaintController.h" | 9 #include "platform/graphics/paint/PaintController.h" |
12 #include "wtf/Allocator.h" | 10 #include "wtf/Allocator.h" |
13 #include "wtf/Noncopyable.h" | 11 #include "wtf/Noncopyable.h" |
14 | 12 |
15 namespace blink { | 13 namespace blink { |
16 | 14 |
17 class ScopedPaintChunkProperties { | 15 class ScopedPaintChunkProperties { |
18 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); | 16 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); |
19 WTF_MAKE_NONCOPYABLE(ScopedPaintChunkProperties); | 17 WTF_MAKE_NONCOPYABLE(ScopedPaintChunkProperties); |
20 public: | 18 public: |
21 ScopedPaintChunkProperties(PaintController& paintController, const DisplayIt
emClient& client, DisplayItem::Type type, const PaintChunkProperties& properties
) | 19 ScopedPaintChunkProperties(PaintController& paintController, const PaintChun
kProperties& properties) |
22 : m_paintController(paintController) | 20 : m_paintController(paintController) |
23 , m_previousProperties(paintController.currentPaintChunkProperties()) | 21 , m_previousProperties(paintController.currentPaintChunkProperties()) |
24 { | 22 { |
25 PaintChunk::Id id(client, type); | 23 m_paintController.updateCurrentPaintChunkProperties(properties); |
26 m_paintController.updateCurrentPaintChunkProperties(&id, properties); | |
27 } | 24 } |
28 | 25 |
29 // Omits the type parameter, in case that the client creates only one PaintC
hunkProperties node during each painting. | |
30 ScopedPaintChunkProperties(PaintController& paintController, const DisplayIt
emClient& client, const PaintChunkProperties& properties) | |
31 : ScopedPaintChunkProperties(paintController, client, DisplayItem::Unini
tializedType, properties) | |
32 { } | |
33 | |
34 ~ScopedPaintChunkProperties() | 26 ~ScopedPaintChunkProperties() |
35 { | 27 { |
36 // We should not return to the previous id, because that may cause a new
chunk to use | 28 m_paintController.updateCurrentPaintChunkProperties(m_previousProperties
); |
37 // the same id as that of the previous chunk before this ScopedPaintChun
kProperties. | |
38 // The painter should create another scope of paint properties with new
id, or the | |
39 // new chunk will have no id and will not match any old chunk and will b
e treated as | |
40 // fully invalidated for rasterization. | |
41 m_paintController.updateCurrentPaintChunkProperties(nullptr, m_previousP
roperties); | |
42 } | 29 } |
43 | 30 |
44 private: | 31 private: |
45 PaintController& m_paintController; | 32 PaintController& m_paintController; |
46 PaintChunkProperties m_previousProperties; | 33 PaintChunkProperties m_previousProperties; |
47 }; | 34 }; |
48 | 35 |
49 } // namespace blink | 36 } // namespace blink |
50 | 37 |
51 #endif // ScopedPaintChunkProperties_h | 38 #endif // ScopedPaintChunkProperties_h |
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