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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "platform/graphics/paint/PaintChunker.h" | 5 #include "platform/graphics/paint/PaintChunker.h" |
6 | 6 |
7 #include "platform/RuntimeEnabledFeatures.h" | 7 #include "platform/RuntimeEnabledFeatures.h" |
8 | 8 |
9 namespace blink { | 9 namespace blink { |
10 | 10 |
11 PaintChunker::PaintChunker() | 11 PaintChunker::PaintChunker() |
12 { | 12 { |
13 } | 13 } |
14 | 14 |
15 PaintChunker::~PaintChunker() | 15 PaintChunker::~PaintChunker() |
16 { | 16 { |
17 } | 17 } |
18 | 18 |
19 void PaintChunker::updateCurrentPaintChunkProperties(const PaintChunk::Id* chunk
Id, const PaintChunkProperties& properties) | 19 void PaintChunker::updateCurrentPaintChunkProperties(const PaintChunkProperties&
properties) |
20 { | 20 { |
21 ASSERT(RuntimeEnabledFeatures::slimmingPaintV2Enabled()); | 21 ASSERT(RuntimeEnabledFeatures::slimmingPaintV2Enabled()); |
22 | 22 |
23 m_currentChunkId = WTF::nullopt; | |
24 if (chunkId) | |
25 m_currentChunkId.emplace(*chunkId); | |
26 m_currentProperties = properties; | 23 m_currentProperties = properties; |
27 } | 24 } |
28 | 25 |
29 void PaintChunker::incrementDisplayItemIndex(const DisplayItem& item) | 26 void PaintChunker::incrementDisplayItemIndex(ItemBehavior behavior) |
30 { | 27 { |
31 ASSERT(RuntimeEnabledFeatures::slimmingPaintV2Enabled()); | 28 ASSERT(RuntimeEnabledFeatures::slimmingPaintV2Enabled()); |
32 | 29 |
33 ItemBehavior behavior; | |
34 Optional<PaintChunk::Id> newChunkId; | |
35 if (DisplayItem::isForeignLayerType(item.getType())) { | |
36 behavior = RequiresSeparateChunk; | |
37 // Use null chunkId if we are skipping cache, so that the chunk will not | |
38 // match any old chunk and will be treated as brand new. | |
39 if (!item.skippedCache()) | |
40 newChunkId.emplace(item.getId()); | |
41 | |
42 // Clear m_currentChunkId so that any display items after the foreign la
yer | |
43 // without a new chunk id will be treated as having no id to avoid the c
hunk | |
44 // from using the same id as the chunk before the foreign layer chunk. | |
45 m_currentChunkId = WTF::nullopt; | |
46 } else { | |
47 behavior = DefaultBehavior; | |
48 if (!item.skippedCache() && m_currentChunkId) | |
49 newChunkId.emplace(*m_currentChunkId); | |
50 } | |
51 | |
52 if (m_chunks.isEmpty()) { | 30 if (m_chunks.isEmpty()) { |
53 PaintChunk newChunk(0, 1, newChunkId ? &*newChunkId : nullptr, m_current
Properties); | 31 PaintChunk newChunk(0, 1, m_currentProperties); |
54 m_chunks.append(newChunk); | 32 m_chunks.append(newChunk); |
55 m_chunkBehavior.append(behavior); | 33 m_chunkBehavior.append(behavior); |
56 return; | 34 return; |
57 } | 35 } |
58 | 36 |
59 auto& lastChunk = m_chunks.last(); | 37 auto& lastChunk = m_chunks.last(); |
60 bool canContinueChunk = m_currentProperties == lastChunk.properties | 38 bool canContinueChunk = m_currentProperties == lastChunk.properties |
61 && behavior != RequiresSeparateChunk | 39 && behavior != RequiresSeparateChunk |
62 && m_chunkBehavior.last() != RequiresSeparateChunk; | 40 && m_chunkBehavior.last() != RequiresSeparateChunk; |
63 if (canContinueChunk) { | 41 if (canContinueChunk) { |
64 lastChunk.endIndex++; | 42 lastChunk.endIndex++; |
65 return; | 43 return; |
66 } | 44 } |
67 | 45 |
68 PaintChunk newChunk(lastChunk.endIndex, lastChunk.endIndex + 1, newChunkId ?
&*newChunkId : nullptr, m_currentProperties); | 46 PaintChunk newChunk(lastChunk.endIndex, lastChunk.endIndex + 1, m_currentPro
perties); |
69 m_chunks.append(newChunk); | 47 m_chunks.append(newChunk); |
70 m_chunkBehavior.append(behavior); | 48 m_chunkBehavior.append(behavior); |
71 } | 49 } |
72 | 50 |
73 void PaintChunker::decrementDisplayItemIndex() | 51 void PaintChunker::decrementDisplayItemIndex() |
74 { | 52 { |
75 ASSERT(RuntimeEnabledFeatures::slimmingPaintV2Enabled()); | 53 ASSERT(RuntimeEnabledFeatures::slimmingPaintV2Enabled()); |
76 ASSERT(!m_chunks.isEmpty()); | 54 ASSERT(!m_chunks.isEmpty()); |
77 | 55 |
78 auto& lastChunk = m_chunks.last(); | 56 auto& lastChunk = m_chunks.last(); |
79 if ((lastChunk.endIndex - lastChunk.beginIndex) > 1) { | 57 if ((lastChunk.endIndex - lastChunk.beginIndex) > 1) { |
80 lastChunk.endIndex--; | 58 lastChunk.endIndex--; |
81 } else { | 59 } else { |
82 m_chunks.removeLast(); | 60 m_chunks.removeLast(); |
83 m_chunkBehavior.removeLast(); | 61 m_chunkBehavior.removeLast(); |
84 } | 62 } |
85 } | 63 } |
86 | 64 |
87 void PaintChunker::clear() | 65 void PaintChunker::clear() |
88 { | 66 { |
89 m_chunks.clear(); | 67 m_chunks.clear(); |
90 m_chunkBehavior.clear(); | 68 m_chunkBehavior.clear(); |
91 m_currentChunkId = WTF::nullopt; | |
92 m_currentProperties = PaintChunkProperties(); | 69 m_currentProperties = PaintChunkProperties(); |
93 } | 70 } |
94 | 71 |
95 Vector<PaintChunk> PaintChunker::releasePaintChunks() | 72 Vector<PaintChunk> PaintChunker::releasePaintChunks() |
96 { | 73 { |
97 Vector<PaintChunk> chunks; | 74 Vector<PaintChunk> chunks; |
98 chunks.swap(m_chunks); | 75 chunks.swap(m_chunks); |
99 m_chunkBehavior.clear(); | 76 m_chunkBehavior.clear(); |
100 m_currentChunkId = WTF::nullopt; | |
101 m_currentProperties = PaintChunkProperties(); | 77 m_currentProperties = PaintChunkProperties(); |
102 return chunks; | 78 return chunks; |
103 } | 79 } |
104 | 80 |
105 } // namespace blink | 81 } // namespace blink |
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