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Side by Side Diff: third_party/WebKit/Source/platform/graphics/paint/PaintChunker.cpp

Issue 2161253003: Revert of PaintChunk::id (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@CommitOnTheWay
Patch Set: Created 4 years, 5 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "platform/graphics/paint/PaintChunker.h" 5 #include "platform/graphics/paint/PaintChunker.h"
6 6
7 #include "platform/RuntimeEnabledFeatures.h" 7 #include "platform/RuntimeEnabledFeatures.h"
8 8
9 namespace blink { 9 namespace blink {
10 10
11 PaintChunker::PaintChunker() 11 PaintChunker::PaintChunker()
12 { 12 {
13 } 13 }
14 14
15 PaintChunker::~PaintChunker() 15 PaintChunker::~PaintChunker()
16 { 16 {
17 } 17 }
18 18
19 void PaintChunker::updateCurrentPaintChunkProperties(const PaintChunk::Id* chunk Id, const PaintChunkProperties& properties) 19 void PaintChunker::updateCurrentPaintChunkProperties(const PaintChunkProperties& properties)
20 { 20 {
21 ASSERT(RuntimeEnabledFeatures::slimmingPaintV2Enabled()); 21 ASSERT(RuntimeEnabledFeatures::slimmingPaintV2Enabled());
22 22
23 m_currentChunkId = WTF::nullopt;
24 if (chunkId)
25 m_currentChunkId.emplace(*chunkId);
26 m_currentProperties = properties; 23 m_currentProperties = properties;
27 } 24 }
28 25
29 void PaintChunker::incrementDisplayItemIndex(const DisplayItem& item) 26 void PaintChunker::incrementDisplayItemIndex(ItemBehavior behavior)
30 { 27 {
31 ASSERT(RuntimeEnabledFeatures::slimmingPaintV2Enabled()); 28 ASSERT(RuntimeEnabledFeatures::slimmingPaintV2Enabled());
32 29
33 ItemBehavior behavior;
34 Optional<PaintChunk::Id> newChunkId;
35 if (DisplayItem::isForeignLayerType(item.getType())) {
36 behavior = RequiresSeparateChunk;
37 // Use null chunkId if we are skipping cache, so that the chunk will not
38 // match any old chunk and will be treated as brand new.
39 if (!item.skippedCache())
40 newChunkId.emplace(item.getId());
41
42 // Clear m_currentChunkId so that any display items after the foreign la yer
43 // without a new chunk id will be treated as having no id to avoid the c hunk
44 // from using the same id as the chunk before the foreign layer chunk.
45 m_currentChunkId = WTF::nullopt;
46 } else {
47 behavior = DefaultBehavior;
48 if (!item.skippedCache() && m_currentChunkId)
49 newChunkId.emplace(*m_currentChunkId);
50 }
51
52 if (m_chunks.isEmpty()) { 30 if (m_chunks.isEmpty()) {
53 PaintChunk newChunk(0, 1, newChunkId ? &*newChunkId : nullptr, m_current Properties); 31 PaintChunk newChunk(0, 1, m_currentProperties);
54 m_chunks.append(newChunk); 32 m_chunks.append(newChunk);
55 m_chunkBehavior.append(behavior); 33 m_chunkBehavior.append(behavior);
56 return; 34 return;
57 } 35 }
58 36
59 auto& lastChunk = m_chunks.last(); 37 auto& lastChunk = m_chunks.last();
60 bool canContinueChunk = m_currentProperties == lastChunk.properties 38 bool canContinueChunk = m_currentProperties == lastChunk.properties
61 && behavior != RequiresSeparateChunk 39 && behavior != RequiresSeparateChunk
62 && m_chunkBehavior.last() != RequiresSeparateChunk; 40 && m_chunkBehavior.last() != RequiresSeparateChunk;
63 if (canContinueChunk) { 41 if (canContinueChunk) {
64 lastChunk.endIndex++; 42 lastChunk.endIndex++;
65 return; 43 return;
66 } 44 }
67 45
68 PaintChunk newChunk(lastChunk.endIndex, lastChunk.endIndex + 1, newChunkId ? &*newChunkId : nullptr, m_currentProperties); 46 PaintChunk newChunk(lastChunk.endIndex, lastChunk.endIndex + 1, m_currentPro perties);
69 m_chunks.append(newChunk); 47 m_chunks.append(newChunk);
70 m_chunkBehavior.append(behavior); 48 m_chunkBehavior.append(behavior);
71 } 49 }
72 50
73 void PaintChunker::decrementDisplayItemIndex() 51 void PaintChunker::decrementDisplayItemIndex()
74 { 52 {
75 ASSERT(RuntimeEnabledFeatures::slimmingPaintV2Enabled()); 53 ASSERT(RuntimeEnabledFeatures::slimmingPaintV2Enabled());
76 ASSERT(!m_chunks.isEmpty()); 54 ASSERT(!m_chunks.isEmpty());
77 55
78 auto& lastChunk = m_chunks.last(); 56 auto& lastChunk = m_chunks.last();
79 if ((lastChunk.endIndex - lastChunk.beginIndex) > 1) { 57 if ((lastChunk.endIndex - lastChunk.beginIndex) > 1) {
80 lastChunk.endIndex--; 58 lastChunk.endIndex--;
81 } else { 59 } else {
82 m_chunks.removeLast(); 60 m_chunks.removeLast();
83 m_chunkBehavior.removeLast(); 61 m_chunkBehavior.removeLast();
84 } 62 }
85 } 63 }
86 64
87 void PaintChunker::clear() 65 void PaintChunker::clear()
88 { 66 {
89 m_chunks.clear(); 67 m_chunks.clear();
90 m_chunkBehavior.clear(); 68 m_chunkBehavior.clear();
91 m_currentChunkId = WTF::nullopt;
92 m_currentProperties = PaintChunkProperties(); 69 m_currentProperties = PaintChunkProperties();
93 } 70 }
94 71
95 Vector<PaintChunk> PaintChunker::releasePaintChunks() 72 Vector<PaintChunk> PaintChunker::releasePaintChunks()
96 { 73 {
97 Vector<PaintChunk> chunks; 74 Vector<PaintChunk> chunks;
98 chunks.swap(m_chunks); 75 chunks.swap(m_chunks);
99 m_chunkBehavior.clear(); 76 m_chunkBehavior.clear();
100 m_currentChunkId = WTF::nullopt;
101 m_currentProperties = PaintChunkProperties(); 77 m_currentProperties = PaintChunkProperties();
102 return chunks; 78 return chunks;
103 } 79 }
104 80
105 } // namespace blink 81 } // namespace blink
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