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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef PaintChunk_h | 5 #ifndef PaintChunk_h |
| 6 #define PaintChunk_h | 6 #define PaintChunk_h |
| 7 | 7 |
| 8 #include "platform/geometry/FloatRect.h" | 8 #include "platform/geometry/FloatRect.h" |
| 9 #include "platform/graphics/paint/DisplayItem.h" | |
| 10 #include "platform/graphics/paint/PaintChunkProperties.h" | 9 #include "platform/graphics/paint/PaintChunkProperties.h" |
| 11 #include "wtf/Allocator.h" | 10 #include "wtf/Allocator.h" |
| 12 #include "wtf/Optional.h" | |
| 13 #include <iosfwd> | 11 #include <iosfwd> |
| 14 | 12 |
| 15 namespace blink { | 13 namespace blink { |
| 16 | 14 |
| 17 // A contiguous sequence of drawings with common paint properties. | 15 // A contiguous sequence of drawings with common paint properties. |
| 18 // | 16 // |
| 19 // This is expected to be owned by the paint artifact which also owns the | 17 // This is expected to be owned by the paint artifact which also owns the |
| 20 // related drawings. | 18 // related drawings. |
| 21 // | 19 // |
| 22 // This is a Slimming Paint v2 class. | 20 // This is a Slimming Paint v2 class. |
| 23 struct PaintChunk { | 21 struct PaintChunk { |
| 24 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); | 22 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); |
| 25 PaintChunk() : beginIndex(0), endIndex(0), knownToBeOpaque(false) { } | 23 PaintChunk() : beginIndex(0), endIndex(0), knownToBeOpaque(false) { } |
| 26 PaintChunk(unsigned begin, unsigned end, const DisplayItem::Id* chunkId, con
st PaintChunkProperties& props) | 24 PaintChunk(unsigned begin, unsigned end, const PaintChunkProperties& props) |
| 27 : beginIndex(begin), endIndex(end), properties(props), knownToBeOpaque(f
alse) | 25 : beginIndex(begin), endIndex(end), properties(props), knownToBeOpaque(f
alse) { } |
| 28 { | |
| 29 if (chunkId) | |
| 30 id.emplace(*chunkId); | |
| 31 } | |
| 32 | 26 |
| 33 unsigned size() const | 27 unsigned size() const |
| 34 { | 28 { |
| 35 ASSERT(endIndex >= beginIndex); | 29 ASSERT(endIndex >= beginIndex); |
| 36 return endIndex - beginIndex; | 30 return endIndex - beginIndex; |
| 37 } | 31 } |
| 38 | 32 |
| 39 // Check if a new PaintChunk (this) created in the latest paint matches an o
ld | |
| 40 // PaintChunk created in the previous paint. | |
| 41 bool matches(const PaintChunk& old) const | |
| 42 { | |
| 43 // A PaintChunk without an id doesn't match any other PaintChunks. | |
| 44 if (!id || !old.id) | |
| 45 return false; | |
| 46 if (*id != *old.id) | |
| 47 return false; | |
| 48 #if CHECK_DISPLAY_ITEM_CLIENT_ALIVENESS | |
| 49 CHECK(id->client.isAlive()); | |
| 50 #endif | |
| 51 // A chunk whose client is just created should not match any cached chun
k, | |
| 52 // even if it's id equals the old chunk's id (which may happen if this c
hunk's | |
| 53 // client is just created at the same address of the old chunk's deleted
client). | |
| 54 return !id->client.isJustCreated(); | |
| 55 } | |
| 56 | |
| 57 // Index of the first drawing in this chunk. | 33 // Index of the first drawing in this chunk. |
| 58 unsigned beginIndex; | 34 unsigned beginIndex; |
| 59 | 35 |
| 60 // Index of the first drawing not in this chunk, so that there are | 36 // Index of the first drawing not in this chunk, so that there are |
| 61 // |endIndex - beginIndex| drawings in the chunk. | 37 // |endIndex - beginIndex| drawings in the chunk. |
| 62 unsigned endIndex; | 38 unsigned endIndex; |
| 63 | 39 |
| 64 // Identifier of this chunk. If it has a value, it should be unique. | |
| 65 // It's used to match a new chunk to a cached old chunk to track changes of
chunk | |
| 66 // contents, so the id should be stable across document cycles. | |
| 67 // If the contents of the chunk can't be cached (e.g. it's created when Pain
tController | |
| 68 // is skipping cache, normally because display items can't be uniquely ident
ified), | |
| 69 // id is nullopt so that the chunk won't match any other chunk. | |
| 70 using Id = DisplayItem::Id; | |
| 71 Optional<Id> id; | |
| 72 | |
| 73 // The paint properties which apply to this chunk. | 40 // The paint properties which apply to this chunk. |
| 74 PaintChunkProperties properties; | 41 PaintChunkProperties properties; |
| 75 | 42 |
| 76 // The total bounds of this paint chunk's contents. | 43 // The total bounds of this paint chunk's contents. |
| 77 FloatRect bounds; | 44 FloatRect bounds; |
| 78 | 45 |
| 79 // True if the bounds are filled entirely with opaque contents. | 46 // True if the bounds are filled entirely with opaque contents. |
| 80 bool knownToBeOpaque; | 47 bool knownToBeOpaque; |
| 81 }; | 48 }; |
| 82 | 49 |
| 83 inline bool operator==(const PaintChunk& a, const PaintChunk& b) | 50 inline bool operator==(const PaintChunk& a, const PaintChunk& b) |
| 84 { | 51 { |
| 85 return a.beginIndex == b.beginIndex | 52 return a.beginIndex == b.beginIndex |
| 86 && a.endIndex == b.endIndex | 53 && a.endIndex == b.endIndex |
| 87 && a.id == b.id | |
| 88 && a.properties == b.properties | 54 && a.properties == b.properties |
| 89 && a.bounds == b.bounds | 55 && a.bounds == b.bounds |
| 90 && a.knownToBeOpaque == b.knownToBeOpaque; | 56 && a.knownToBeOpaque == b.knownToBeOpaque; |
| 91 } | 57 } |
| 92 | 58 |
| 93 inline bool operator!=(const PaintChunk& a, const PaintChunk& b) | 59 inline bool operator!=(const PaintChunk& a, const PaintChunk& b) |
| 94 { | 60 { |
| 95 return !(a == b); | 61 return !(a == b); |
| 96 } | 62 } |
| 97 | 63 |
| 98 // Redeclared here to avoid ODR issues. | 64 // Redeclared here to avoid ODR issues. |
| 99 // See platform/testing/PaintPrinters.h. | 65 // See platform/testing/PaintPrinters.h. |
| 100 void PrintTo(const PaintChunk&, std::ostream*); | 66 void PrintTo(const PaintChunk&, std::ostream*); |
| 101 | 67 |
| 102 } // namespace blink | 68 } // namespace blink |
| 103 | 69 |
| 104 #endif // PaintChunk_h | 70 #endif // PaintChunk_h |
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